tge/engine/console/console.cc
2017-04-17 06:17:10 -06:00

1044 lines
30 KiB
C++
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "platform/platformThread.h"
#include "console/console.h"
#include "console/consoleInternal.h"
#include "console/consoleObject.h"
#include "core/fileStream.h"
#include "core/resManager.h"
#include "console/ast.h"
#include "core/tAlgorithm.h"
#include "console/consoleTypes.h"
#include "console/telnetDebugger.h"
#include "console/simBase.h"
#include "console/compiler.h"
#include "console/stringStack.h"
#include <stdarg.h>
extern StringStack STR;
ExprEvalState gEvalState;
StmtNode *statementList;
ConsoleConstructor *ConsoleConstructor::first = NULL;
bool gWarnUndefinedScriptVariables;
static char scratchBuffer[4096];
CON_DECLARE_PARSER(CMD);
CON_DECLARE_PARSER(BAS);
// TO-DO: Console debugger stuff to be cleaned up later
static S32 dbgGetCurrentFrame(void)
{
return gEvalState.stack.size() - 1;
}
static const char * prependDollar ( const char * name )
{
if(name[0] != '$')
{
S32 len = dStrlen(name);
AssertFatal(len < sizeof(scratchBuffer)-2, "CONSOLE: name too long");
scratchBuffer[0] = '$';
dMemcpy(scratchBuffer + 1, name, len + 1);
name = scratchBuffer;
}
return name;
}
static const char * prependPercent ( const char * name )
{
if(name[0] != '%')
{
S32 len = dStrlen(name);
AssertFatal(len < sizeof(scratchBuffer)-2, "CONSOLE: name too long");
scratchBuffer[0] = '%';
dMemcpy(scratchBuffer + 1, name, len + 1);
name = scratchBuffer;
}
return name;
}
//--------------------------------------
void ConsoleConstructor::init(const char *cName, const char *fName, const char *usg, S32 minArgs, S32 maxArgs)
{
mina = minArgs;
maxa = maxArgs;
funcName = fName;
usage = usg;
className = cName;
sc = 0; fc = 0; vc = 0; bc = 0; ic = 0;
group = false;
next = first;
first = this;
}
void ConsoleConstructor::setup()
{
for(ConsoleConstructor *walk = first; walk; walk = walk->next)
{
if(walk->sc)
Con::addCommand(walk->className, walk->funcName, walk->sc, walk->usage, walk->mina, walk->maxa);
else if(walk->ic)
Con::addCommand(walk->className, walk->funcName, walk->ic, walk->usage, walk->mina, walk->maxa);
else if(walk->fc)
Con::addCommand(walk->className, walk->funcName, walk->fc, walk->usage, walk->mina, walk->maxa);
else if(walk->vc)
Con::addCommand(walk->className, walk->funcName, walk->vc, walk->usage, walk->mina, walk->maxa);
else if(walk->bc)
Con::addCommand(walk->className, walk->funcName, walk->bc, walk->usage, walk->mina, walk->maxa);
else if(walk->group)
Con::markCommandGroup(walk->className, walk->funcName, walk->usage);
else if(walk->overload)
Con::addOverload(walk->className, walk->funcName, walk->usage);
else
AssertFatal(false, "Found a ConsoleConstructor with an indeterminate type!");
}
}
ConsoleConstructor::ConsoleConstructor(const char *className, const char *funcName, StringCallback sfunc, const char *usage, S32 minArgs, S32 maxArgs)
{
init(className, funcName, usage, minArgs, maxArgs);
sc = sfunc;
}
ConsoleConstructor::ConsoleConstructor(const char *className, const char *funcName, IntCallback ifunc, const char *usage, S32 minArgs, S32 maxArgs)
{
init(className, funcName, usage, minArgs, maxArgs);
ic = ifunc;
}
ConsoleConstructor::ConsoleConstructor(const char *className, const char *funcName, FloatCallback ffunc, const char *usage, S32 minArgs, S32 maxArgs)
{
init(className, funcName, usage, minArgs, maxArgs);
fc = ffunc;
}
ConsoleConstructor::ConsoleConstructor(const char *className, const char *funcName, VoidCallback vfunc, const char *usage, S32 minArgs, S32 maxArgs)
{
init(className, funcName, usage, minArgs, maxArgs);
vc = vfunc;
}
ConsoleConstructor::ConsoleConstructor(const char *className, const char *funcName, BoolCallback bfunc, const char *usage, S32 minArgs, S32 maxArgs)
{
init(className, funcName, usage, minArgs, maxArgs);
bc = bfunc;
}
ConsoleConstructor::ConsoleConstructor(const char* className, const char* groupName, const char* aUsage)
{
init(className, groupName, usage, -1, -2);
group = true;
// Somewhere, the entry list is getting flipped, partially.
