tge/engine/console/consoleDoc.cc
2017-04-17 06:17:10 -06:00

379 lines
11 KiB
C++
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "console/console.h"
#include "console/ast.h"
#include "core/tAlgorithm.h"
#include "core/resManager.h"
#include "core/findMatch.h"
#include "console/consoleInternal.h"
#include "console/consoleObject.h"
#include "core/fileStream.h"
#include "console/compiler.h"
//--- Information pertaining to this page... ------------------
/// @file
///
/// For specifics on using the consoleDoc functionality, see @ref console_autodoc
ConsoleFunctionGroupBegin(ConsoleDoc, "Console self-documentation functions. These output psuedo C++ suitable for feeeding through Doxygen or another auto documentation tool.");
ConsoleFunction(dumpConsoleClasses, void, 1, 1, "() dumps all declared console classes to the console.")
{
Namespace::dumpClasses();
}
ConsoleFunction(dumpConsoleFunctions, void, 1, 1, "() dumps all declared console functions to the console.")
{
Namespace::dumpFunctions();
}
ConsoleFunctionGroupEnd(ConsoleDoc);
/// Helper table to convert type ids to human readable names.
const char *typeNames[] =
{
"Script",
"string",
"int",
"float",
"void",
"bool",
"",
"",
"unknown_overload"
};
void printClassHeader(const char * className, const char * superClassName, const bool stub)
{
if(stub)
{
Con::printf("/// Stub class");
Con::printf("/// ");
Con::printf("/// @note This is a stub class to ensure a proper class hierarchy. No ");
Con::printf("/// information was available for this class.");
}
// Print out appropriate class header
if(superClassName)
Con::printf("class %s : public %s {", className, superClassName ? superClassName : "");
else if(!className)
Con::printf("namespace Global {");
else
Con::printf("class %s {", className);
if(className)
Con::printf(" public:");
}
void printClassMethod(const bool isVirtual, const char *retType, const char *methodName, const char* args, const char*usage)
{
if(usage && usage[0] != ';' && usage[0] != 0)
Con::printf(" /*! %s */", usage);
Con::printf(" %s%s %s(%s) {}", isVirtual ? "virtual " : "", retType, methodName, args);
}
void printGroupStart(const char * aName, const char * aDocs)
{
Con::printf("");
Con::printf(" /*! @name %s", aName);
if(aDocs)
{
Con::printf(" ");
Con::printf(" %s", aDocs);
}
Con::printf(" @{ */");
}
void printClassMember(const bool isDeprec, const char * aType, const char * aName, const char * aDocs)
{
Con::printf(" /*!");
if(aDocs)
{
Con::printf(" %s", aDocs);
Con::printf(" ");
}
if(isDeprec)
Con::printf(" @deprecated This member is deprecated, which means that its value is always undefined.");
Con::printf(" */");
Con::printf(" %s %s;", isDeprec ? "deprecated" : aType, aName);
}
void printGroupEnd()
{
Con::printf(" /// @}");
Con::printf("");
}
void printClassFooter()
{
Con::printf("};");
Con::printf("");
}
void Namespace::printNamespaceEntries(Namespace * g)
{
static bool inGroup = false;
// Go through all the entries.
// Iterate through the methods of the namespace...
for(Entry *ewalk = g->mEntryList; ewalk; ewalk = ewalk->mNext)
{
char buffer[1024]; //< This will bite you in the butt someday.
int eType = ewalk->mType;
const char * funcName = ewalk->mFunctionName;
// If it's a function
if(eType >= Entry::ScriptFunctionType || eType == Entry::OverloadMarker)
{
if(eType==Entry::OverloadMarker)
{
// Deal with crap from the OverloadMarker case.
// It has no type information so we have to "correct" its type.
// Find the original
eType = 8;
for(Entry *eseek = g->mEntryList; eseek; eseek = eseek->mNext)
{
if(!dStrcmp(eseek->mFunctionName, ewalk->cb.mGroupName))
{
eType = eseek->mType;
break;
}
}
// And correct the name
funcName = ewalk->cb.mGroupName;
}
// A quick note - if your usage field starts with a (, then it's auto-integrated into
// the script docs! Use this HEAVILY!
// We add some heuristics here as well. If you're of the form:
// *.methodName(*)
// then we will also extract parameters.
const char *use = ewalk->mUsage ? ewalk->mUsage : "";
const char *bgn = dStrchr(use, '(');
const char *end = dStrchr(use, ')');
const char *dot = dStrchr(use, '.');
if(use[0] == '(')
{
if(!end)
end = use + 1;
use++;
U32 len = end - use;
dStrncpy(buffer, use, len);
buffer[len] = 0;
printClassMethod(true, typeNames[eType], funcName, buffer, end+1);
continue; // Skip to next one.
}
// We check to see if they're giving a prototype.
if(dot && bgn && end) // If there's two parentheses, and a dot...
if(dot < bgn && bgn < end) // And they're in the order dot, bgn, end...
