209 lines
6.4 KiB
C++
Executable File
209 lines
6.4 KiB
C++
Executable File
//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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#include "core/stream.h"
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#include "core/fileStream.h"
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#include "core/memstream.h"
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#include "dgl/gPalette.h"
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#include "dgl/gBitmap.h"
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#include "jpeglib.h"
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U32 gJpegQuality = 90;
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//-------------------------------------- Replacement I/O for standard LIBjpeg
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// functions. we don't wanna use
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// FILE*'s...
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static int jpegReadDataFn(void *client_data, unsigned char *data, int length)
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{
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Stream *stream = (Stream*)client_data;
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AssertFatal(stream != NULL, "jpegReadDataFn::No stream.");
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int pos = stream->getPosition();
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if (stream->read(length, data))
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return length;
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if (stream->getStatus() == Stream::EOS)
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return (stream->getPosition()-pos);
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else
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return 0;
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}
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//--------------------------------------
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static int jpegWriteDataFn(void *client_data, unsigned char *data, int length)
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{
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Stream *stream = (Stream*)client_data;
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AssertFatal(stream != NULL, "jpegWriteDataFn::No stream.");
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if (stream->write(length, data))
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return length;
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else
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return 0;
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}
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//--------------------------------------
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static int jpegFlushDataFn(void *)
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{
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// do nothing since we can't flush the stream object
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return 0;
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}
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//--------------------------------------
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static int jpegErrorFn(void *client_data)
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{
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Stream *stream = (Stream*)client_data;
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AssertFatal(stream != NULL, "jpegErrorFn::No stream.");
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return (stream->getStatus() != Stream::Ok);
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}
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//--------------------------------------
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bool GBitmap::readJPEG(Stream &stream)
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{
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JFREAD = jpegReadDataFn;
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JFERROR = jpegErrorFn;
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jpeg_decompress_struct cinfo;
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jpeg_error_mgr jerr;
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// We set up the normal JPEG error routines, then override error_exit.
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//cinfo.err = jpeg_std_error(&jerr.pub);
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//jerr.pub.error_exit = my_error_exit;
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// if (setjmp(jerr.setjmp_buffer))
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// {
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// // If we get here, the JPEG code has signaled an error.
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// // We need to clean up the JPEG object, close the input file, and return.
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// jpeg_destroy_decompress(&cinfo);
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// return false;
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// }
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cinfo.err = jpeg_std_error(&jerr); // set up the normal JPEG error routines.
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cinfo.client_data = (void*)&stream; // set the stream into the client_data
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// Now we can initialize the JPEG decompression object.
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jpeg_create_decompress(&cinfo);
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jpeg_stdio_src(&cinfo);
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// Read file header, set default decompression parameters
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jpeg_read_header(&cinfo, true);
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BitmapFormat format;
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switch (cinfo.out_color_space)
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{
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case JCS_GRAYSCALE: format = Alpha; break;
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case JCS_RGB: format = RGB; break;
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default:
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jpeg_destroy_decompress(&cinfo);
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return false;
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}
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// Start decompressor
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jpeg_start_decompress(&cinfo);
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// allocate the bitmap space and init internal variables...
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allocateBitmap(cinfo.output_width, cinfo.output_height, false, format);
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// Set up the row pointers...
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U32 rowBytes = cinfo.output_width * cinfo.output_components;
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U8* pBase = (U8*)getBits();
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for (U32 i = 0; i < height; i++)
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{
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JSAMPROW rowPointer = pBase + (i * rowBytes);
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jpeg_read_scanlines(&cinfo, &rowPointer, 1);
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}
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// Finish decompression
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jpeg_finish_decompress(&cinfo);
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// Release JPEG decompression object
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// This is an important step since it will release a good deal of memory.
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jpeg_destroy_decompress(&cinfo);
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return true;
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}
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//--------------------------------------------------------------------------
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bool GBitmap::writeJPEG(Stream& stream) const
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{
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// JPEG format has no support for transparancy so any image
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// in Alpha format should be saved as a grayscale which coincides
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// with how the readJPEG function will read-in a JPEG. So the
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// only formats supported are RGB and Alpha, not RGBA.
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AssertFatal(getFormat() == RGB || getFormat() == Alpha,
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"GBitmap::writeJPEG: ONLY RGB bitmap writing supported at this time.");
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if (internalFormat != RGB && internalFormat != Alpha)
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return false;
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// maximum image size allowed
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#define MAX_HEIGHT 4096
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if (height >= MAX_HEIGHT)
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return false;
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// Bind our own stream writing, error, and memory flush functions
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// to the jpeg library interface
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JFWRITE = jpegWriteDataFn;
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JFFLUSH = jpegFlushDataFn;
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JFERROR = jpegErrorFn;
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// Allocate and initialize our jpeg compression structure and error manager
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jpeg_compress_struct cinfo;
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jpeg_error_mgr jerr;
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cinfo.err = jpeg_std_error(&jerr); // set up the normal JPEG error routines.
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cinfo.client_data = (void*)&stream; // set the stream into the client_data
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jpeg_create_compress(&cinfo); // allocates a small amount of memory
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// specify the destination for the compressed data(our stream)
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jpeg_stdio_dest(&cinfo);
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// set the image properties
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cinfo.image_width = getWidth(); // image width
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cinfo.image_height = getHeight(); // image height
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cinfo.input_components = bytesPerPixel; // samples per pixel(RGB:3, Alpha:1)
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switch (internalFormat)
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{
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case Alpha: // no alpha support in JPEG format, so turn it into a grayscale
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cinfo.in_color_space = JCS_GRAYSCALE;
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break;
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case RGB: // otherwise we are writing in RGB format
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cinfo.in_color_space = JCS_RGB;
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break;
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}
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// use default compression params(75% compression)
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jpeg_set_defaults(&cinfo);
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jpeg_set_quality(&cinfo, gJpegQuality, false);
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// begin JPEG compression cycle
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jpeg_start_compress(&cinfo, true);
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// Set up the row pointers...
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U32 rowBytes = cinfo.image_width * cinfo.input_components;
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U8* pBase = (U8*)getBits();
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for (U32 i = 0; i < height; i++)
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{
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// write the image data
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JSAMPROW rowPointer = pBase + (i * rowBytes);
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jpeg_write_scanlines(&cinfo, &rowPointer, 1);
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}
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// complete the compression cycle
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jpeg_finish_compress(&cinfo);
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// release the JPEG compression object
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jpeg_destroy_compress(&cinfo);
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// return success
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return true;
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}
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