// so we have to do tricks to deal with making sure usage
// is properly populated.
// This is probably redundant.
static char * lastUsage = NULL;
if(aUsage)
lastUsage = (char *)aUsage;
usage = lastUsage;
}
// We comment out the implementation of the Con namespace when doxygenizing because
// otherwise Doxygen decides to ignore our docs in console.h
#ifndef DOXYGENIZING
namespace Con
{
static Vector<ConsumerCallback> gConsumers(__FILE__, __LINE__);
static DataChunker consoleLogChunker;
static Vector<ConsoleLogEntry> consoleLog(__FILE__, __LINE__);
static bool consoleLogLocked;
static bool logBufferEnabled=true;
static S32 printLevel = 10;
static FileStream consoleLogFile;
static const char *defLogFileName = "console.log";
static S32 consoleLogMode = 0;
static bool active = false;
static bool newLogFile;
static const char *logFileName;
static const int MaxCompletionBufferSize = 4096;
static char completionBuffer[MaxCompletionBufferSize];
static char tabBuffer[MaxCompletionBufferSize] = {0};
static SimObjectPtr<SimObject> tabObject;
static U32 completionBaseStart;
static U32 completionBaseLen;
#ifdef TORQUE_MULTITHREAD
static S32 gMainThreadID = -1;
#endif
/// Current script file name and root, these are registered as
/// console variables.
/// @{
///
StringTableEntry gCurrentFile;
StringTableEntry gCurrentRoot;
/// @}
ConsoleFunctionGroupBegin( Clipboard, "Miscellaneous functions to control the clipboard and clear the console.");
ConsoleFunction( cls, void, 1, 1, "Clear the screen.")
{
if(consoleLogLocked)
return;
consoleLogChunker.freeBlocks();
consoleLog.setSize(0);
};
ConsoleFunction( getClipboard, const char*, 1, 1, "Get text from the clipboard.")
{
return Platform::getClipboard();
};
ConsoleFunction( setClipboard, bool, 2, 2, "(string text)"
"Set the system clipboard.")
{
return Platform::setClipboard(argv[1]);
};
ConsoleFunctionGroupEnd( Clipboard );
void init()
{
AssertFatal(active == false, "Con::init should only be called once.");
// Set up general init values.
active = true;
logFileName = NULL;
newLogFile = true;
gWarnUndefinedScriptVariables = false;
#ifdef TORQUE_MULTITHREAD
// Note the main thread ID.
gMainThreadID = Thread::getCurrentThreadId();
#endif
// Initialize subsystems.
Namespace::init();
ConsoleConstructor::setup();
// Set up the parser(s)
CON_ADD_PARSER(CMD, "cs", true); // TorqueScript
CON_ADD_PARSER(BAS, "bas", false); // TorqueBasic
// Variables
setVariable("Con::prompt", "% ");
addVariable("Con::logBufferEnabled", TypeBool, &logBufferEnabled);
addVariable("Con::printLevel", TypeS32, &printLevel);
addVariable("Con::warnUndefinedVariables", TypeBool, &gWarnUndefinedScriptVariables);
// Current script file name and root
Con::addVariable( "Con::File", TypeString, &gCurrentFile );
Con::addVariable( "Con::Root", TypeString, &gCurrentRoot );
// Setup the console types.
ConsoleBaseType::initialize();
// And finally, the ACR...
