1181 lines
38 KiB
C++
Executable File
1181 lines
38 KiB
C++
Executable File
//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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#include "platformWin32/platformWin32.h"
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#include "core/fileio.h"
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#include "core/tVector.h"
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#include "core/stringTable.h"
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#include "console/console.h"
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#include "core/resManager.h"
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#include "core/unicode.h"
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// Microsoft VC++ has this POSIX header in the wrong directory
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#if defined(TORQUE_COMPILER_VISUALC)
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#include <sys/utime.h>
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#elif defined (TORQUE_COMPILER_GCC)
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#include <time.h>
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#include <sys/utime.h>
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#else
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#include <utime.h>
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#endif
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//-------------------------------------- Helper Functions
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static void forwardslash(char *str)
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{
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while(*str)
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{
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if(*str == '\\')
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*str = '/';
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str++;
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}
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}
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static void backslash(char *str)
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{
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while(*str)
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{
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if(*str == '/')
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*str = '\\';
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str++;
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}
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}
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//-----------------------------------------------------------------------------
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bool dFileDelete(const char * name)
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{
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if(!name || (dStrlen(name) >= MAX_PATH))
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return(false);
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//return(::DeleteFile(name));
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return(remove(name) == 0);
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}
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bool dFileTouch(const char * name)
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{
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// change the modified time to the current time (0byte WriteFile fails!)
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return(utime(name, 0) != -1);
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};
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bool dPathCopy(const char *fromName, const char *toName, bool nooverwrite)
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{
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if(!fromName || (dStrlen(fromName) >= MAX_PATH) ||
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!toName || (dStrlen(toName) >= MAX_PATH))
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return(false);
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static char filebuf[2048];
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dStrcpy(filebuf, fromName);
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backslash(filebuf);
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fromName = filebuf;
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static char filebuf2[2048];
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dStrcpy(filebuf2, toName);
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backslash(filebuf2);
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toName = filebuf2;
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// Copy File
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if (Platform::isFile(fromName))
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{
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#ifdef UNICODE
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UTF16 f[1024], t[1024];
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convertUTF8toUTF16((UTF8 *)fromName, f, sizeof(f));
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convertUTF8toUTF16((UTF8 *)toName, t, sizeof(t));
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#else
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char *f = (char*)fromName;
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char *t = (char*)toName;
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#endif
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return(::CopyFile( f, t, nooverwrite));
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}
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// Copy Path
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else if (Platform::isDirectory(fromName))
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{
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// If the destination path exists and we don't want to overwrite, return.
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if ((Platform::isDirectory(toName) || Platform::isFile(toName)) && nooverwrite)
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return false;
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Vector<StringTableEntry> directoryInfo;
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Platform::dumpDirectories(fromName, directoryInfo, -1);
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ResourceManager->initExcludedDirectories();
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Vector<Platform::FileInfo> fileInfo;
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Platform::dumpPath(fromName, fileInfo);
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Platform::clearExcludedDirectories();
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StringTableEntry workingDirectory = Platform::getWorkingDirectory();
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// Create all the directories.
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for (S32 i = 0; i < directoryInfo.size(); i++)
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{
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const char* from = directoryInfo[i];
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char to[1024];
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dSprintf(to, 1024, "%s/%s/%s/", workingDirectory, toName + dStrlen(workingDirectory) + 1,
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from + dStrlen(fromName) + (dStricmp(from, fromName) ? 1 : 0));
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if (!Platform::createPath(to))
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{
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// New directory should be deleted here.
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return false;
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}
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}
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for (S32 i = 0; i < fileInfo.size(); i++)
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{
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char from[1024];
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dSprintf(from, 1024, "%s/%s", fileInfo[i].pFullPath, fileInfo[i].pFileName);
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char to[1024];
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dSprintf(to, 1024, "%s/%s/%s/%s", workingDirectory, toName + dStrlen(workingDirectory) + 1,
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fileInfo[i].pFullPath + dStrlen(fromName) + (dStricmp(fileInfo[i].pFullPath, fromName) ? 1 : 0), fileInfo[i].pFileName);
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#ifdef UNICODE
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UTF16 f[1024], t[1024];
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convertUTF8toUTF16((UTF8 *)from, f, sizeof(f));
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convertUTF8toUTF16((UTF8 *)to, t, sizeof(t));
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#else
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char *f = (char*)from;
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char *t = (char*)to;
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#endif
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if (!::CopyFile(f, t, nooverwrite))
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{
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// New directory should be deleted here.
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return false;
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}
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}
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return true;
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}
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return false;
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}
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//-----------------------------------------------------------------------------
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// Constructors & Destructor
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// After construction, the currentStatus will be Closed and the capabilities
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// will be 0.
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//-----------------------------------------------------------------------------
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File::File()
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: currentStatus(Closed), capability(0)
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{
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AssertFatal(sizeof(HANDLE) == sizeof(void *), "File::File: cannot cast void* to HANDLE");
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handle = (void *)INVALID_HANDLE_VALUE;
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}
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//-----------------------------------------------------------------------------
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// insert a copy constructor here... (currently disabled)
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Destructor
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//-----------------------------------------------------------------------------
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File::~File()
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{
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close();
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handle = (void *)INVALID_HANDLE_VALUE;
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}
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//-----------------------------------------------------------------------------
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// Open a file in the mode specified by openMode (Read, Write, or ReadWrite).
