tge/engine/gui/controls/guiTextEditSliderCtrl.cc
2017-04-17 06:17:10 -06:00

273 lines
7.0 KiB
C++
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#include "console/consoleTypes.h"
#include "console/console.h"
#include "dgl/dgl.h"
#include "gui/core/guiCanvas.h"
#include "gui/controls/guiTextEditSliderCtrl.h"
IMPLEMENT_CONOBJECT(GuiTextEditSliderCtrl);
GuiTextEditSliderCtrl::GuiTextEditSliderCtrl()
{
mRange.set(0.0f, 1.0f);
mIncAmount = 1.0f;
mValue = 0.0f;
mMulInc = 0;
mIncCounter = 0.0f;
mFormat = StringTable->insert("%3.2f");
mTextAreaHit = None;
}
GuiTextEditSliderCtrl::~GuiTextEditSliderCtrl()
{
}
void GuiTextEditSliderCtrl::initPersistFields()
{
Parent::initPersistFields();
addField("format", TypeString, Offset(mFormat, GuiTextEditSliderCtrl));
addField("range", TypePoint2F, Offset(mRange, GuiTextEditSliderCtrl));
addField("increment", TypeF32, Offset(mIncAmount, GuiTextEditSliderCtrl));
}
void GuiTextEditSliderCtrl::getText(char *dest)
{
Parent::getText(dest);
}
void GuiTextEditSliderCtrl::setText(const char *txt)
{
mValue = dAtof(txt);
checkRange();
setValue();
}
bool GuiTextEditSliderCtrl::onKeyDown(const GuiEvent &event)
{
return Parent::onKeyDown(event);
}
void GuiTextEditSliderCtrl::checkRange()
{
if(mValue < mRange.x)
mValue = mRange.x;
else if(mValue > mRange.y)
mValue = mRange.y;
}
void GuiTextEditSliderCtrl::setValue()
{
char buf[20];
dSprintf(buf,sizeof(buf),mFormat, mValue);
Parent::setText(buf);
}
void GuiTextEditSliderCtrl::onMouseDown(const GuiEvent &event)
{
char txt[20];
Parent::getText(txt);
mValue = dAtof(txt);
mMouseDownTime = Sim::getCurrentTime();
GuiControl *parent = getParent();
if(!parent)
return;
Point2I camPos = event.mousePoint;
Point2I point = parent->localToGlobalCoord(mBounds.point);
if(camPos.x > point.x + mBounds.extent.x - 14)
{
if(camPos.y > point.y + (mBounds.extent.y/2))
{
mValue -=mIncAmount;
mTextAreaHit = ArrowDown;
mMulInc = -0.15f;
}
else
{
mValue +=mIncAmount;
mTextAreaHit = ArrowUp;
mMulInc = 0.15f;
}
checkRange();
setValue();
mouseLock();
return;
}
Parent::onMouseDown(event);
}
void GuiTextEditSliderCtrl::onMouseDragged(const GuiEvent &event)
{
if(mTextAreaHit == None || mTextAreaHit == Slider)
{
mTextAreaHit = Slider;
GuiControl *parent = getParent();
if(!parent)
return;
Point2I camPos = event.mousePoint;
Point2I point = parent->localToGlobalCoord(mBounds.point);
F32 maxDis = 100;
F32 val;
if(camPos.y < point.y)
{
if(point.y < maxDis)
maxDis = point.y;
val = point.y - maxDis;
if(point.y > 0)
mMulInc= 1.0f-(((float)camPos.y - val) / maxDis);
else
mMulInc = 1.0f;
checkIncValue();
return;
}
else if(camPos.y > point.y + mBounds.extent.y)
{
GuiCanvas *root = getRoot();
val = root->mBounds.extent.y - (point.y + mBounds.extent.y);
if(val < maxDis)
maxDis = val;
if( val > 0)
mMulInc= -(float)(camPos.y - (point.y + mBounds.extent.y))/maxDis;
