tge/engine/game/gameTSCtrl.h
2025-02-17 23:17:30 -06:00

41 lines
931 B
C++
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#ifndef _GAMETSCTRL_H_
#define _GAMETSCTRL_H_
#ifndef _DGL_H_
#include "dgl/dgl.h"
#endif
#ifndef _GAME_H_
#include "game/game.h"
#endif
#ifndef _GUITSCONTROL_H_
#include "gui/core/guiTSControl.h"
#endif
class ProjectileData;
class GameBase;
//----------------------------------------------------------------------------
class GameTSCtrl : public GuiTSCtrl
{
private:
typedef GuiTSCtrl Parent;
public:
GameTSCtrl();
bool processCameraQuery(CameraQuery *query);
void renderWorld(const RectI &updateRect);
void onMouseMove(const GuiEvent &evt);
void onRender(Point2I offset, const RectI &updateRect);
DECLARE_CONOBJECT(GameTSCtrl);
};
#endif