#ifndef _MDGMessage
#define _MDGMessage
//
//-
// ==========================================================================
// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors.  All 
// rights reserved.
// 
// The coded instructions, statements, computer programs, and/or related 
// material (collectively the "Data") in these files contain unpublished 
// information proprietary to Alias Systems Corp. ("Alias") and/or its 
// licensors, which is protected by Canadian and US federal copyright law and 
// by international treaties.
// 
// The Data may not be disclosed or distributed to third parties or be copied 
// or duplicated, in whole or in part, without the prior written consent of 
// Alias.
// 
// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING 
// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED 
// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A 
// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES 
// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN 
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, 
// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
// ==========================================================================
//+
//
// CLASS:    MDGMessage
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MDGMessage)
//
// This class is used to register callbacks for dependency graph messages.
// There are 4 add callback methods which will add callbacks for the
// following messages
//     Time change
//     Node Added
//     Node Removed
//     Connection made or broken
//
// A filter can be specified for node added/removed messages. The default 
// node type is "dependNode" which matches all nodes.
// Each method returns an id which is used to remove the callback.
//
// To remove a callback use MMessage::removeCallback.
// All callbacks that are registered by a plug-in must be removed by that
// plug-in when it is unloaded. Failure to do so will result in a fatal error.
//
// *****************************************************************************

#if defined __cplusplus

// *****************************************************************************

// INCLUDED HEADER FILES


#include <maya/MMessage.h>
#include <maya/MString.h>

// *****************************************************************************

// DECLARATIONS

class MTime;
class MObject;
class MPlug;

#define kDefaultNodeType "dependNode"

// *****************************************************************************

// CLASS DECLARATION (MDGMessage)

/// Dependency graph messages 
/**
*/
#if defined(_WIN32)
#pragma warning(disable: 4522)
#endif // _WIN32

class OPENMAYA_EXPORT MDGMessage : public MMessage
{ 
public:
	/// TimeChange callback
	static MCallbackId	addTimeChangeCallback(
								void (*func)( MTime& time,
											  void * clientData ),
								void * clientData = NULL,
								MStatus * ReturnStatus = NULL );

	/// ForceUpdate callback
	static MCallbackId  addForceUpdateCallback(
								void (*func)( MTime& time,
								void * clientData ),
								void * clientData = NULL,
								MStatus * ReturnStatus = NULL );

	/// NodeAdded callback
	static MCallbackId	addNodeAddedCallback(
								void (*func)( MObject& node,
											  void* clientData ),
								const MString& nodeType = kDefaultNodeType,
								void * clientData = NULL,
								MStatus * ReturnStatus = NULL );

	/// NodeRemoved callback
	static MCallbackId	addNodeRemovedCallback(
								void (*func)( MObject& node,
											  void* clientData ),
								const MString& nodeType = kDefaultNodeType,
								void * clientData = NULL,
								MStatus * ReturnStatus = NULL );

	/// Connection callback
	static MCallbackId	addConnectionCallback(
								void (*func)( MPlug& srcPlug,
											  MPlug& destPlug,
											  bool made,
											  void* clientData ),
								void * clientData = NULL,
								MStatus * ReturnStatus = NULL );

private: 
	static const char* className();
};

#if defined(_WIN32)
#pragma warning(default: 4522)
#endif // _WIN32

// *****************************************************************************

#endif /* __cplusplus */
#endif /* _MDGMessage */