AbstractClassRep::initialize();
}
//--------------------------------------
void shutdown()
{
AssertFatal(active == true, "Con::shutdown should only be called once.");
active = false;
consoleLogFile.close();
Namespace::shutdown();
}
bool isActive()
{
return active;
}
bool isMainThread()
{
#ifdef TORQUE_MULTITHREAD
return (Thread::getCurrentThreadId() == gMainThreadID);
#else
// If we're single threaded we're always in the main thread.
return true;
#endif
}
//--------------------------------------
void getLockLog(ConsoleLogEntry *&log, U32 &size)
{
consoleLogLocked = true;
log = &consoleLog[0];
size = consoleLog.size();
}
void unlockLog()
{
consoleLogLocked = false;
}
U32 tabComplete(char* inputBuffer, U32 cursorPos, U32 maxResultLength, bool forwardTab)
{
// Check for null input.
if (!inputBuffer[0])
{
return cursorPos;
}
// Cap the max result length.
if (maxResultLength > MaxCompletionBufferSize)
{
maxResultLength = MaxCompletionBufferSize;
}
// See if this is the same partial text as last checked.
if (dStrcmp(tabBuffer, inputBuffer))
{
// If not...
// Save it for checking next time.
dStrcpy(tabBuffer, inputBuffer);
// Scan backward from the cursor position to find the base to complete from.
S32 p = cursorPos;
while ((p > 0) && (inputBuffer[p - 1] != ' ') && (inputBuffer[p - 1] != '.') && (inputBuffer[p - 1] != '('))
{
p--;
}
completionBaseStart = p;
completionBaseLen = cursorPos - p;
// Is this function being invoked on an object?
if (inputBuffer[p - 1] == '.')
{
// If so...
if (p <= 1)
{
// Bail if no object identifier.
return cursorPos;
}
// Find the object identifier.
S32 objLast = --p;
while ((p > 0) && (inputBuffer[p - 1] != ' ') && (inputBuffer[p - 1] != '('))
{
p--;
}
if (objLast == p)
{
// Bail if no object identifier.
return cursorPos;
}
// Look up the object identifier.
dStrncpy(completionBuffer, inputBuffer + p, objLast - p);
completionBuffer[objLast - p] = 0;
tabObject = Sim::findObject(completionBuffer);
if (!bool(tabObject))
{
// Bail if not found.
return cursorPos;
}
}
else
{
// Not invoked on an object; we'll use the global namespace.
tabObject = 0;
}
}
// Chop off the input text at the cursor position.
inputBuffer[cursorPos] = 0;
// Try to find a completion in the appropriate namespace.
const char *newText;
if (bool(tabObject))
{
newText = tabObject->tabComplete(inputBuffer + completionBaseStart, completionBaseLen, forwardTab);
}
else
{
// In the global namespace, we can complete on global vars as well as functions.
if (inputBuffer[completionBaseStart] == '$')
{
newText = gEvalState.globalVars.tabComplete(inputBuffer + completionBaseStart, completionBaseLen, forwardTab);
}
else
{
newText = Namespace::global()->tabComplete(inputBuffer + completionBaseStart, completionBaseLen, forwardTab);
}
}
if (newText)
{
// If we got something, append it to the input text.
S32 len = dStrlen(newText);
if (len + completionBaseStart > maxResultLength)
{
len = maxResultLength - completionBaseStart;
}
dStrncpy(inputBuffer + completionBaseStart, newText, len);
inputBuffer[completionBaseStart + len] = 0;
// And set the cursor after it.
cursorPos = completionBaseStart + len;
}
// Save the modified input buffer for checking next time.
dStrcpy(tabBuffer, inputBuffer);
// Return the new (maybe) cursor position.
return cursorPos;
}
//------------------------------------------------------------------------------
static void log(const char *string)
{
// Bail if we ain't logging.
if (!consoleLogMode)
{
return;
}
// In mode 1, we open, append, close on each log write.
if ((consoleLogMode & 0x3) == 1)
{
consoleLogFile.open(defLogFileName, FileStream::ReadWrite);
}
// Write to the log if its status is hunky-dory.
if ((consoleLogFile.getStatus() == Stream::Ok) || (consoleLogFile.getStatus() == Stream::EOS))
{
consoleLogFile.setPosition(consoleLogFile.getStreamSize());
// If this is the first write...
if (newLogFile)
{
// Make a header.