{
use++;
U32 len = end - bgn - 1;
dStrncpy(buffer, bgn+1, len);
buffer[len] = 0;
// Then let's do the heuristic-trick
printClassMethod(true, typeNames[eType], funcName, buffer, end+1);
continue; // Get to next item.
}
// Finally, see if they did it foo(*) style.
char* func_pos = dStrstr(use, funcName);
if((func_pos) && (func_pos < bgn) && (end > bgn))
{
U32 len = end - bgn - 1;
dStrncpy(buffer, bgn+1, len);
buffer[len] = 0;
printClassMethod(true, typeNames[eType], funcName, buffer, end+1);
continue;
}
// Default...
printClassMethod(true, typeNames[eType], funcName, "", ewalk->mUsage);
}
else if(ewalk->mType == Entry::GroupMarker)
{
if(!inGroup)
printGroupStart(ewalk->cb.mGroupName, ewalk->mUsage);
else
printGroupEnd();
inGroup = !inGroup;
}
else if(ewalk->mFunctionOffset) // If it's a builtin function...
{
ewalk->mCode->getFunctionArgs(buffer, ewalk->mFunctionOffset);
printClassMethod(false, typeNames[ewalk->mType], ewalk->mFunctionName, buffer, "");
}
else
{
Con::printf(" // got an unknown thing?? %d", ewalk->mType );
}
}
}
void Namespace::dumpClasses()
{
Vector<Namespace *> vec;
trashCache();
// We use mHashSequence to mark if we have traversed...
// so mark all as zero to start.
for(Namespace *walk = mNamespaceList; walk; walk = walk->mNext)
walk->mHashSequence = 0;
for(Namespace *walk = mNamespaceList; walk; walk = walk->mNext)
{
Vector<Namespace *> stack;
// Get all the parents of this namespace... (and mark them as we go)
Namespace *parentWalk = walk;
while(parentWalk)
{
if(parentWalk->mHashSequence != 0)
break;
if(parentWalk->mPackage == 0)
{
parentWalk->mHashSequence = 1; // Mark as traversed.
stack.push_back(parentWalk);
}
parentWalk = parentWalk->mParent;
}
// Load stack into our results vector.
while(stack.size())
{
vec.push_back(stack[stack.size() - 1]);
stack.pop_back();
}
}
// Go through previously discovered classes
U32 i;
for(i = 0; i < vec.size(); i++)
{
const char *className = vec[i]->mName;
const char *superClassName = vec[i]->mParent ? vec[i]->mParent->mName : NULL;
// Skip the global namespace, that gets dealt with in dumpFunctions
if(!className) continue;
// If we hit a class with no members and no classRep, do clever filtering.
if(vec[i]->mEntryList == NULL && vec[i]->mClassRep == NULL)
{
// Print out a short stub so we get a proper class hierarchy.
if(superClassName) { // Filter hack; we don't want non-inheriting classes...
printClassHeader(className,superClassName, true);
printClassFooter();
}
continue;
}
// Print the header for the class..
printClassHeader(className, superClassName, false);
// Deal with entries.
printNamespaceEntries(vec[i]);
// Deal with the classRep (to get members)...
AbstractClassRep *rep = vec[i]->mClassRep;
AbstractClassRep::FieldList emptyList;
AbstractClassRep::FieldList *parentList = &emptyList;
AbstractClassRep::FieldList *fieldList = &emptyList;
if(rep)
{
// Get information about the parent's fields...
AbstractClassRep *parentRep = vec[i]->mParent ? vec[i]->mParent->mClassRep : NULL;
if(parentRep)
parentList = &(parentRep->mFieldList);
// Get information about our fields
fieldList = &(rep->mFieldList);
// Go through all our fields...
for(U32 j = 0; j < fieldList->size(); j++)
{
switch((*fieldList)[j].type)
{
case AbstractClassRep::StartGroupFieldType:
printGroupStart((*fieldList)[j].pGroupname, (*fieldList)[j].pFieldDocs);
break;
case AbstractClassRep::EndGroupFieldType:
printGroupEnd();
break;
default:
case AbstractClassRep::DepricatedFieldType:
{
bool isDeprecated = ((*fieldList)[j].type == AbstractClassRep::DepricatedFieldType);
if(isDeprecated)
{
printClassMember(
true,
"<deprecated>",
(*fieldList)[j].pFieldname,
(*fieldList)[j].pFieldDocs
);
}
else
{
ConsoleBaseType *cbt = ConsoleBaseType::getType((*fieldList)[j].type);
printClassMember(
false,
cbt ? cbt->getTypeClassName() : "<unknown>",
(*fieldList)[j].pFieldname,
(*fieldList)[j].pFieldDocs
);
}
}
}
}
}
// Close the class/namespace.
printClassFooter();
}
}
void Namespace::dumpFunctions()
{
// Get the global namespace.
Namespace* g = find(NULL); //->mParent;
printClassHeader(NULL,NULL, false);
while(g)
{
printNamespaceEntries(g);
g = g->mParent;
}
printClassFooter();
}