tge/engine/dgl/bitmapJpeg.cc
2017-04-17 06:17:10 -06:00

209 lines
6.4 KiB
C++
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#include "core/stream.h"
#include "core/fileStream.h"
#include "core/memstream.h"
#include "dgl/gPalette.h"
#include "dgl/gBitmap.h"
#include "jpeglib.h"
U32 gJpegQuality = 90;
//-------------------------------------- Replacement I/O for standard LIBjpeg
// functions. we don't wanna use
// FILE*'s...
static int jpegReadDataFn(void *client_data, unsigned char *data, int length)
{
Stream *stream = (Stream*)client_data;
AssertFatal(stream != NULL, "jpegReadDataFn::No stream.");
int pos = stream->getPosition();
if (stream->read(length, data))
return length;
if (stream->getStatus() == Stream::EOS)
return (stream->getPosition()-pos);
else
return 0;
}
//--------------------------------------
static int jpegWriteDataFn(void *client_data, unsigned char *data, int length)
{
Stream *stream = (Stream*)client_data;
AssertFatal(stream != NULL, "jpegWriteDataFn::No stream.");
if (stream->write(length, data))
return length;
else
return 0;
}
//--------------------------------------
static int jpegFlushDataFn(void *)
{
// do nothing since we can't flush the stream object
return 0;
}
//--------------------------------------
static int jpegErrorFn(void *client_data)
{
Stream *stream = (Stream*)client_data;
AssertFatal(stream != NULL, "jpegErrorFn::No stream.");
return (stream->getStatus() != Stream::Ok);
}
//--------------------------------------
bool GBitmap::readJPEG(Stream &stream)
{
JFREAD = jpegReadDataFn;
JFERROR = jpegErrorFn;
jpeg_decompress_struct cinfo;
jpeg_error_mgr jerr;
// We set up the normal JPEG error routines, then override error_exit.
//cinfo.err = jpeg_std_error(&jerr.pub);
//jerr.pub.error_exit = my_error_exit;
// if (setjmp(jerr.setjmp_buffer))
// {
// // If we get here, the JPEG code has signaled an error.
// // We need to clean up the JPEG object, close the input file, and return.
// jpeg_destroy_decompress(&cinfo);
// return false;
// }
cinfo.err = jpeg_std_error(&jerr); // set up the normal JPEG error routines.
cinfo.client_data = (void*)&stream; // set the stream into the client_data
// Now we can initialize the JPEG decompression object.
jpeg_create_decompress(&cinfo);
jpeg_stdio_src(&cinfo);
// Read file header, set default decompression parameters
jpeg_read_header(&cinfo, true);
BitmapFormat format;
switch (cinfo.out_color_space)
{
case JCS_GRAYSCALE: format = Alpha; break;
case JCS_RGB: format = RGB; break;
default:
jpeg_destroy_decompress(&cinfo);
return false;
}
// Start decompressor
jpeg_start_decompress(&cinfo);
// allocate the bitmap space and init internal variables...
allocateBitmap(cinfo.output_width, cinfo.output_height, false, format);
// Set up the row pointers...
U32 rowBytes = cinfo.output_width * cinfo.output_components;
U8* pBase = (U8*)getBits();
for (U32 i = 0; i < height; i++)
{
JSAMPROW rowPointer = pBase + (i * rowBytes);
jpeg_read_scanlines(&cinfo, &rowPointer, 1);
}
// Finish decompression
jpeg_finish_decompress(&cinfo);
// Release JPEG decompression object
// This is an important step since it will release a good deal of memory.
jpeg_destroy_decompress(&cinfo);
return true;
}
//--------------------------------------------------------------------------
bool GBitmap::writeJPEG(Stream& stream) const
{
// JPEG format has no support for transparancy so any image
// in Alpha format should be saved as a grayscale which coincides
// with how the readJPEG function will read-in a JPEG. So the
// only formats supported are RGB and Alpha, not RGBA.
AssertFatal(getFormat() == RGB || getFormat() == Alpha,
"GBitmap::writeJPEG: ONLY RGB bitmap writing supported at this time.");
if (internalFormat != RGB && internalFormat != Alpha)
return false;
// maximum image size allowed
#define MAX_HEIGHT 4096
if (height >= MAX_HEIGHT)
return false;
// Bind our own stream writing, error, and memory flush functions
// to the jpeg library interface
JFWRITE = jpegWriteDataFn;
JFFLUSH = jpegFlushDataFn;
JFERROR = jpegErrorFn;
// Allocate and initialize our jpeg compression structure and error manager
jpeg_compress_struct cinfo;
jpeg_error_mgr jerr;
cinfo.err = jpeg_std_error(&jerr); // set up the normal JPEG error routines.
cinfo.client_data = (void*)&stream; // set the stream into the client_data
jpeg_create_compress(&cinfo); // allocates a small amount of memory
// specify the destination for the compressed data(our stream)
jpeg_stdio_dest(&cinfo);
// set the image properties
cinfo.image_width = getWidth(); // image width
cinfo.image_height = getHeight(); // image height
cinfo.input_components = bytesPerPixel; // samples per pixel(RGB:3, Alpha:1)
switch (internalFormat)
{
case Alpha: // no alpha support in JPEG format, so turn it into a grayscale
cinfo.in_color_space = JCS_GRAYSCALE;
break;
case RGB: // otherwise we are writing in RGB format
cinfo.in_color_space = JCS_RGB;
break;
}
// use default compression params(75% compression)
jpeg_set_defaults(&cinfo);
jpeg_set_quality(&cinfo, gJpegQuality, false);
// begin JPEG compression cycle
jpeg_start_compress(&cinfo, true);
// Set up the row pointers...
U32 rowBytes = cinfo.image_width * cinfo.input_components;
U8* pBase = (U8*)getBits();
for (U32 i = 0; i < height; i++)
{
// write the image data
JSAMPROW rowPointer = pBase + (i * rowBytes);
jpeg_write_scanlines(&cinfo, &rowPointer, 1);
}
// complete the compression cycle
jpeg_finish_compress(&cinfo);
// release the JPEG compression object
jpeg_destroy_compress(&cinfo);
// return success
return true;
}