Platform::LocalTime lt;
Platform::getLocalTime(lt);
char buffer[128];
dSprintf(buffer, sizeof(buffer), "//-------------------------- %d/%d/%d -- %02d:%02d:%02d -----\r\n",
lt.month + 1,
lt.monthday,
lt.year + 1900,
lt.hour,
lt.min,
lt.sec);
consoleLogFile.write(dStrlen(buffer), buffer);
newLogFile = false;
if (consoleLogMode & 0x4)
{
// Dump anything that has been printed to the console so far.
consoleLogMode -= 0x4;
U32 size, line;
ConsoleLogEntry *log;
getLockLog(log, size);
for (line = 0; line < size; line++)
{
consoleLogFile.write(dStrlen(log[line].mString), log[line].mString);
consoleLogFile.write(2, "\r\n");
}
unlockLog();
}
}
// Now write what we came here to write.
consoleLogFile.write(dStrlen(string), string);
consoleLogFile.write(2, "\r\n");
}
if ((consoleLogMode & 0x3) == 1)
{
consoleLogFile.close();
}
}
//------------------------------------------------------------------------------
static void _printf(ConsoleLogEntry::Level level, ConsoleLogEntry::Type type, const char* fmt, va_list argptr)
{
char buffer[4096];
U32 offset = 0;
if(gEvalState.traceOn && gEvalState.stack.size())
{
offset = gEvalState.stack.size() * 3;
for(U32 i = 0; i < offset; i++)
buffer[i] = ' ';
}
dVsprintf(buffer + offset, sizeof(buffer) - offset, fmt, argptr);
for(U32 i = 0; i < gConsumers.size(); i++)
gConsumers[i](level, buffer);
if(logBufferEnabled || consoleLogMode)
{
char *pos = buffer;
while(*pos)
{
if(*pos == '\t')
*pos = '^';
pos++;
}
pos = buffer;
for(;;)
{
char *eofPos = dStrchr(pos, '\n');
if(eofPos)
*eofPos = 0;
log(pos);
if(logBufferEnabled && !consoleLogLocked)
{
ConsoleLogEntry entry;
entry.mLevel = level;
entry.mType = type;
entry.mString = (const char *)consoleLogChunker.alloc(dStrlen(pos) + 1);
dStrcpy(const_cast<char*>(entry.mString), pos);
consoleLog.push_back(entry);
}
if(!eofPos)
break;
pos = eofPos + 1;
}
}
}
//------------------------------------------------------------------------------
void printf(const char* fmt,...)
{
va_list argptr;
va_start(argptr, fmt);
_printf(ConsoleLogEntry::Normal, ConsoleLogEntry::General, fmt, argptr);
va_end(argptr);
}
void warnf(ConsoleLogEntry::Type type, const char* fmt,...)
{
va_list argptr;
va_start(argptr, fmt);
_printf(ConsoleLogEntry::Warning, type, fmt, argptr);
va_end(argptr);
}
void errorf(ConsoleLogEntry::Type type, const char* fmt,...)
{
va_list argptr;
va_start(argptr, fmt);
_printf(ConsoleLogEntry::Error, type, fmt, argptr);
va_end(argptr);
}
void warnf(const char* fmt,...)
{
va_list argptr;
va_start(argptr, fmt);
_printf(ConsoleLogEntry::Warning, ConsoleLogEntry::General, fmt, argptr);
va_end(argptr);
}
void errorf(const char* fmt,...)
{
va_list argptr;
va_start(argptr, fmt);
_printf(ConsoleLogEntry::Error, ConsoleLogEntry::General, fmt, argptr);
va_end(argptr);
}
//---------------------------------------------------------------------------
void setVariable(const char *name, const char *value)
{
name = prependDollar(name);
gEvalState.globalVars.setVariable(StringTable->insert(name), value);
}
void setLocalVariable(const char *name, const char *value)
{
name = prependPercent(name);
gEvalState.stack.last()->setVariable(StringTable->insert(name), value);
}
void setBoolVariable(const char *varName, bool value)
{
setVariable(varName, value ? "1" : "0");
}
void setIntVariable(const char *varName, S32 value)
{
char scratchBuffer[32];
dSprintf(scratchBuffer, sizeof(scratchBuffer), "%d", value);
setVariable(varName, scratchBuffer);
}
void setFloatVariable(const char *varName, F32 value)
{
char scratchBuffer[32];
dSprintf(scratchBuffer, sizeof(scratchBuffer), "%g", value);
setVariable(varName, scratchBuffer);
}
//---------------------------------------------------------------------------
void addConsumer(ConsumerCallback consumer)
{
gConsumers.push_back(consumer);
}
// dhc - found this empty -- trying what I think is a reasonable impl.
