tge/example/demo/server/scripts/chimneyfire.cs
2017-04-17 06:17:10 -06:00

394 lines
9.3 KiB
C#
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
datablock ParticleData(ChimneySmoke)
{
textureName = "~/data/shapes/particles/smoke";
dragCoefficient = 0.0;
gravityCoefficient = -0.2; // rises slowly
inheritedVelFactor = 0.00;
lifetimeMS = 3000;
lifetimeVarianceMS = 250;
useInvAlpha = false;
spinRandomMin = -30.0;
spinRandomMax = 30.0;
colors[0] = "0.6 0.6 0.6 0.1";
colors[1] = "0.6 0.6 0.6 0.1";
colors[2] = "0.6 0.6 0.6 0.0";
sizes[0] = 0.5;
sizes[1] = 0.75;
sizes[2] = 1.5;
times[0] = 0.0;
times[1] = 0.5;
times[2] = 1.0;
};
datablock ParticleEmitterData(ChimneySmokeEmitter)
{
ejectionPeriodMS = 20;
periodVarianceMS = 5;
ejectionVelocity = 0.25;
velocityVariance = 0.10;
thetaMin = 0.0;
thetaMax = 90.0;
particles = ChimneySmoke;
};
datablock ParticleEmitterNodeData(ChimneySmokeEmitterNode)
{
timeMultiple = 1;
};
datablock ParticleData(CottageSmoke)
{
textureName = "~/data/shapes/particles/smoke";
dragCoefficient = 0.0;
gravityCoefficient = 0.02; // rises slowly
inheritedVelFactor = 0.00;
lifetimeMS = 3000;
lifetimeVarianceMS = 250;
useInvAlpha = false;
spinRandomMin = -30.0;
spinRandomMax = 30.0;
colors[0] = "0.0 0.0 0.0 0.0";
colors[1] = "0.2 0.2 0.2 0.1";
colors[2] = "0.0 0.0 0.0 0.0";
sizes[0] = 0.5;
sizes[1] = 0.75;
sizes[2] = 1.5;
times[0] = 0.0;
times[1] = 0.5;
times[2] = 1.0;
};
datablock ParticleEmitterData(CottageSmokeEmitter)
{
ejectionPeriodMS = 20;
periodVarianceMS = 5;
ejectionVelocity = 0.0;
velocityVariance = 0.0;
thetaMin = 0.0;
thetaMax = 90.0;
particles = CottageSmoke;
};
datablock ParticleEmitterNodeData(CottageSmokeEmitterNode)
{
timeMultiple = 1;
};
//-----------------------------------------------------------------------------
datablock ParticleData(ChimneyFire1)
{
textureName = "~/data/shapes/particles/smoke";
dragCoefficient = 0.0;
gravityCoefficient = -0.3; // rises slowly
inheritedVelFactor = 0.00;
lifetimeMS = 500;
lifetimeVarianceMS = 250;
useInvAlpha = false;
spinRandomMin = -30.0;
spinRandomMax = 30.0;
colors[0] = "0.8 0.6 0.0 0.1";
colors[1] = "0.8 0.6 0.0 0.1";
colors[2] = "0.0 0.0 0.0 0.0";
sizes[0] = 1.0;
sizes[1] = 1.0;
sizes[2] = 5.0;
times[0] = 0.0;
times[1] = 0.5;
times[2] = 1.0;
};
datablock ParticleData(ChimneyFire2)
{
textureName = "~/data/shapes/particles/smoke";
dragCoefficient = 0.0;
gravityCoefficient = -0.5; // rises slowly
inheritedVelFactor = 0.00;
lifetimeMS = 800;
lifetimeVarianceMS = 150;
useInvAlpha = false;
spinRandomMin = -30.0;
spinRandomMax = 30.0;
colors[0] = "0.6 0.6 0.0 0.1";
colors[1] = "0.6 0.6 0.0 0.1";
colors[2] = "0.0 0.0 0.0 0.0";
sizes[0] = 0.5;
sizes[1] = 0.5;
sizes[2] = 0.5;
times[0] = 0.0;
times[1] = 0.5;
times[2] = 1.0;
};
datablock ParticleEmitterData(ChimneyFireEmitter)
{
ejectionPeriodMS = 15;
periodVarianceMS = 5;
ejectionVelocity = 0.25;
velocityVariance = 0.10;
thetaMin = 0.0;
thetaMax = 90.0;
particles = "ChimneyFire1" TAB "ChimneyFire2";
};
datablock ParticleEmitterNodeData(ChimneyFireEmitterNode)
{
timeMultiple = 1;
};
//-----------------------------------------------------------------------------
// TORCHFIRE particle emitters - used on the braziers in the Orc Temple
//-----------------------------------------------------------------------------
datablock ParticleData(TorchFire1)
{
textureName = "~/data/shapes/particles/smoke";
dragCoefficient = 0.0;
gravityCoefficient = -0.3; // rises slowly
inheritedVelFactor = 0.00;
lifetimeMS = 500;
