tge/tools/map2dif plus/editInteriorRes.h
2025-02-17 23:17:30 -06:00

31 lines
871 B
C++

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#ifndef _EDITINTERIORRES_H_
#define _EDITINTERIORRES_H_
#ifndef _INTERIORRES_H_
#include "interior/interiorRes.h"
#endif
class EditInteriorResource : public InteriorResource
{
public:
void sortDetailLevels();
void addDetailLevel(Interior*);
void setPreviewBitmap(GBitmap*);
void insertTrigger(InteriorResTrigger* pTrigger);
void insertPath(InteriorPath* pPath);
void insertPathedChild(InteriorPathFollower * pPathFollower);
U32 insertSubObject(Interior* pInterior);
U32 insertField(ForceField*);
U32 insertSpecialNode(AISpecialNode*);
void insertGameEntity(ItrGameEntity*);
};
#endif // _H_EDITINTERIORRES_