#ifndef _MPxFileTranslator #define _MPxFileTranslator // //- // ========================================================================== // Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Alias Systems Corp. ("Alias") and/or its // licensors, which is protected by Canadian and US federal copyright law and // by international treaties. // // The Data may not be disclosed or distributed to third parties or be copied // or duplicated, in whole or in part, without the prior written consent of // Alias. // // THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING // TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED // WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES // WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY, // ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA. // ========================================================================== //+ // // CLASS: MPxFileTranslator // // ***************************************************************************** // // CLASS DESCRIPTION (MPxFileTranslator) // // This class provides a base class from which one derives in order to // implement Maya "File Translator Plug-Ins." A file translator plug-in // allows Maya to read or write 3rd party file formats. // // The identifyFile method is called whenever Maya's file save or restore // dialogs are run, and identifyFile uses the filename and first few bytes // of the file to determine whether it is of a type supported by the // translator. If it is, then Maya will display the file with the "name" // and "icon" specified as arguments to MFnPlugin::registerFileTranslator. // // If an attempt is made to read the file, the "reader" method in the // derived class is called, if an attempt is made to write the file, the // "writer" method is called. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include #include #include // ***************************************************************************** // DECLARATIONS // ***************************************************************************** // CLASS DECLARATION (MPxFileTranslator) /// Base Class for creating Maya File Translators /** This class provides the connection to Maya by which user written file translators can be added as plug-ins. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MPxFileTranslator { public: /// enum MFileKind { /// Translator understands how to read/write this file kIsMyFileType, /// Translator is not best available to read/write this file kCouldBeMyFileType, /// Translator does not understand how to read/write this file kNotMyFileType }; /// enum FileAccessMode { /// Unknown file access mode kUnknownAccessMode, /// Import data into new scene kOpenAccessMode, /// Reference data into current scene kReferenceAccessMode, /// Import data into current scene kImportAccessMode, /// Save data kSaveAccessMode, /// Export data kExportAccessMode, /// Export active (selected) data kExportActiveAccessMode }; /// MPxFileTranslator (); /// virtual ~MPxFileTranslator (); /// virtual MStatus reader ( const MFileObject& file, const MString& optionsString, FileAccessMode mode); /// virtual MStatus writer ( const MFileObject& file, const MString& optionsString, FileAccessMode mode); /// virtual bool haveReadMethod () const; /// virtual bool haveWriteMethod () const; /// virtual bool haveNamespaceSupport () const; /// virtual bool haveReferenceMethod () const; /// virtual MString defaultExtension () const; /// virtual MString filter () const; /// virtual bool canBeOpened () const; /// virtual MPxFileTranslator::MFileKind identifyFile ( const MFileObject& file, const char* buffer, short size) const; /// static MPxFileTranslator::FileAccessMode fileAccessMode(); protected: // No protected members private: void* data; }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MPxFileTranslator */