tge/lib/mayasdk6/include/maya/MPxSpringNode.h
2025-02-17 23:17:30 -06:00

118 lines
3.1 KiB
C++
Executable File

#ifndef _MPxSpringNode
#define _MPxSpringNode
//
//-
// ==========================================================================
// Copyright (C) Alias Systems, a division of Silicon Graphics Limited.
// All rights reserved. These coded instructions, statements and computer
// programs contain unpublished information proprietary to Alias Systems,
// a division of Silicon Graphics Limited, which is protected by the
// Canadian and US federal copyright law and may not be disclosed to third
// parties or copied or duplicated, in whole or in part, without prior
// written consent of Alias Systems, a division of Silicon Graphics Limited
// ==========================================================================
//+
//
// CLASS: MPxSpringNode
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MPxSpringNode)
//
// MPxSpringNode allows the creation and manipulation of dependency graph
// nodes representing springs. This is the top level of a hierarchy of
// spring node function sets. It permits manipulation of the attributes
// common to all types of springs.
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MStatus.h>
#include <maya/MObject.h>
#include <maya/MPxNode.h>
#include <maya/MPointArray.h>
#include <maya/MVectorArray.h>
#include <maya/MDoubleArray.h>
// *****************************************************************************
// DECLARATIONS
// *****************************************************************************
// CLASS DECLARATION (MPxSpringNode)
/// Base class for user defined spring law (OpenMayaFX)
/**
*/
// Manage dependency graph nodes representing springs
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYAFX_EXPORT MPxSpringNode : public MPxNode
{
public:
///
MPxSpringNode();
///
virtual ~MPxSpringNode();
///
virtual MPxNode::Type type() const;
///
virtual MStatus applySpringLaw( double stiffness,
double damping, double restLength,
double endMass1, double endMass2,
const MVector &endP1, const MVector &endP2,
const MVector &endV1, const MVector &endV2,
MVector &forceV1, MVector &forceV2 );
/////////////////////////
// Inherited attributes
/////////////////////////
// General attributes for spring.
//
/// from end weight attribute
static MObject mEnd1Weight;
/// to end weight attribute
static MObject mEnd2Weight;
/// delta time attribute
static MObject mDeltaTime;
protected:
// No protected members
private:
// No private members
static void initialSetup();
static const char* className();
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
//****************************************************************************
#endif /* __cplusplus */
#endif /* _MPxSpringNode */