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// Truncate the file if the mode is either Write or ReadWrite and truncate is
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// true.
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//
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// Sets capability appropriate to the openMode.
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// Returns the currentStatus of the file.
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//-----------------------------------------------------------------------------
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File::Status File::open(const char *filename, const AccessMode openMode)
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{
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static char filebuf[2048];
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dStrcpy(filebuf, filename);
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backslash(filebuf);
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#ifdef UNICODE
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UTF16 fname[2048];
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convertUTF8toUTF16((UTF8 *)filebuf, fname, sizeof(fname));
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#else
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char *fname;
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fname = filebuf;
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#endif
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AssertFatal(NULL != fname, "File::open: NULL fname");
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AssertWarn(INVALID_HANDLE_VALUE == (HANDLE)handle, "File::open: handle already valid");
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// Close the file if it was already open...
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if (Closed != currentStatus)
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close();
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// create the appropriate type of file...
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switch (openMode)
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{
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case Read:
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handle = (void *)CreateFile(fname,
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GENERIC_READ,
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FILE_SHARE_READ,
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NULL,
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OPEN_EXISTING,
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FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN,
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NULL);
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break;
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case Write:
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handle = (void *)CreateFile(fname,
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GENERIC_WRITE,
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0,
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NULL,
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CREATE_ALWAYS,
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FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN,
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NULL);
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break;
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case ReadWrite:
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handle = (void *)CreateFile(fname,
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GENERIC_WRITE | GENERIC_READ,
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0,
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NULL,
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OPEN_ALWAYS,
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FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN,
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NULL);
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break;
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case WriteAppend:
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handle = (void *)CreateFile(fname,
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GENERIC_WRITE,
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0,
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NULL,
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OPEN_ALWAYS,
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FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN,
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NULL);
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break;
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default:
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AssertFatal(false, "File::open: bad access mode"); // impossible
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}
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if (INVALID_HANDLE_VALUE == (HANDLE)handle) // handle not created successfully
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return setStatus();
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else
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{
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// successfully created file, so set the file capabilities...
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switch (openMode)
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{
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case Read:
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capability = U32(FileRead);
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break;
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case Write:
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case WriteAppend:
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capability = U32(FileWrite);
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break;
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case ReadWrite:
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capability = U32(FileRead) |
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U32(FileWrite);
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break;
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default:
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AssertFatal(false, "File::open: bad access mode");
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}
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return currentStatus = Ok; // success!
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}
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}
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//-----------------------------------------------------------------------------
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// Get the current position of the file pointer.
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//-----------------------------------------------------------------------------
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U32 File::getPosition() const
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{
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AssertFatal(Closed != currentStatus, "File::getPosition: file closed");
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AssertFatal(INVALID_HANDLE_VALUE != (HANDLE)handle, "File::getPosition: invalid file handle");
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return SetFilePointer((HANDLE)handle,
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0, // how far to move
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NULL, // pointer to high word
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FILE_CURRENT); // from what point
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}
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//-----------------------------------------------------------------------------
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// Set the position of the file pointer.
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// Absolute and relative positioning is supported via the absolutePos
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// parameter.
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//
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// If positioning absolutely, position MUST be positive - an IOError results if
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// position is negative.
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// Position can be negative if positioning relatively, however positioning
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// before the start of the file is an IOError.
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//
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// Returns the currentStatus of the file.
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//-----------------------------------------------------------------------------
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File::Status File::setPosition(S32 position, bool absolutePos)
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{
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AssertFatal(Closed != currentStatus, "File::setPosition: file closed");
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AssertFatal(INVALID_HANDLE_VALUE != (HANDLE)handle, "File::setPosition: invalid file handle");
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if (Ok != currentStatus && EOS != currentStatus)
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return currentStatus;
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U32 finalPos;
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switch (absolutePos)
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{
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case true: // absolute position
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AssertFatal(0 <= position, "File::setPosition: negative absolute position");
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// position beyond EOS is OK
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finalPos = SetFilePointer((HANDLE)handle,
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position,
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NULL,
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FILE_BEGIN);
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break;
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case false: // relative position
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AssertFatal((getPosition() >= (U32)abs(position) && 0 > position) || 0 <= position, "File::setPosition: negative relative position");
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// position beyond EOS is OK
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finalPos = SetFilePointer((HANDLE)handle,
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position,
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NULL,
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FILE_CURRENT);
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}
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if (0xffffffff == finalPos)
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return setStatus(); // unsuccessful
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else if (finalPos >= getSize())
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return currentStatus = EOS; // success, at end of file
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else
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return currentStatus = Ok; // success!
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}
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//-----------------------------------------------------------------------------
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// Get the size of the file in bytes.
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// It is an error to query the file size for a Closed file, or for one with an
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// error status.
