619 lines
17 KiB
C#
Executable File
619 lines
17 KiB
C#
Executable File
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function OptionsDlg::onWake(%this)
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{
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OptGraphicsButton.performClick();
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%buffer = getDisplayDeviceList();
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%count = getFieldCount( %buffer );
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OptGraphicsDriverMenu.clear();
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OptScreenshotMenu.init();
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OptScreenshotMenu.setValue($pref::Video::screenShotFormat);
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for(%i = 0; %i < %count; %i++)
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OptGraphicsDriverMenu.add(getField(%buffer, %i), %i);
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%selId = OptGraphicsDriverMenu.findText( $pref::Video::displayDevice );
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if ( %selId == -1 )
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%selId = 0; // How did THAT happen?
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OptGraphicsDriverMenu.setSelected( %selId );
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OptGraphicsDriverMenu.onSelect( %selId, "" );
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// Audio
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OptAudioUpdate();
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OptAudioVolumeMaster.setValue($pref::Audio::masterVolume);
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OptAudioVolumeShell.setValue( $pref::Audio::channelVolume[$GuiAudioType]);
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OptAudioVolumeSim.setValue( $pref::Audio::channelVolume[$SimAudioType]);
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OptAudioDriverList.clear();
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OptAudioDriverList.add("OpenAL", 1);
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OptAudioDriverList.add("none", 2);
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%selId = OptAudioDriverList.findText($pref::Audio::driver);
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if ( %selId == -1 )
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%selId = 0; // How did THAT happen?
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OptAudioDriverList.setSelected( %selId );
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OptAudioDriverList.onSelect( %selId, "" );
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OptRemapList.fillList();
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}
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function OptionsDlg::onSleep(%this)
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{
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// write out the control config into the demo/client/config.cs file
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moveMap.save( "demo/client/config.cs" );
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}
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function OptGraphicsDriverMenu::onSelect( %this, %id, %text )
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{
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// Attempt to keep the same res and bpp settings:
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if ( OptGraphicsResolutionMenu.size() > 0 )
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%prevRes = OptGraphicsResolutionMenu.getText();
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else
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%prevRes = getWords( $pref::Video::resolution, 0, 1 );
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// Check if this device is full-screen only:
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if ( isDeviceFullScreenOnly( %this.getText() ) )
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{
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OptGraphicsFullscreenToggle.setValue( true );
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OptGraphicsFullscreenToggle.setActive( false );
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OptGraphicsFullscreenToggle.onAction();
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}
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else
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OptGraphicsFullscreenToggle.setActive( true );
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if ( OptGraphicsFullscreenToggle.getValue() )
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{
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if ( OptGraphicsBPPMenu.size() > 0 )
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%prevBPP = OptGraphicsBPPMenu.getText();
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else
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%prevBPP = getWord( $pref::Video::resolution, 2 );
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}
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// Fill the resolution and bit depth lists:
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OptGraphicsResolutionMenu.init( %this.getText(), OptGraphicsFullscreenToggle.getValue() );
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OptGraphicsBPPMenu.init( %this.getText() );
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// Try to select the previous settings:
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%selId = OptGraphicsResolutionMenu.findText( %prevRes );
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if ( %selId == -1 )
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%selId = 0;
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OptGraphicsResolutionMenu.setSelected( %selId );
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if ( OptGraphicsFullscreenToggle.getValue() )
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{
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%selId = OptGraphicsBPPMenu.findText( %prevBPP );
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if ( %selId == -1 )
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%selId = 0;
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OptGraphicsBPPMenu.setSelected( %selId );
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OptGraphicsBPPMenu.setText( OptGraphicsBPPMenu.getTextById( %selId ) );
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}
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else
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OptGraphicsBPPMenu.setText( "Default" );
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}
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function OptGraphicsResolutionMenu::init( %this, %device, %fullScreen )
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{
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%this.clear();
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%resList = getResolutionList( %device );
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%resCount = getFieldCount( %resList );
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%deskRes = getDesktopResolution();
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%count = 0;
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for ( %i = 0; %i < %resCount; %i++ )
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{
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%res = getWords( getField( %resList, %i ), 0, 1 );
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// Don't allow resolutions with a width less than 800
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if ( firstWord( %res ) < 800 )
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{
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continue;
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}
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// Only add to list if it isn't there already:
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if ( %this.findText( %res ) == -1 )
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{
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%this.add( %res, %count );
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%count++;
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}
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}
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}
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function OptGraphicsFullscreenToggle::onAction(%this)
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{
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//Parent::onAction();
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%prevRes = OptGraphicsResolutionMenu.getText();
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// Update the resolution menu with the new options
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OptGraphicsResolutionMenu.init( OptGraphicsDriverMenu.getText(), %this.getValue() );
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// Set it back to the previous resolution if the new mode supports it.
