#ifndef _MMatrix #define _MMatrix // //- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Alias Systems Corp. ("Alias") and/or its // licensors, which is protected by Canadian and US federal copyright law and // by international treaties. // // The Data may not be disclosed or distributed to third parties or be copied // or duplicated, in whole or in part, without the prior written consent of // Alias. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING // TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED // WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ // // CLASS: MMatrix // // ***************************************************************************** // // CLASS DESCRIPTION (MMatrix) // // This class provides access to Maya's internal matrix math library allowing // matrices to be handled easily, and in a manner compatible with internal // Maya data structures. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // DECLARATIONS #define MMatrix_kTol 1.0e-10 // ***************************************************************************** // CLASS DECLARATION (MMatrix) /// A matrix math class for 4x4 matrices of doubles /** This class provides access to Maya's matrix math library */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MMatrix { public: /// MMatrix(); /// MMatrix( const MMatrix & src ); /// MMatrix( const double m[4][4] ); /// MMatrix( const float m[4][4] ); /// ~MMatrix(); /// MMatrix& operator = (const MMatrix &); /// double& operator()(unsigned row, unsigned col ); /// double operator()(unsigned row, unsigned col ) const; /// double* operator[]( unsigned row ); /// const double* operator[]( unsigned row ) const; /// MStatus get( double dest[4][4] ) const; /// MStatus get( float dest[4][4] ) const; /// MMatrix transpose() const; /// MMatrix & setToIdentity(); /// MMatrix & setToProduct( const MMatrix & left, const MMatrix & right ); /// MMatrix & operator+=( const MMatrix & right ); /// MMatrix operator+ ( const MMatrix & right ) const; /// MMatrix & operator-=( const MMatrix & right ); /// MMatrix operator- ( const MMatrix & right ) const; /// MMatrix & operator*=( const MMatrix & right ); /// MMatrix operator* ( const MMatrix & right ) const; /// MMatrix & operator*=( double ); /// MMatrix operator* ( double ) const; /// friend OPENMAYA_EXPORT MMatrix operator* ( double, const MMatrix & right ); /// bool operator==( const MMatrix & other ) const; /// bool operator!=( const MMatrix & other ) const; /// MMatrix inverse() const; /// MMatrix adjoint() const; /// MMatrix homogenize() const; /// double det4x4() const; /// double det3x3() const; /// bool isEquivalent( const MMatrix & other, double tolerance = MMatrix_kTol ) const; /// bool isSingular() const; /// friend OPENMAYA_EXPORT IOS_REF(ostream)& operator<<(IOS_REF(ostream)& os, const MMatrix& m); /// the matrix data double matrix[4][4]; /// static const MMatrix identity; protected: // No protected members private: static const char* className(); }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 inline double& MMatrix::operator()(unsigned row, unsigned col ) { return matrix[row][col]; } inline double MMatrix::operator()(unsigned row, unsigned col ) const { return matrix[row][col]; } inline double* MMatrix::operator[]( unsigned row ) { return matrix[row]; } inline const double* MMatrix::operator[]( unsigned row ) const { return matrix[row]; } // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MMatrix */