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//-----------------------------------------------------------------------------
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U32 File::getSize() const
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{
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AssertWarn(Closed != currentStatus, "File::getSize: file closed");
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AssertFatal(INVALID_HANDLE_VALUE != (HANDLE)handle, "File::getSize: invalid file handle");
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if (Ok == currentStatus || EOS == currentStatus)
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{
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DWORD high;
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return GetFileSize((HANDLE)handle, &high); // success!
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}
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else
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return 0; // unsuccessful
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}
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//-----------------------------------------------------------------------------
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// Flush the file.
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// It is an error to flush a read-only file.
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// Returns the currentStatus of the file.
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//-----------------------------------------------------------------------------
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File::Status File::flush()
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{
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AssertFatal(Closed != currentStatus, "File::flush: file closed");
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AssertFatal(INVALID_HANDLE_VALUE != (HANDLE)handle, "File::flush: invalid file handle");
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AssertFatal(true == hasCapability(FileWrite), "File::flush: cannot flush a read-only file");
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if (0 != FlushFileBuffers((HANDLE)handle))
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return setStatus(); // unsuccessful
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else
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return currentStatus = Ok; // success!
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}
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//-----------------------------------------------------------------------------
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// Close the File.
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//
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// Returns the currentStatus
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//-----------------------------------------------------------------------------
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File::Status File::close()
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{
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// check if it's already closed...
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if (Closed == currentStatus)
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return currentStatus;
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// it's not, so close it...
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if (INVALID_HANDLE_VALUE != (HANDLE)handle)
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{
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if (0 == CloseHandle((HANDLE)handle))
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return setStatus(); // unsuccessful
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}
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handle = (void *)INVALID_HANDLE_VALUE;
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return currentStatus = Closed;
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}
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//-----------------------------------------------------------------------------
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// Self-explanatory.
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//-----------------------------------------------------------------------------
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File::Status File::getStatus() const
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{
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return currentStatus;
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}
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//-----------------------------------------------------------------------------
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// Sets and returns the currentStatus when an error has been encountered.
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//-----------------------------------------------------------------------------
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File::Status File::setStatus()
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{
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switch (GetLastError())
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{
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case ERROR_INVALID_HANDLE:
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case ERROR_INVALID_ACCESS:
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case ERROR_TOO_MANY_OPEN_FILES:
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case ERROR_FILE_NOT_FOUND:
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case ERROR_SHARING_VIOLATION:
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case ERROR_HANDLE_DISK_FULL:
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return currentStatus = IOError;
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default:
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return currentStatus = UnknownError;
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}
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}
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//-----------------------------------------------------------------------------
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// Sets and returns the currentStatus to status.
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//-----------------------------------------------------------------------------
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File::Status File::setStatus(File::Status status)
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{
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return currentStatus = status;
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}
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//-----------------------------------------------------------------------------
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// Read from a file.
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// The number of bytes to read is passed in size, the data is returned in src.
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// The number of bytes read is available in bytesRead if a non-Null pointer is
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// provided.
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//-----------------------------------------------------------------------------
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File::Status File::read(U32 size, char *dst, U32 *bytesRead)
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{
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AssertFatal(Closed != currentStatus, "File::read: file closed");
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AssertFatal(INVALID_HANDLE_VALUE != (HANDLE)handle, "File::read: invalid file handle");
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AssertFatal(NULL != dst, "File::read: NULL destination pointer");
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AssertFatal(true == hasCapability(FileRead), "File::read: file lacks capability");
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AssertWarn(0 != size, "File::read: size of zero");
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if (Ok != currentStatus || 0 == size)
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return currentStatus;
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else
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{
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DWORD lastBytes;
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DWORD *bytes = (NULL == bytesRead) ? &lastBytes : (DWORD *)bytesRead;
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if (0 != ReadFile((HANDLE)handle, dst, size, bytes, NULL))
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{
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if(*((U32 *)bytes) != size)
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return currentStatus = EOS; // end of stream
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}
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else
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return setStatus(); // unsuccessful
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}
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return currentStatus = Ok; // successfully read size bytes
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}
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//-----------------------------------------------------------------------------
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// Write to a file.
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// The number of bytes to write is passed in size, the data is passed in src.
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// The number of bytes written is available in bytesWritten if a non-Null
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// pointer is provided.
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//-----------------------------------------------------------------------------
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File::Status File::write(U32 size, const char *src, U32 *bytesWritten)
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{
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AssertFatal(Closed != currentStatus, "File::write: file closed");
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AssertFatal(INVALID_HANDLE_VALUE != (HANDLE)handle, "File::write: invalid file handle");
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AssertFatal(NULL != src, "File::write: NULL source pointer");
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AssertFatal(true == hasCapability(FileWrite), "File::write: file lacks capability");
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AssertWarn(0 != size, "File::write: size of zero");
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if ((Ok != currentStatus && EOS != currentStatus) || 0 == size)
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return currentStatus;
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else
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{
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DWORD lastBytes;
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DWORD *bytes = (NULL == bytesWritten) ? &lastBytes : (DWORD *)bytesWritten;
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if (0 != WriteFile((HANDLE)handle, src, size, bytes, NULL))
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return currentStatus = Ok; // success!
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else
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return setStatus(); // unsuccessful
|
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}
|
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}
|
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|
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//-----------------------------------------------------------------------------
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// Self-explanatory.
