tge/engine/platformMacCarb/macCarbMemory.cc
2025-02-17 23:17:30 -06:00

63 lines
1.4 KiB
C++
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
//#include "PlatformMacCarb/platformMacCarb.h"
#include <stdlib.h>
#include <string.h>
//--------------------------------------
#ifdef new
#undef new
#endif
void* FN_CDECL operator new(dsize_t dt, void* ptr)
{
// if we're not going to clear to NULL, DON'T CLEAR IT AT ALL!!!
#ifdef TORQUE_DEBUG
dMemset(ptr, 0xFF, dt);
#endif
return (ptr);
}
//--------------------------------------
void* dRealMalloc(dsize_t in_size)
{
return malloc(in_size);
}
//--------------------------------------
void dRealFree(void* in_pFree)
{
free(in_pFree);
}
void* dMemcpy(void *dst, const void *src, dsize_t size)
{
return memcpy(dst,src,size);
}
//--------------------------------------
void* dMemmove(void *dst, const void *src, dsize_t size)
{
return memmove(dst,src,size);
}
//--------------------------------------
void* dMemset(void *dst, int c, dsize_t size)
{
return memset(dst,c,size);
}
//--------------------------------------
int dMemcmp(const void *ptr1, const void *ptr2, dsize_t len)
{
return(memcmp(ptr1, ptr2, len));
}