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%selId = OptGraphicsResolutionMenu.findText( %prevRes );
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if ( %selId == -1 )
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%selId = 0;
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OptGraphicsResolutionMenu.setSelected( %selId );
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}
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function OptGraphicsBPPMenu::init( %this, %device )
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{
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%this.clear();
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if ( %device $= "Voodoo2" )
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%this.add( "16", 0 );
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else
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{
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%resList = getResolutionList( %device );
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%resCount = getFieldCount( %resList );
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%count = 0;
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for ( %i = 0; %i < %resCount; %i++ )
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{
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%bpp = getWord( getField( %resList, %i ), 2 );
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// Only add to list if it isn't there already:
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if ( %this.findText( %bpp ) == -1 )
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{
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%this.add( %bpp, %count );
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%count++;
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}
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}
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}
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}
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function OptScreenshotMenu::init( %this )
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{
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if( %this.findText("PNG") == -1 )
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%this.add("PNG", 0);
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if( %this.findText("JPEG") == - 1 )
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%this.add("JPEG", 1);
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}
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function optionsDlg::applyGraphics( %this )
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{
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%newDriver = OptGraphicsDriverMenu.getText();
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%newRes = OptGraphicsResolutionMenu.getText();
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%newBpp = OptGraphicsBPPMenu.getText();
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%newFullScreen = OptGraphicsFullscreenToggle.getValue();
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$pref::Video::screenShotFormat = OptScreenshotMenu.getText();
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if ( %newDriver !$= $pref::Video::displayDevice )
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{
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setDisplayDevice( %newDriver, firstWord( %newRes ), getWord( %newRes, 1 ), %newBpp, %newFullScreen );
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//OptionsDlg::deviceDependent( %this );
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}
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else
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setScreenMode( firstWord( %newRes ), getWord( %newRes, 1 ), %newBpp, %newFullScreen );
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}
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$RemapCount = 0;
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$RemapName[$RemapCount] = "Forward";
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$RemapCmd[$RemapCount] = "moveforward";
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$RemapCount++;
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$RemapName[$RemapCount] = "Backward";
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$RemapCmd[$RemapCount] = "movebackward";
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$RemapCount++;
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$RemapName[$RemapCount] = "Strafe Left";
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$RemapCmd[$RemapCount] = "moveleft";
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$RemapCount++;
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$RemapName[$RemapCount] = "Strafe Right";
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$RemapCmd[$RemapCount] = "moveright";
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$RemapCount++;
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$RemapName[$RemapCount] = "Turn Left";
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$RemapCmd[$RemapCount] = "turnLeft";
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$RemapCount++;
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$RemapName[$RemapCount] = "Turn Right";
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$RemapCmd[$RemapCount] = "turnRight";
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$RemapCount++;
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$RemapName[$RemapCount] = "Look Up";
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$RemapCmd[$RemapCount] = "panUp";
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$RemapCount++;
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$RemapName[$RemapCount] = "Look Down";
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$RemapCmd[$RemapCount] = "panDown";
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$RemapCount++;
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$RemapName[$RemapCount] = "Jump";
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$RemapCmd[$RemapCount] = "jump";
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$RemapCount++;
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$RemapName[$RemapCount] = "Fire Weapon";
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$RemapCmd[$RemapCount] = "mouseFire";
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$RemapCount++;
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$RemapName[$RemapCount] = "Adjust Zoom";
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$RemapCmd[$RemapCount] = "setZoomFov";
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$RemapCount++;
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$RemapName[$RemapCount] = "Toggle Zoom";
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$RemapCmd[$RemapCount] = "toggleZoom";
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$RemapCount++;
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$RemapName[$RemapCount] = "Free Look";
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$RemapCmd[$RemapCount] = "toggleFreeLook";
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$RemapCount++;
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$RemapName[$RemapCount] = "Switch 1st/3rd";
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$RemapCmd[$RemapCount] = "toggleFirstPerson";
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$RemapCount++;
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$RemapName[$RemapCount] = "Chat to Everyone";
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$RemapCmd[$RemapCount] = "toggleMessageHud";
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$RemapCount++;
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$RemapName[$RemapCount] = "Message Hud PageUp";
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$RemapCmd[$RemapCount] = "pageMessageHudUp";
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$RemapCount++;
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$RemapName[$RemapCount] = "Message Hud PageDown";
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$RemapCmd[$RemapCount] = "pageMessageHudDown";
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$RemapCount++;
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$RemapName[$RemapCount] = "Resize Message Hud";
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$RemapCmd[$RemapCount] = "resizeMessageHud";
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$RemapCount++;