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//-----------------------------------------------------------------------------
|
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bool File::hasCapability(Capability cap) const
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{
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return (0 != (U32(cap) & capability));
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}
|
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|
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S32 Platform::compareFileTimes(const FileTime &a, const FileTime &b)
|
|
{
|
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if(a.v2 > b.v2)
|
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return 1;
|
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if(a.v2 < b.v2)
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return -1;
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if(a.v1 > b.v1)
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return 1;
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if(a.v1 < b.v1)
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return -1;
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return 0;
|
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}
|
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|
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static bool recurseDumpPath(const char *path, const char *pattern, Vector<Platform::FileInfo> &fileVector, S32 recurseDepth )
|
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{
|
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char buf[1024];
|
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WIN32_FIND_DATA findData;
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|
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dSprintf(buf, sizeof(buf), "%s/%s", path, pattern);
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|
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#ifdef UNICODE
|
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UTF16 search[1024];
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convertUTF8toUTF16((UTF8 *)buf, search, sizeof(search));
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#else
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char *search = buf;
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#endif
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HANDLE handle = FindFirstFile(search, &findData);
|
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if (handle == INVALID_HANDLE_VALUE)
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return false;
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|
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do
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{
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#ifdef UNICODE
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char fnbuf[1024];
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convertUTF16toUTF8(findData.cFileName, (UTF8 *)fnbuf, sizeof(fnbuf));
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#else
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char *fnbuf = findData.cFileName;
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|
#endif
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|
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if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
|
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{
|
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// make sure it is a directory
|
|
if (findData.dwFileAttributes & (FILE_ATTRIBUTE_OFFLINE|FILE_ATTRIBUTE_SYSTEM) )
|
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continue;
|
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|
|
// skip . and .. directories
|
|
if (dStrcmp(fnbuf, ".") == 0 || dStrcmp(fnbuf, "..") == 0)
|
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continue;
|
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|
|
// Skip excluded directores
|
|
if(Platform::isExcludedDirectory(fnbuf))
|
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continue;
|
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|
|
char child[1024];
|
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dSprintf(child, sizeof(child), "%s/%s", path, fnbuf);
|
|
if( recurseDepth > 0 )
|
|
recurseDumpPath(child, pattern, fileVector, recurseDepth - 1);
|
|
else if (recurseDepth == -1)
|
|
recurseDumpPath(child, pattern, fileVector, -1);
|
|
}
|
|
else
|
|
{
|
|
// make sure it is the kind of file we're looking for
|
|
if (findData.dwFileAttributes &
|
|
(FILE_ATTRIBUTE_DIRECTORY|
|
|
FILE_ATTRIBUTE_OFFLINE|
|
|
FILE_ATTRIBUTE_SYSTEM|
|
|
FILE_ATTRIBUTE_TEMPORARY) )
|
|
continue;
|
|
|
|
// add it to the list
|
|
fileVector.increment();
|
|
Platform::FileInfo& rInfo = fileVector.last();
|
|
|
|
rInfo.pFullPath = StringTable->insert(path);
|
|
rInfo.pFileName = StringTable->insert(fnbuf);
|
|
rInfo.fileSize = findData.nFileSizeLow;
|
|
}
|
|
|
|
}while(FindNextFile(handle, &findData));
|
|
|
|
FindClose(handle);
|
|
return true;
|
|
}
|
|
|
|
|
|
//--------------------------------------
|
|
|
|
bool Platform::getFileTimes(const char *filePath, FileTime *createTime, FileTime *modifyTime)
|
|
{
|
|
WIN32_FIND_DATA findData;
|
|
#ifdef UNICODE
|
|
UTF16 fp[512];
|
|
convertUTF8toUTF16((UTF8 *)filePath, fp, sizeof(fp));
|
|
#else
|
|
const char *fp = filePath;
|
|
#endif
|
|
|
|
HANDLE h = FindFirstFile(fp, &findData);
|
|
if(h == INVALID_HANDLE_VALUE)
|
|
return false;
|
|
|
|
if(createTime)
|
|
{
|
|
createTime->v1 = findData.ftCreationTime.dwLowDateTime;
|
|
createTime->v2 = findData.ftCreationTime.dwHighDateTime;
|
|
}
|
|
if(modifyTime)
|
|
{
|
|
modifyTime->v1 = findData.ftLastWriteTime.dwLowDateTime;
|
|
modifyTime->v2 = findData.ftLastWriteTime.dwHighDateTime;
|
|
}
|
|
FindClose(h);
|
|
return true;
|
|
}
|
|
|
|
//--------------------------------------
|
|
bool Platform::createPath(const char *file)
|
|
{
|
|
char pathbuf[1024];
|
|
const char *dir;
|
|
pathbuf[0] = 0;
|
|
U32 pathLen = 0;
|
|
|
|
while((dir = dStrchr(file, '/')) != NULL)
|
|
{
|
|
dStrncpy(pathbuf + pathLen, file, dir - file);
|
|
pathbuf[pathLen + dir-file] = 0;
|
|
#ifdef UNICODE
|
|
UTF16 b[1024];
|
|
convertUTF8toUTF16((UTF8 *)pathbuf, b, sizeof(b));
|
|
bool ret = CreateDirectory(b, NULL);
|
|
#else
|
|
bool ret = CreateDirectory(pathbuf, NULL);
|
|
#endif
|
|
pathLen += dir - file;
|
|
pathbuf[pathLen++] = '/';
|
|
file = dir + 1;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// [tom, 7/12/2005] Rather then converting this to unicode, just using the ANSI
|
|
// versions of the Win32 API as its quicker for testing.
