34 lines
958 B
C++
Executable File
34 lines
958 B
C++
Executable File
//-----------------------------------------------------------------------------
|
|
// Torque Game Engine
|
|
// Copyright (C) GarageGames.com, Inc.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#ifndef _WINV2VIDEO_H_
|
|
#define _WINV2VIDEO_H_
|
|
|
|
#ifndef _PLATFORMVIDEO_H_
|
|
#include "platform/platformVideo.h"
|
|
#endif
|
|
|
|
class Voodoo2Device : public DisplayDevice
|
|
{
|
|
public:
|
|
Voodoo2Device();
|
|
|
|
void initDevice();
|
|
bool activate( U32 width, U32 height, U32 bpp, bool fullScreen );
|
|
void shutdown();
|
|
void destroy();
|
|
bool setScreenMode( U32 width, U32 height, U32 bpp, bool fullScreen, bool forceIt = false, bool repaint = true );
|
|
void swapBuffers();
|
|
const char* getDriverInfo();
|
|
bool getGammaCorrection(F32 &g);
|
|
bool setGammaCorrection(F32 g);
|
|
bool setVerticalSync( bool on );
|
|
|
|
static DisplayDevice* create();
|
|
};
|
|
|
|
|
|
#endif // _H_WINV2VIDEO
|