else
mMulInc = -1.0f;
checkIncValue();
return;
}
mTextAreaHit = None;
Parent::onMouseDragged(event);
}
}
void GuiTextEditSliderCtrl::onMouseUp(const GuiEvent &event)
{
mMulInc = 0.0f;
mouseUnlock();
// Let the parent have at pass the the mouseUp event
Parent::onMouseUp(event);
// Now execute our "command" and update our "variable"
execConsoleCallback();
mTextAreaHit = None;
}
void GuiTextEditSliderCtrl::checkIncValue()
{
if(mMulInc > 1.0f)
mMulInc = 1.0f;
else if(mMulInc < -1.0f)
mMulInc = -1.0f;
}
void GuiTextEditSliderCtrl::timeInc(U32 elapseTime)
{
S32 numTimes = elapseTime / 750;
if(mTextAreaHit != Slider && numTimes > 0)
{
if(mTextAreaHit == ArrowUp)
mMulInc = 0.15f * numTimes;
else
mMulInc = -0.15f * numTimes;
checkIncValue();
}
}
void GuiTextEditSliderCtrl::onRender(Point2I offset, const RectI &updateRect)
{
if(mTextAreaHit != None)
{
U32 elapseTime = Sim::getCurrentTime() - mMouseDownTime;
if(elapseTime > 750 || mTextAreaHit == Slider)
{
timeInc(elapseTime);
mIncCounter += mMulInc;
if(mIncCounter >= 1.0f || mIncCounter <= -1.0f)
{
mValue = (mMulInc > 0.0f) ? mValue+mIncAmount : mValue-mIncAmount;
mIncCounter = (mIncCounter > 0.0f) ? mIncCounter-1 : mIncCounter+1;
checkRange();
setValue();
}
}
}
Parent::onRender(offset, updateRect);
Point2I start(offset.x + mBounds.extent.x - 14, offset.y);
Point2I midPoint(start.x + 7, start.y + (mBounds.extent.y/2));
dglDrawRectFill(Point2I(start.x+1,start.y+1), Point2I(start.x+13,start.y+mBounds.extent.y-1) , mProfile->mFillColor);
dglDrawLine(start, Point2I(start.x, start.y+mBounds.extent.y),mProfile->mFontColor);
dglDrawLine(Point2I(start.x,midPoint.y),
Point2I(start.x+14,midPoint.y),
mProfile->mFontColor);
glColor3i(0,0,0);
glBegin(GL_TRIANGLES);
if(mTextAreaHit == ArrowUp)
{
glVertex2i(midPoint.x, start.y+1);
glVertex2i(start.x+11,midPoint.y-2);
glVertex2i(start.x+3,midPoint.y-2);
}
else
{
glVertex2i(midPoint.x, start.y+2);
glVertex2i(start.x+11,midPoint.y-1);
glVertex2i(start.x+3,midPoint.y-1);
}
if(mTextAreaHit == ArrowDown)
{
glVertex2i(midPoint.x, start.y+mBounds.extent.y-1);
glVertex2i(start.x+11,midPoint.y+3);
glVertex2i(start.x+3,midPoint.y+3);
}
else
{
glVertex2i(midPoint.x, start.y+mBounds.extent.y-2);
glVertex2i(start.x+11,midPoint.y+2);
glVertex2i(start.x+3,midPoint.y+2);
}
glEnd();
}
void GuiTextEditSliderCtrl::onPreRender()
{
if (isFirstResponder())
{
U32 timeElapsed = Platform::getVirtualMilliseconds() - mTimeLastCursorFlipped;
mNumFramesElapsed++;
if ((timeElapsed > 500) && (mNumFramesElapsed > 3))
{
mCursorOn = !mCursorOn;
mTimeLastCursorFlipped = Sim::getCurrentTime();
mNumFramesElapsed = 0;
setUpdate();
}
//update the cursor if the text is scrolling
if (mDragHit)
{
if ((mScrollDir < 0) && (mCursorPos > 0))
{
mCursorPos--;
}
else if ((mScrollDir > 0) && (mCursorPos < (S32)dStrlen(mText)))
{
mCursorPos++;
}
}
}
}