|
|
bool Platform::cdFileExists(const char *filePath, const char *volumeName, S32 serialNum)
|
|
{
|
|
if (!filePath || !filePath[0])
|
|
return true;
|
|
|
|
//first find the CD device...
|
|
char fileBuf[256];
|
|
char drivesBuf[256];
|
|
S32 length = GetLogicalDriveStringsA(256, drivesBuf);
|
|
char *drivePtr = drivesBuf;
|
|
while (S32(drivePtr - drivesBuf) < length)
|
|
{
|
|
char driveVolume[256], driveFileSystem[256];
|
|
U32 driveSerial, driveFNLength, driveFlags;
|
|
if ((dStricmp(drivePtr, "A:\\") != 0 && dStricmp(drivePtr, "B:\\") != 0) &&
|
|
GetVolumeInformationA((const char*)drivePtr, &driveVolume[0], (unsigned long)255,
|
|
(unsigned long*)&driveSerial, (unsigned long*)&driveFNLength,
|
|
(unsigned long*)&driveFlags, &driveFileSystem[0], (unsigned long)255))
|
|
{
|
|
#if defined (TORQUE_DEBUG) || defined (INTERNAL_RELEASE)
|
|
Con::printf("Found Drive: %s, vol: %s, serial: %d", drivePtr, driveVolume, driveSerial);
|
|
#endif
|
|
//see if the volume and serial number match
|
|
if (!dStricmp(volumeName, driveVolume) && (!serialNum || (serialNum == driveSerial)))
|
|
{
|
|
//see if the file exists on this volume
|
|
if(dStrlen(drivePtr) == 3 && drivePtr[2] == '\\' && filePath[0] == '\\')
|
|
dSprintf(fileBuf, sizeof(fileBuf), "%s%s", drivePtr, filePath + 1);
|
|
else
|
|
dSprintf(fileBuf, sizeof(fileBuf), "%s%s", drivePtr, filePath);
|
|
#if defined (TORQUE_DEBUG) || defined (INTERNAL_RELEASE)
|
|
Con::printf("Looking for file: %s on %s", fileBuf, driveVolume);
|
|
#endif
|
|
WIN32_FIND_DATAA findData;
|
|
HANDLE h = FindFirstFileA(fileBuf, &findData);
|
|
if(h != INVALID_HANDLE_VALUE)
|
|
{
|
|
FindClose(h);
|
|
return true;
|
|
}
|
|
FindClose(h);
|
|
}
|
|
}
|
|
|
|
//check the next drive
|
|
drivePtr += dStrlen(drivePtr) + 1;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
//--------------------------------------
|
|
bool Platform::dumpPath(const char *path, Vector<Platform::FileInfo> &fileVector, S32 recurseDepth)
|
|
{
|
|
return recurseDumpPath(path, "*", fileVector, recurseDepth );
|
|
}
|
|
|
|
|
|
//--------------------------------------
|
|
StringTableEntry Platform::getWorkingDirectory()
|
|
{
|
|
static StringTableEntry cwd = NULL;
|
|
if (!cwd)
|
|
{
|
|
char cwd_buf[2048];
|
|
GetCurrentDirectoryA(2047, cwd_buf);
|
|
forwardslash(cwd_buf);
|
|
cwd = StringTable->insert(cwd_buf);
|
|
}
|
|
return cwd;
|
|
}
|
|
|
|
StringTableEntry Platform::getExecutableName()
|
|
{
|
|
static StringTableEntry cen = NULL;
|
|
if (!cen)
|
|
{
|
|
char cen_buf[2048];
|
|
GetModuleFileNameA( NULL, cen_buf, 2047);
|
|
forwardslash(cen_buf);
|
|
|
|
char *delimiter = dStrrchr( cen_buf, '/' );
|
|
|
|
if( delimiter != NULL )
|
|
{
|
|
*delimiter = 0x00;
|
|
delimiter++;
|
|
cen = StringTable->insert(delimiter);
|
|
}
|
|
else
|
|
cen = StringTable->insert(cen_buf);
|
|
}
|
|
return cen;
|
|
}
|
|
|
|
|
|
//--------------------------------------
|
|
bool Platform::isFile(const char *pFilePath)
|
|
{
|
|
if (!pFilePath || !*pFilePath)
|
|
return false;
|
|
|
|
// Get file info
|
|
WIN32_FIND_DATA findData;
|
|
#ifdef UNICODE
|
|
UTF16 b[512];
|
|
convertUTF8toUTF16((UTF8 *)pFilePath, b, sizeof(b));
|
|
HANDLE handle = FindFirstFile(b, &findData);
|
|
#else
|
|
HANDLE handle = FindFirstFile(pFilePath, &findData);
|
|
#endif
|
|
FindClose(handle);
|
|
|
|
if(handle == INVALID_HANDLE_VALUE)
|
|
return false;
|
|
|
|
// if the file is a Directory, Offline, System or Temporary then FALSE
|
|
if (findData.dwFileAttributes &
|
|
(FILE_ATTRIBUTE_DIRECTORY|
|
|
FILE_ATTRIBUTE_OFFLINE|
|
|
FILE_ATTRIBUTE_SYSTEM|
|
|
FILE_ATTRIBUTE_TEMPORARY) )
|
|
return false;
|
|
|
|
// must be a real file then
|
|
return true;
|
|
}
|
|
|
|
