tge/engine/game/fx/underLava.h
2017-04-17 06:17:10 -06:00

57 lines
1.2 KiB
C++
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#ifndef _UNDERLAVA_H_
#define _UNDERLAVA_H_
#ifndef _MPOINT_H_
#include "math/mPoint.h"
#endif
//**************************************************************************
// Data
//**************************************************************************
struct LavaVertex
{
Point2I pnt;
Point2F texPnt;
};
struct LavaWave
{
F32 frequency;
F32 amplitude;
F32 velocity;
};
//**************************************************************************
// Under lava FX
//**************************************************************************
class UnderLavaFX
{
private:
Point2F mTexFrequency;
Point2I mNumPoints;
Point2I mViewSize;
LavaWave mWave[2];
F32 mMoveSpeed;
void renderRow( U32 row, U32 numRows, U32 numColumns );
public:
UnderLavaFX();
void init();
void render();
};
extern UnderLavaFX gLavaFX;
#endif