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$RemapName[$RemapCount] = "Show Scores";
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$RemapCmd[$RemapCount] = "showPlayerList";
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$RemapCount++;
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$RemapName[$RemapCount] = "Animation - Wave";
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$RemapCmd[$RemapCount] = "celebrationWave";
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$RemapCount++;
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$RemapName[$RemapCount] = "Animation - Salute";
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$RemapCmd[$RemapCount] = "celebrationSalute";
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$RemapCount++;
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$RemapName[$RemapCount] = "Suicide";
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$RemapCmd[$RemapCount] = "suicide";
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$RemapCount++;
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$RemapName[$RemapCount] = "Toggle Camera";
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$RemapCmd[$RemapCount] = "toggleCamera";
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$RemapCount++;
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$RemapName[$RemapCount] = "Drop Camera at Player";
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$RemapCmd[$RemapCount] = "dropCameraAtPlayer";
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$RemapCount++;
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$RemapName[$RemapCount] = "Drop Player at Camera";
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$RemapCmd[$RemapCount] = "dropPlayerAtCamera";
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$RemapCount++;
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$RemapName[$RemapCount] = "Bring up Options Dialog";
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$RemapCmd[$RemapCount] = "bringUpOptions";
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$RemapCount++;
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function restoreDefaultMappings()
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{
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moveMap.delete();
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exec( "~/scripts/default.bind.cs" );
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OptRemapList.fillList();
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}
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function getMapDisplayName( %device, %action )
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{
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if ( %device $= "keyboard" )
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return( %action );
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else if ( strstr( %device, "mouse" ) != -1 )
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{
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// Substitute "mouse" for "button" in the action string:
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%pos = strstr( %action, "button" );
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if ( %pos != -1 )
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{
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%mods = getSubStr( %action, 0, %pos );
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%object = getSubStr( %action, %pos, 1000 );
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%instance = getSubStr( %object, strlen( "button" ), 1000 );
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return( %mods @ "mouse" @ ( %instance + 1 ) );
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}
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else
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error( "Mouse input object other than button passed to getDisplayMapName!" );
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}
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else if ( strstr( %device, "joystick" ) != -1 )
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{
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// Substitute "joystick" for "button" in the action string:
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%pos = strstr( %action, "button" );
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if ( %pos != -1 )
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{
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%mods = getSubStr( %action, 0, %pos );
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%object = getSubStr( %action, %pos, 1000 );
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%instance = getSubStr( %object, strlen( "button" ), 1000 );
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return( %mods @ "joystick" @ ( %instance + 1 ) );
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}
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else
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{
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%pos = strstr( %action, "pov" );
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if ( %pos != -1 )
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{
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%wordCount = getWordCount( %action );
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%mods = %wordCount > 1 ? getWords( %action, 0, %wordCount - 2 ) @ " " : "";
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%object = getWord( %action, %wordCount - 1 );
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switch$ ( %object )
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{
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case "upov": %object = "POV1 up";
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case "dpov": %object = "POV1 down";
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case "lpov": %object = "POV1 left";
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case "rpov": %object = "POV1 right";
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case "upov2": %object = "POV2 up";
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case "dpov2": %object = "POV2 down";
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case "lpov2": %object = "POV2 left";
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case "rpov2": %object = "POV2 right";
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default: %object = "??";
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}
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return( %mods @ %object );
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}
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else
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error( "Unsupported Joystick input object passed to getDisplayMapName!" );
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}
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}
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return( "??" );
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}
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function buildFullMapString( %index )
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{
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%name = $RemapName[%index];
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%cmd = $RemapCmd[%index];
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%temp = moveMap.getBinding( %cmd );
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if ( %temp $= "" )
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return %name TAB "";
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%mapString = "";
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%count = getFieldCount( %temp );
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for ( %i = 0; %i < %count; %i += 2 )
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{
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if ( %mapString !$= "" )
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%mapString = %mapString @ ", ";
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%device = getField( %temp, %i + 0 );
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%object = getField( %temp, %i + 1 );
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%mapString = %mapString @ getMapDisplayName( %device, %object );
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}
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return %name TAB %mapString;