//--------------------------------------
|
|
S32 Platform::getFileSize(const char *pFilePath)
|
|
{
|
|
if (!pFilePath || !*pFilePath)
|
|
return -1;
|
|
|
|
// Get file info
|
|
WIN32_FIND_DATAA findData;
|
|
HANDLE handle = FindFirstFileA(pFilePath, &findData);
|
|
FindClose(handle);
|
|
|
|
if(handle == INVALID_HANDLE_VALUE)
|
|
return -1;
|
|
|
|
// if the file is a Directory, Offline, System or Temporary then FALSE
|
|
if (findData.dwFileAttributes &
|
|
(FILE_ATTRIBUTE_DIRECTORY|
|
|
FILE_ATTRIBUTE_OFFLINE|
|
|
FILE_ATTRIBUTE_SYSTEM|
|
|
FILE_ATTRIBUTE_TEMPORARY) )
|
|
return -1;
|
|
|
|
// must be a real file then
|
|
return findData.nFileSizeLow;;
|
|
}
|
|
|
|
|
|
//--------------------------------------
|
|
bool Platform::isDirectory(const char *pDirPath)
|
|
{
|
|
if (!pDirPath || !*pDirPath)
|
|
return false;
|
|
|
|
// Get file info
|
|
WIN32_FIND_DATA findData;
|
|
#ifdef UNICODE
|
|
UTF16 b[512];
|
|
convertUTF8toUTF16((UTF8 *)pDirPath, b, sizeof(b));
|
|
HANDLE handle = FindFirstFile(b, &findData);
|
|
#else
|
|
HANDLE handle = FindFirstFile(pDirPath, &findData);
|
|
#endif
|
|
|
|
FindClose(handle);
|
|
|
|
if(handle == INVALID_HANDLE_VALUE)
|
|
return false;
|
|
|
|
// if the file is a Directory, Offline, System or Temporary then FALSE
|
|
if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
|
|
{
|
|
// make sure it's a valid game directory
|
|
if (findData.dwFileAttributes & (FILE_ATTRIBUTE_OFFLINE|FILE_ATTRIBUTE_SYSTEM) )
|
|
return false;
|
|
|
|
// must be a directory
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
//--------------------------------------
|
|
bool Platform::isSubDirectory(const char *pParent, const char *pDir)
|
|
{
|
|
if (!pParent || !*pDir)
|
|
return false;
|
|
|
|
// this is somewhat of a brute force method but we need to be 100% sure
|
|
// that the user cannot enter things like ../dir or /dir etc,...
|
|
WIN32_FIND_DATAA findData;
|
|
HANDLE handle = FindFirstFileA(avar("%s/*", pParent), &findData);
|
|
if (handle == INVALID_HANDLE_VALUE)
|
|
return false;
|
|
do
|
|
{
|
|
// if it is a directory...
|
|
if (findData.dwFileAttributes &
|
|
(FILE_ATTRIBUTE_DIRECTORY|
|
|
FILE_ATTRIBUTE_OFFLINE|
|
|
FILE_ATTRIBUTE_SYSTEM|
|
|
FILE_ATTRIBUTE_TEMPORARY) )
|
|
{
|
|
// and the names match
|
|
if (dStrcmp(pDir, findData.cFileName ) == 0)
|
|
{
|
|
// then we have a real sub directory
|
|
FindClose(handle);
|
|
return true;
|
|
}
|
|
}
|
|
}while(FindNextFileA(handle, &findData));
|
|
|
|
FindClose(handle);
|
|
return false;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
bool Platform::fileTimeToString(FileTime * time, char * string, U32 strLen)
|
|
{
|
|
if(!time || !string)
|
|
return(false);
|
|
|
|
dSprintf(string, strLen, "%d:%d", time->v2, time->v1);
|
|
return(true);
|
|
}
|
|
|
|
bool Platform::stringToFileTime(const char * string, FileTime * time)
|
|
{
|
|
if(!time || !string)
|
|
return(false);
|
|
|
|
char buf[80];
|
|
dSprintf(buf, sizeof(buf), (char *)string);
|
|
|
|
char * sep = (char *)dStrstr((const char *)buf, (const char *)":");
|
|
if(!sep)
|
|
return(false);
|
|
|
|
*sep = 0;
|
|
sep++;
|
|
|
|
time->v2 = dAtoi(buf);
|
|
time->v1 = dAtoi(sep);
|
|
|
|
return(true);
|
|
}
|
|
|
|
// Volume Functions
|
|
|
|
void Platform::getVolumeNamesList( Vector<const char*>& out_rNameVector, bool bOnlyFixedDrives )
|
|
{
|
|
DWORD dwDrives = GetLogicalDrives();
|
|
DWORD dwMask = 1;
|
|
char driveLetter[12];
|
|
|
|
out_rNameVector.clear();
|
|
|
|
for(int i = 0; i < 32; i++ )
|
|
{
|
|
dMemset(driveLetter,0,12);
|
|
if( dwDrives & dwMask )
|
|
{
|
|
dSprintf(driveLetter, 12, "%c:", (i + 'A'));
|
|
|
|
if( bOnlyFixedDrives && GetDriveTypeA(driveLetter) == DRIVE_FIXED )
|
|
