#ifndef _MDGMessage #define _MDGMessage // //- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Alias Systems Corp. ("Alias") and/or its // licensors, which is protected by Canadian and US federal copyright law and // by international treaties. // // The Data may not be disclosed or distributed to third parties or be copied // or duplicated, in whole or in part, without the prior written consent of // Alias. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING // TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED // WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ // // CLASS: MDGMessage // // ***************************************************************************** // // CLASS DESCRIPTION (MDGMessage) // // This class is used to register callbacks for dependency graph messages. // There are 4 add callback methods which will add callbacks for the // following messages // Time change // Node Added // Node Removed // Connection made or broken // // A filter can be specified for node added/removed messages. The default // node type is "dependNode" which matches all nodes. // Each method returns an id which is used to remove the callback. // // To remove a callback use MMessage::removeCallback. // All callbacks that are registered by a plug-in must be removed by that // plug-in when it is unloaded. Failure to do so will result in a fatal error. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // DECLARATIONS class MTime; class MObject; class MPlug; #define kDefaultNodeType "dependNode" // ***************************************************************************** // CLASS DECLARATION (MDGMessage) /// Dependency graph messages /** */ #if defined(_WIN32) #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MDGMessage : public MMessage { public: /// TimeChange callback static MCallbackId addTimeChangeCallback( void (*func)( MTime& time, void * clientData ), void * clientData = NULL, MStatus * ReturnStatus = NULL ); /// ForceUpdate callback static MCallbackId addForceUpdateCallback( void (*func)( MTime& time, void * clientData ), void * clientData = NULL, MStatus * ReturnStatus = NULL ); /// NodeAdded callback static MCallbackId addNodeAddedCallback( void (*func)( MObject& node, void* clientData ), const MString& nodeType = kDefaultNodeType, void * clientData = NULL, MStatus * ReturnStatus = NULL ); /// NodeRemoved callback static MCallbackId addNodeRemovedCallback( void (*func)( MObject& node, void* clientData ), const MString& nodeType = kDefaultNodeType, void * clientData = NULL, MStatus * ReturnStatus = NULL ); /// Connection callback static MCallbackId addConnectionCallback( void (*func)( MPlug& srcPlug, MPlug& destPlug, bool made, void* clientData ), void * clientData = NULL, MStatus * ReturnStatus = NULL ); private: static const char* className(); }; #if defined(_WIN32) #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MDGMessage */