void removeConsumer(ConsumerCallback consumer)
{
for(U32 i = 0; i < gConsumers.size(); i++)
if (gConsumers[i] == consumer)
{ // remove it from the list.
gConsumers.erase(i);
break;
}
}
void stripColorChars(char* line)
{
char* c = line;
char cp = *c;
while (cp)
{
if (cp < 18)
{
// Could be a color control character; let's take a closer look.
if ((cp != 8) && (cp != 9) && (cp != 10) && (cp != 13))
{
// Yep... copy following chars forward over this.
char* cprime = c;
char cpp;
do
{
cpp = *++cprime;
*(cprime - 1) = cpp;
}
while (cpp);
// Back up 1 so we'll check this position again post-copy.
c--;
}
}
cp = *++c;
}
}
const char *getVariable(const char *name)
{
// get the field info from the object..
if(name[0] != '$' && dStrchr(name, '.') && !isFunction(name))
{
S32 len = dStrlen(name);
AssertFatal(len < sizeof(scratchBuffer)-1, "Sim::getVariable - name too long");
dMemcpy(scratchBuffer, name, len+1);
char * token = dStrtok(scratchBuffer, ".");
SimObject * obj = Sim::findObject(token);
if(!obj)
return("");
token = dStrtok(0, ".\0");
if(!token)
return("");
while(token != NULL)
{
const char * val = obj->getDataField(StringTable->insert(token), 0);
if(!val)
return("");
token = dStrtok(0, ".\0");
if(token)
{
obj = Sim::findObject(token);
if(!obj)
return("");
}
else
return(val);
}
}
name = prependDollar(name);
return gEvalState.globalVars.getVariable(StringTable->insert(name));
}
const char *getLocalVariable(const char *name)
{
name = prependPercent(name);
return gEvalState.stack.last()->getVariable(StringTable->insert(name));
}
bool getBoolVariable(const char *varName, bool def)
{
const char *value = getVariable(varName);
return *value ? dAtob(value) : def;
}
S32 getIntVariable(const char *varName, S32 def)
{
const char *value = getVariable(varName);
return *value ? dAtoi(value) : def;
}
F32 getFloatVariable(const char *varName, F32 def)
{
const char *value = getVariable(varName);
return *value ? dAtof(value) : def;
}
//---------------------------------------------------------------------------
bool addVariable(const char *name, S32 t, void *dp)
{
gEvalState.globalVars.addVariable(name, t, dp);
return true;
}
bool removeVariable(const char *name)
{
name = StringTable->lookup(prependDollar(name));
return name!=0 && gEvalState.globalVars.removeVariable(name);
}
//---------------------------------------------------------------------------
void addCommand(const char *nsName, const char *name,StringCallback cb, const char *usage, S32 minArgs, S32 maxArgs)
{
Namespace *ns = lookupNamespace(nsName);
ns->addCommand(StringTable->insert(name), cb, usage, minArgs, maxArgs);
}
void addCommand(const char *nsName, const char *name,VoidCallback cb, const char *usage, S32 minArgs, S32 maxArgs)
{
Namespace *ns = lookupNamespace(nsName);
ns->addCommand(StringTable->insert(name), cb, usage, minArgs, maxArgs);
}
void addCommand(const char *nsName, const char *name,IntCallback cb, const char *usage, S32 minArgs, S32 maxArgs)
{
Namespace *ns = lookupNamespace(nsName);
ns->addCommand(StringTable->insert(name), cb, usage, minArgs, maxArgs);
}
void addCommand(const char *nsName, const char *name,FloatCallback cb, const char *usage, S32 minArgs, S32 maxArgs)
{
Namespace *ns = lookupNamespace(nsName);
ns->addCommand(StringTable->insert(name), cb, usage, minArgs, maxArgs);
}
void addCommand(const char *nsName, const char *name,BoolCallback cb, const char *usage, S32 minArgs, S32 maxArgs)
{
Namespace *ns = lookupNamespace(nsName);
ns->addCommand(StringTable->insert(name), cb, usage, minArgs, maxArgs);
}
