31 lines
871 B
C++
31 lines
871 B
C++
//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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#ifndef _EDITINTERIORRES_H_
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#define _EDITINTERIORRES_H_
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#ifndef _INTERIORRES_H_
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#include "interior/interiorRes.h"
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#endif
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class EditInteriorResource : public InteriorResource
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{
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public:
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void sortDetailLevels();
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void addDetailLevel(Interior*);
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void setPreviewBitmap(GBitmap*);
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void insertTrigger(InteriorResTrigger* pTrigger);
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void insertPath(InteriorPath* pPath);
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void insertPathedChild(InteriorPathFollower * pPathFollower);
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U32 insertSubObject(Interior* pInterior);
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U32 insertField(ForceField*);
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U32 insertSpecialNode(AISpecialNode*);
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void insertGameEntity(ItrGameEntity*);
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};
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#endif // _H_EDITINTERIORRES_
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