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}
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function OptRemapList::fillList( %this )
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{
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%this.clear();
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for ( %i = 0; %i < $RemapCount; %i++ )
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%this.addRow( %i, buildFullMapString( %i ) );
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}
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//------------------------------------------------------------------------------
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function OptRemapList::doRemap( %this )
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{
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%selId = %this.getSelectedId();
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%name = $RemapName[%selId];
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OptRemapText.setValue( "REMAP \"" @ %name @ "\"" );
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OptRemapInputCtrl.index = %selId;
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Canvas.pushDialog( RemapDlg );
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}
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//------------------------------------------------------------------------------
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function redoMapping( %device, %action, %cmd, %oldIndex, %newIndex )
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{
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//%actionMap.bind( %device, %action, $RemapCmd[%newIndex] );
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moveMap.bind( %device, %action, %cmd );
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OptRemapList.setRowById( %oldIndex, buildFullMapString( %oldIndex ) );
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OptRemapList.setRowById( %newIndex, buildFullMapString( %newIndex ) );
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}
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//------------------------------------------------------------------------------
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function findRemapCmdIndex( %command )
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{
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for ( %i = 0; %i < $RemapCount; %i++ )
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{
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if ( %command $= $RemapCmd[%i] )
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return( %i );
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}
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return( -1 );
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}
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/// This unbinds actions beyond %count associated to the
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/// particular moveMap %commmand.
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function unbindExtraActions( %command, %count )
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{
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%temp = moveMap.getBinding( %command );
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if ( %temp $= "" )
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return;
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%count = getFieldCount( %temp ) - ( %count * 2 );
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for ( %i = 0; %i < %count; %i += 2 )
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{
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%device = getField( %temp, %i + 0 );
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%action = getField( %temp, %i + 1 );
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moveMap.unbind( %device, %action );
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}
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}
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function OptRemapInputCtrl::onInputEvent( %this, %device, %action )
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{
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//error( "** onInputEvent called - device = " @ %device @ ", action = " @ %action @ " **" );
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Canvas.popDialog( RemapDlg );
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// Test for the reserved keystrokes:
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if ( %device $= "keyboard" )
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{
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// Cancel...
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if ( %action $= "escape" )
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{
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// Do nothing...
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return;
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}
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}
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%cmd = $RemapCmd[%this.index];
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%name = $RemapName[%this.index];
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|
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// Grab the friendly display name for this action
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// which we'll use when prompting the user below.
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%mapName = getMapDisplayName( %device, %action );
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// Get the current command this action is mapped to.
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%prevMap = moveMap.getCommand( %device, %action );
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|
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// If nothing was mapped to the previous command
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// mapping then it's easy... just bind it.
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if ( %prevMap $= "" )
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{
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unbindExtraActions( %cmd, 1 );
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moveMap.bind( %device, %action, %cmd );
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OptRemapList.setRowById( %this.index, buildFullMapString( %this.index ) );
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return;
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}
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// If the previous command is the same as the
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// current then they hit the same input as what
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// was already assigned.
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if ( %prevMap $= %cmd )
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{
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unbindExtraActions( %cmd, 0 );
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moveMap.bind( %device, %action, %cmd );
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OptRemapList.setRowById( %this.index, buildFullMapString( %this.index ) );
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return;
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}
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// Look for the index of the previous mapping.
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%prevMapIndex = findRemapCmdIndex( %prevMap );
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// If we get a negative index then the previous
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// mapping was to an item that isn't included in
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// the mapping list... so we cannot unmap it.
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if ( %prevMapIndex == -1 )
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{
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MessageBoxOK( "Remap Failed", "\"" @ %mapName @ "\" is already bound to a non-remappable command!" );
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return;
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}
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|
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// Setup the forced remapping callback command.