void markCommandGroup(const char * nsName, const char *name, const char* usage)
{
Namespace *ns = lookupNamespace(nsName);
ns->markGroup(name,usage);
}
void beginCommandGroup(const char * nsName, const char *name, const char* usage)
{
markCommandGroup(nsName, name, usage);
}
void endCommandGroup(const char * nsName, const char *name)
{
markCommandGroup(nsName, name, NULL);
}
void addOverload(const char * nsName, const char * name, const char * altUsage)
{
Namespace *ns = lookupNamespace(nsName);
ns->addOverload(name,altUsage);
}
void addCommand(const char *name,StringCallback cb,const char *usage, S32 minArgs, S32 maxArgs)
{
Namespace::global()->addCommand(StringTable->insert(name), cb, usage, minArgs, maxArgs);
}
void addCommand(const char *name,VoidCallback cb,const char *usage, S32 minArgs, S32 maxArgs)
{
Namespace::global()->addCommand(StringTable->insert(name), cb, usage, minArgs, maxArgs);
}
void addCommand(const char *name,IntCallback cb,const char *usage, S32 minArgs, S32 maxArgs)
{
Namespace::global()->addCommand(StringTable->insert(name), cb, usage, minArgs, maxArgs);
}
void addCommand(const char *name,FloatCallback cb,const char *usage, S32 minArgs, S32 maxArgs)
{
Namespace::global()->addCommand(StringTable->insert(name), cb, usage, minArgs, maxArgs);
}
void addCommand(const char *name,BoolCallback cb,const char *usage, S32 minArgs, S32 maxArgs)
{
Namespace::global()->addCommand(StringTable->insert(name), cb, usage, minArgs, maxArgs);
}
bool expandScriptFilename(char *filename, U32 size, const char *src)
{
const StringTableEntry cbName = CodeBlock::getCurrentCodeBlockName();
if (!cbName)
{
dStrcpy(filename, src);
return true;
}
const char *slash;
if (dStrncmp(src, "~/", 2) == 0)
// tilde path means load from current codeblock/mod root
slash = dStrchr(cbName, '/');
else if (dStrncmp(src, "./", 2) == 0)
// dot path means load from current codeblock/mod path
slash = dStrrchr(cbName, '/');
else
{
// otherwise path must be fully specified
if (dStrlen(src) > size)
{
Con::errorf("Buffer overflow attempting to expand filename: %s", src);
*filename = 0;
return false;
}
dStrcpy(filename, src);
return true;
}
if (slash == NULL)
{
Con::errorf("Illegal CodeBlock path detected (no mod directory): %s", cbName);
*filename = 0;
return false;
}
U32 length = slash-cbName;
if ((length+dStrlen(src)) > size)
{
Con::errorf("Buffer overflow attempting to expand filename: %s", src);
*filename = 0;
return false;
}
dStrncpy(filename, cbName, length);
dStrcpy(filename+length, src+1);
return true;
}
const char *evaluate(const char* string, bool echo, const char *fileName)
{
if (echo)
Con::printf("%s%s", getVariable( "$Con::Prompt" ), string);
if(fileName)
fileName = StringTable->insert(fileName);
CodeBlock *newCodeBlock = new CodeBlock();
return newCodeBlock->compileExec(fileName, string, false, fileName ? -1 : 0);
}
//------------------------------------------------------------------------------
const char *evaluatef(const char* string, ...)
{
char buffer[4096];
va_list args;
va_start(args, string);
dVsprintf(buffer, sizeof(buffer), string, args);
CodeBlock *newCodeBlock = new CodeBlock();
return newCodeBlock->compileExec(NULL, buffer, false, 0);
}
const char *execute(S32 argc, const char *argv[])
{
#ifdef TORQUE_MULTITHREAD
if(isMainThread())
{
#endif
Namespace::Entry *ent;
StringTableEntry funcName = StringTable->insert(argv[0]);
ent = Namespace::global()->lookup(funcName);
if(!ent)
{
warnf(ConsoleLogEntry::Script, "%s: Unknown command.", argv[0]);
// Clean up arg buffers, if any.
