tge/engine/gui/controls/guiMLTextEditCtrl.h
2017-04-17 06:17:10 -06:00

42 lines
1.0 KiB
C++
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#ifndef _GUIMLTEXTEDITCTRL_H_
#define _GUIMLTEXTEDITCTRL_H_
#ifndef _GUIMLTEXTCTRL_H_
#include "gui/controls/guiMLTextCtrl.h"
#endif
class GuiMLTextEditCtrl : public GuiMLTextCtrl
{
typedef GuiMLTextCtrl Parent;
//-------------------------------------- Overrides
protected:
StringTableEntry mEscapeCommand;
// Events
bool onKeyDown(const GuiEvent&event);
// Event forwards
void handleMoveKeys(const GuiEvent&);
void handleDeleteKeys(const GuiEvent&);
// rendering
void onRender(Point2I offset, const RectI &updateRect);
public:
GuiMLTextEditCtrl();
~GuiMLTextEditCtrl();
void resize(const Point2I &newPosition, const Point2I &newExtent);
DECLARE_CONOBJECT(GuiMLTextEditCtrl);
static void initPersistFields();
};
#endif // _H_GUIMLTEXTEDITCTRL_