tge/example/demo/server/scripts/staticShape.cs
2025-02-17 23:17:30 -06:00

21 lines
595 B
C#
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Hook into the mission editor.
function StaticShapeData::create(%data)
{
// The mission editor invokes this method when it wants to create
// an object of the given datablock type.
%obj = new StaticShape() {
dataBlock = %data;
};
return %obj;
}