STR.clearFunctionOffset();
return "";
}
return ent->execute(argc, argv, &gEvalState);
#ifdef TORQUE_MULTITHREAD
}
else
{
SimConsoleThreadExecCallback cb;
SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(argc, argv, false, &cb);
Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
return cb.waitForResult();
}
#endif
}
//------------------------------------------------------------------------------
const char *execute(SimObject *object, S32 argc, const char *argv[])
{
static char idBuf[16];
if(argc < 2)
return "";
if(object->getNamespace())
{
dSprintf(idBuf, sizeof(idBuf), "%d", object->getId());
argv[1] = idBuf;
StringTableEntry funcName = StringTable->insert(argv[0]);
Namespace::Entry *ent = object->getNamespace()->lookup(funcName);
if(!ent)
{
//warnf(ConsoleLogEntry::Script, "%s: undefined for object '%s' - id %d", funcName, object->getName(), object->getId());
// Clean up arg buffers, if any.
STR.clearFunctionOffset();
return "";
}
else
{
SimObject *save = gEvalState.thisObject;
gEvalState.thisObject = object;
const char *ret = ent->execute(argc, argv, &gEvalState);
gEvalState.thisObject = save;
return ret;
}
}
warnf(ConsoleLogEntry::Script, "Con::execute - %d has no namespace: %s", object->getId(), argv[0]);
return "";
}
const char *executef(SimObject *object, S32 argc, ...)
{
const char *argv[128];
va_list args;
va_start(args, argc);
for(S32 i = 0; i < argc; i++)
argv[i+1] = va_arg(args, const char *);
va_end(args);
argv[0] = argv[1];
argc++;
return execute(object, argc, argv);
}
//------------------------------------------------------------------------------
const char *executef(S32 argc, ...)
{
const char *argv[128];
va_list args;
va_start(args, argc);
for(S32 i = 0; i < argc; i++)
argv[i] = va_arg(args, const char *);
va_end(args);
return execute(argc, argv);
}
//------------------------------------------------------------------------------
bool isFunction(const char *fn)
{
const char *string = StringTable->lookup(fn);
if(!string)
return false;
else
return Namespace::global()->lookup(string) != NULL;
}
//------------------------------------------------------------------------------
void setLogMode(S32 newMode)
{
if ((newMode & 0x3) != (consoleLogMode & 0x3)) {
if (newMode && !consoleLogMode) {
// Enabling logging when it was previously disabled.
newLogFile = true;
}
if ((consoleLogMode & 0x3) == 2) {
// Changing away from mode 2, must close logfile.
consoleLogFile.close();
}
else if ((newMode & 0x3) == 2) {
// Starting mode 2, must open logfile.
consoleLogFile.open(defLogFileName, FileStream::Write);
}
consoleLogMode = newMode;
}
}
Namespace *lookupNamespace(const char *ns)
{
if(!ns)
return Namespace::global();
return Namespace::find(StringTable->insert(ns));
}
bool linkNamespaces(const char *parent, const char *child)
{
Namespace *pns = lookupNamespace(parent);
Namespace *cns = lookupNamespace(child);
if(pns && cns)
return cns->classLinkTo(pns);
return false;
}
bool unlinkNamespaces(const char *parent, const char *child)
{
Namespace *pns = lookupNamespace(parent);
Namespace *cns = lookupNamespace(child);
if(pns && cns)
return cns->unlinkClass(pns);
return false;
}
bool classLinkNamespaces(Namespace *parent, Namespace *child)
{
if(parent && child)
return child->classLinkTo(parent);
return false;
}
void setData(S32 type, void *dptr, S32 index, S32 argc, const char **argv, EnumTable *tbl, BitSet32 flag)
{
ConsoleBaseType *cbt = ConsoleBaseType::getType(type);
AssertFatal(cbt, "Con::setData - could not resolve type ID!");
cbt->setData((void *) (((const char *)dptr) + index * cbt->getTypeSize()),argc, argv, tbl, flag);
}
const char *getData(S32 type, void *dptr, S32 index, EnumTable *tbl, BitSet32 flag)
{
ConsoleBaseType *cbt = ConsoleBaseType::getType(type);
AssertFatal(cbt, "Con::getData - could not resolve type ID!");
return cbt->getData((void *) (((const char *)dptr) + index * cbt->getTypeSize()), tbl, flag);
}
} // end of Console namespace
#endif