out_rNameVector.push_back( StringTable->insert( driveLetter ) );
|
|
else if ( !bOnlyFixedDrives )
|
|
out_rNameVector.push_back( StringTable->insert( driveLetter ) );
|
|
}
|
|
dwMask <<= 1;
|
|
}
|
|
}
|
|
|
|
void Platform::getVolumeInformationList( Vector<VolumeInformation>& out_rVolumeInfoVector, bool bOnlyFixedDrives )
|
|
{
|
|
Vector<const char*> drives;
|
|
|
|
getVolumeNamesList( drives, bOnlyFixedDrives );
|
|
|
|
if( ! drives.empty() )
|
|
{
|
|
Vector<StringTableEntry>::iterator i;
|
|
for( i = drives.begin(); i != drives.end(); i++ )
|
|
{
|
|
VolumeInformation info;
|
|
char lpszVolumeName[ 256 ];
|
|
char lpszFileSystem[ 256 ];
|
|
DWORD dwSerial = 0;
|
|
DWORD dwMaxComponentLength = 0;
|
|
DWORD dwFileSystemFlags = 0;
|
|
|
|
dMemset( lpszVolumeName, 0, 256 );
|
|
dMemset( lpszFileSystem, 0, 256 );
|
|
dMemset( &info, 0, sizeof( VolumeInformation ) );
|
|
|
|
|
|
// More volume information
|
|
UINT uDriveType = GetDriveTypeA( (*i) );
|
|
if( uDriveType == DRIVE_UNKNOWN )
|
|
info.Type = DRIVETYPE_UNKNOWN;
|
|
else if( uDriveType == DRIVE_REMOVABLE )
|
|
info.Type = DRIVETYPE_REMOVABLE;
|
|
else if( uDriveType == DRIVE_FIXED )
|
|
info.Type = DRIVETYPE_FIXED;
|
|
else if( uDriveType == DRIVE_CDROM )
|
|
info.Type = DRIVETYPE_CDROM;
|
|
else if( uDriveType == DRIVE_RAMDISK )
|
|
info.Type = DRIVETYPE_RAMDISK;
|
|
else if( uDriveType == DRIVE_REMOTE )
|
|
info.Type = DRIVETYPE_REMOTE;
|
|
|
|
info.RootPath = StringTable->insert( (*i) );
|
|
|
|
// We don't retrieve drive volume info for removable drives, because it's loud :(
|
|
if( info.Type != DRIVETYPE_REMOVABLE )
|
|
{
|
|
// Standard volume information
|
|
GetVolumeInformationA( (*i), lpszVolumeName, 256, &dwSerial, &dwMaxComponentLength, &dwFileSystemFlags, lpszFileSystem, 256 );
|
|
|
|
info.FileSystem = StringTable->insert( lpszFileSystem );
|
|
info.Name = StringTable->insert( lpszVolumeName );
|
|
info.SerialNumber = dwSerial;
|
|
info.ReadOnly = false; // not detected yet - to implement later
|
|
}
|
|
out_rVolumeInfoVector.push_back( info );
|
|
|
|
// I opted not to get free disk space because of the overhead of the calculations required for it
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
bool Platform::hasSubDirectory(const char *pPath)
|
|
{
|
|
if( !pPath )
|
|
return false;
|
|
|
|
ResourceManager->initExcludedDirectories();
|
|
|
|
char search[1024];
|
|
WIN32_FIND_DATAA findData;
|
|
|
|
// Compose our search string - Format : ([path]/[subpath]/*)
|
|
char trail = pPath[ dStrlen(pPath) - 1 ];
|
|
if( trail == '/' )
|
|
dStrcpy( search, pPath );
|
|
else
|
|
dSprintf(search, 1024, "%s/*", pPath );
|
|
|
|
// See if we get any hits
|
|
HANDLE handle = FindFirstFileA(search, &findData);
|
|
if (handle == INVALID_HANDLE_VALUE)
|
|
return false;
|
|
|
|
do
|
|
{
|
|
if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
|
|
{
|
|
// skip . and .. directories
|
|
if (dStrcmp(findData.cFileName, ".") == 0 || dStrcmp(findData.cFileName, "..") == 0)
|
|
continue;
|
|
|
|
if( Platform::isExcludedDirectory( findData.cFileName ) )
|
|
continue;
|
|
|
|
Platform::clearExcludedDirectories();
|
|
|
|
return true;
|
|
}
|
|
}
|
|
while(FindNextFileA(handle, &findData));
|
|
|
|
FindClose(handle);
|
|
|
|
Platform::clearExcludedDirectories();
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
static bool recurseDumpDirectories(const char *basePath, const char *subPath, Vector<StringTableEntry> &directoryVector, S32 currentDepth, S32 recurseDepth, bool noBasePath)
|
|
{
|
|
char search[1024];
|
|
WIN32_FIND_DATAA findData;
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// Compose our search string - Format : ([path]/[subpath]/*)
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