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%callback = "redoMapping(" @ %device @ ", \"" @ %action @ "\", \"" @
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%cmd @ "\", " @ %prevMapIndex @ ", " @ %this.index @ ");";
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// Warn that we're about to remove the old mapping and
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// replace it with another.
|
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%prevCmdName = $RemapName[%prevMapIndex];
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MessageBoxYesNo( "Warning",
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"\"" @ %mapName @ "\" is already bound to \""
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@ %prevCmdName @ "\"!\nDo you wish to replace this mapping?",
|
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%callback, "" );
|
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}
|
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|
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// Audio
|
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function OptAudioUpdate()
|
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{
|
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// set the driver text
|
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%text = "Vendor: " @ alGetString("AL_VENDOR") @
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"\nVersion: " @ alGetString("AL_VERSION") @
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"\nRenderer: " @ alGetString("AL_RENDERER") @
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"\nExtensions: " @ alGetString("AL_EXTENSIONS");
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OptAudioInfo.setText(%text);
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}
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|
|
// Channel 0 is unused in-game, but is used here to test master volume.
|
|
|
|
new AudioDescription(AudioChannel0)
|
|
{
|
|
volume = 1.0;
|
|
isLooping= false;
|
|
is3D = false;
|
|
type = 0;
|
|
};
|
|
|
|
new AudioDescription(AudioChannel1)
|
|
{
|
|
volume = 1.0;
|
|
isLooping= false;
|
|
is3D = false;
|
|
type = 1;
|
|
};
|
|
|
|
new AudioDescription(AudioChannel2)
|
|
{
|
|
volume = 1.0;
|
|
isLooping= false;
|
|
is3D = false;
|
|
type = 2;
|
|
};
|
|
|
|
new AudioDescription(AudioChannel3)
|
|
{
|
|
volume = 1.0;
|
|
isLooping= false;
|
|
is3D = false;
|
|
type = 3;
|
|
};
|
|
|
|
new AudioDescription(AudioChannel4)
|
|
{
|
|
volume = 1.0;
|
|
isLooping= false;
|
|
is3D = false;
|
|
type = 4;
|
|
};
|
|
|
|
new AudioDescription(AudioChannel5)
|
|
{
|
|
volume = 1.0;
|
|
isLooping= false;
|
|
is3D = false;
|
|
type = 5;
|
|
};
|
|
|
|
new AudioDescription(AudioChannel6)
|
|
{
|
|
volume = 1.0;
|
|
isLooping= false;
|
|
is3D = false;
|
|
type = 6;
|
|
};
|
|
|
|
new AudioDescription(AudioChannel7)
|
|
{
|
|
volume = 1.0;
|
|
isLooping= false;
|
|
is3D = false;
|
|
type = 7;
|
|
};
|
|
|
|
new AudioDescription(AudioChannel8)
|
|
{
|
|
volume = 1.0;
|
|
isLooping= false;
|
|
is3D = false;
|
|
type = 8;
|
|
};
|
|
|
|
$AudioTestHandle = 0;
|
|
|
|
function OptAudioUpdateMasterVolume(%volume)
|
|
{
|
|
if (%volume == $pref::Audio::masterVolume)
|
|
return;
|
|
alxListenerf(AL_GAIN_LINEAR, %volume);
|
|
$pref::Audio::masterVolume = %volume;
|
|
if (!alxIsPlaying($AudioTestHandle))
|
|
{
|
|
$AudioTestHandle = alxCreateSource("AudioChannel0", expandFilename("~/data/sound/testing.ogg"));
|
|
alxPlay($AudioTestHandle);
|
|
}
|
|
}
|
|
|
|
function OptAudioUpdateChannelVolume(%channel, %volume)
|
|
{
|
|
if (%channel < 1 || %channel > 8)
|
|
return;
|
|
|
|
if (%volume == $pref::Audio::channelVolume[%channel])
|
|
return;
|
|
|
|
alxSetChannelVolume(%channel, %volume);
|
|
$pref::Audio::channelVolume[%channel] = %volume;
|
|
if (!alxIsPlaying($AudioTestHandle))
|
|
{
|
|
$AudioTestHandle = alxCreateSource("AudioChannel"@%channel, expandFilename("~/data/sound/testing.ogg"));
|
|
alxPlay($AudioTestHandle);
|
|
}
|
|
}
|
|
|
|
|
|
function OptAudioDriverList::onSelect( %this, %id, %text )
|
|
{
|
|
if (%text $= "")
|
|
return;
|
|
|
|
if ($pref::Audio::driver $= %text)
|
|
return;
|
|
|
|
$pref::Audio::driver = %text;
|
|
OpenALInit();
|
|
}
|