char trail = basePath[ dStrlen(basePath) - 1 ];
|
|
char subTrail;
|
|
if( subPath )
|
|
subTrail = subPath[ dStrlen(subPath) - 1 ];
|
|
|
|
if( trail == '/' )
|
|
{
|
|
// we have a sub path and it's not an empty string
|
|
if( subPath && ( dStrncmp( subPath, "", 1 ) != 0 ) )
|
|
{
|
|
if( subTrail == '/' )
|
|
dSprintf(search, 1024, "%s%s*", basePath,subPath );
|
|
else
|
|
dSprintf(search, 1024, "%s%s/*", basePath,subPath );
|
|
}
|
|
else
|
|
dSprintf( search, 1024, "%s*", basePath );
|
|
}
|
|
else
|
|
{
|
|
if( subPath && ( dStrncmp( subPath, "", 1 ) != 0 ) )
|
|
if( subTrail == '/' )
|
|
dSprintf(search, 1024, "%s%s*", basePath,subPath );
|
|
else
|
|
dSprintf(search, 1024, "%s%s/*", basePath,subPath );
|
|
else
|
|
dSprintf(search, 1024, "%s/*", basePath );
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// See if we get any hits
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
HANDLE handle = FindFirstFileA(search, &findData);
|
|
if (handle == INVALID_HANDLE_VALUE)
|
|
return false;
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// add path to our return list ( provided it is valid )
|
|
//////////////////////////////////////////////////////////////////////////
|
|
if( !Platform::isExcludedDirectory( subPath ) )
|
|
{
|
|
|
|
if( noBasePath )
|
|
{
|
|
// We have a path and it's not an empty string or an excluded directory
|
|
if( ( subPath && ( dStrncmp( subPath, "", 1 ) != 0 ) ) )
|
|
directoryVector.push_back( StringTable->insert( subPath ) );
|
|
}
|
|
else
|
|
{
|
|
if( ( subPath && ( dStrncmp( subPath, "", 1 ) != 0 ) ) )
|
|
{
|
|
char szPath [ 1024 ];
|
|
dMemset( szPath, 0, 1024 );
|
|
if( trail != '/' )
|
|
dSprintf( szPath, 1024, "%s%s", basePath, subPath );
|
|
else
|
|
dSprintf( szPath, 1024, "%s%s", basePath, &subPath[1] );
|
|
directoryVector.push_back( StringTable->insert( szPath ) );
|
|
}
|
|
else
|
|
directoryVector.push_back( StringTable->insert( basePath ) );
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// Iterate through and grab valid directories
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
do
|
|
{
|
|
if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
|
|
{
|
|
// skip . and .. directories
|
|
if (dStrcmp(findData.cFileName, ".") == 0 || dStrcmp(findData.cFileName, "..") == 0)
|
|
continue;
|
|
|
|
// skip excluded directories
|
|
if( Platform::isExcludedDirectory( findData.cFileName ) )
|
|
continue;
|
|
|
|
if( ( subPath && ( dStrncmp( subPath, "", 1 ) != 0 ) ))
|
|
{
|
|
char child[1024];
|
|
|
|
if( subTrail == '/' )
|
|
dSprintf(child, sizeof(child), "%s%s", subPath, findData.cFileName);
|
|
else
|
|
dSprintf(child, sizeof(child), "%s/%s", subPath, findData.cFileName);
|
|
|
|
if( currentDepth < recurseDepth || recurseDepth == -1 )
|
|
recurseDumpDirectories(basePath, child, directoryVector, currentDepth+1, recurseDepth, noBasePath );
|
|
|
|
}
|
|
else
|
|
{
|
|
char child[1024];
|
|
|
|
if( trail == '/' )
|
|
dStrcpy( child, findData.cFileName );
|
|
else
|
|
dSprintf(child, sizeof(child), "/%s", findData.cFileName);
|
|
|
|
if( currentDepth < recurseDepth || recurseDepth == -1 )
|
|
recurseDumpDirectories(basePath, child, directoryVector, currentDepth+1, recurseDepth, noBasePath );
|
|
}
|
|
}
|
|
}
|
|
while(FindNextFileA(handle, &findData));
|
|
|
|
FindClose(handle);
|
|
return true;
|
|
}
|
|
|
|
bool Platform::dumpDirectories( const char *path, Vector<StringTableEntry> &directoryVector, S32 depth, bool noBasePath )
|
|
{
|
|
ResourceManager->initExcludedDirectories();
|
|
|
|
bool retVal = recurseDumpDirectories( path, "", directoryVector, -1, depth, noBasePath );
|
|
|
|
clearExcludedDirectories();
|
|
|
|
return retVal;
|
|
}
|
|
|
|
|
|
|