lifetimeVarianceMS = 250;
useInvAlpha = false;
spinRandomMin = -30.0;
spinRandomMax = 30.0;
colors[0] = "0.6 0.6 0.0 0.1";
colors[1] = "0.8 0.6 0.0 0.1";
colors[2] = "0.0 0.0 0.0 0.1";
sizes[0] = 0.5;
sizes[1] = 0.5;
sizes[2] = 2.4;
times[0] = 0.0;
times[1] = 0.5;
times[2] = 1.0;
};
datablock ParticleData(TorchFire2)
{
textureName = "~/data/shapes/particles/smoke";
dragCoefficient = 0.0;
gravityCoefficient = -0.5; // rises slowly
inheritedVelFactor = 0.00;
lifetimeMS = 800;
lifetimeVarianceMS = 150;
useInvAlpha = false;
spinRandomMin = -30.0;
spinRandomMax = 30.0;
colors[0] = "0.8 0.6 0.0 0.1";
colors[1] = "0.6 0.6 0.0 0.1";
colors[2] = "0.0 0.0 0.0 0.1";
sizes[0] = 0.3;
sizes[1] = 0.3;
sizes[2] = 0.3;
times[0] = 0.0;
times[1] = 0.5;
times[2] = 1.0;
};
datablock ParticleEmitterData(TorchFireEmitter)
{
ejectionPeriodMS = 15;
periodVarianceMS = 5;
ejectionVelocity = 0.25;
velocityVariance = 0.10;
thetaMin = 0.0;
thetaMax = 45.0;
particles = "TorchFire1" TAB "TorchFire2";
};
datablock ParticleEmitterNodeData(TorchFireEmitterNode)
{
timeMultiple = 1;
};
// ----------------------------------------
datablock ParticleData(FliesParticle)
{
textureName = "~/data/shapes/particles/firefly";
dragCoefficient = 0.0;
windCoefficient = 5.0;
gravityCoefficient = 0.0;
inheritedVelFactor = 0.00;
lifetimeMS = 8000;
lifetimeVarianceMS = 0;
useInvAlpha = false;
spinRandomMin = -90.0;
spinRandomMax = 90.0;
colors[0] = "0 0 0 0 ";
colors[1] = "1 0 0 1";
colors[2] = "1 1 0 1";
colors[3] = "0 0 0 0";
sizes[0] = 0.0;
sizes[1] = 0.15;
sizes[2] = 0.2;
sizes[3] = 0.0;
times[0] = 0.0;
times[1] = 0.1;
times[2] = 0.5;
times[3] = 1.0;
};
datablock ParticleEmitterData(FliesEmitter)
{
ejectionPeriodMS = 300;
periodVarianceMS = 0;
ejectionVelocity = 3;
velocityVariance = 1.00;
ejectionOffset = 1.0;
thetaMin = 75.0;
thetaMax = 90.0;
phiReferenceVel = 360.00;
phiVariance = 360.00;
particles = "FliesParticle";
};
datablock ParticleEmitterNodeData(FliesNode)
{
timeMultiple = 1;
};
// ----------------------------------------
datablock ParticleData(EmberParticle)
{
textureName = "~/data/shapes/particles/ember";
dragCoefficient = 0.0;
windCoefficient = 0.0;
gravityCoefficient = -0.05; // rises slowly
inheritedVelFactor = 0.00;
lifetimeMS = 5000;
lifetimeVarianceMS = 0;
useInvAlpha = false;
spinRandomMin = -90.0;
spinRandomMax = 90.0;
colors[0] = "1.000000 0.800000 0.000000 0.800000";
colors[1] = "1.000000 0.700000 0.000000 0.800000";
colors[2] = "1.000000 0.000000 0.000000 0.200000";
sizes[0] = 0.05;
sizes[1] = 0.1;
sizes[2] = 0.05;
times[0] = 0.0;
times[1] = 0.5;
times[2] = 1.0;
};
datablock ParticleEmitterData(EmberEmitter)
{
ejectionPeriodMS = 100;
periodVarianceMS = 0;
ejectionVelocity = 0.75;
velocityVariance = 0.00;
ejectionOffset = 2.0;
thetaMin = 1.0;
thetaMax = 100.0;
particles = "EmberParticle";
};
datablock ParticleEmitterNodeData(EmberNode)
{
timeMultiple = 1;
};
// ----------------------------------------
datablock ParticleData(CampFireParticle)
{
textureName = "~/data/shapes/particles/smoke";
dragCoefficient = 0.0;
windCoefficient = 0.0;
gravityCoefficient = -0.05; // rises slowly
inheritedVelFactor = 0.00;
lifetimeMS = 5000;
lifetimeVarianceMS = 1000;
useInvAlpha = false;
spinRandomMin = -90.0;
spinRandomMax = 90.0;
spinSpeed = 1.0;
colors[0] = "0.2 0.2 0.0 0.2";
colors[1] = "0.6 0.2 0.0 0.2";
colors[2] = "0.4 0.0 0.0 0.1";
colors[3] = "0.1 0.04 0.0 0.3";
sizes[0] = 0.5;
sizes[1] = 4.0;
sizes[2] = 5.0;
sizes[3] = 6.0;
times[0] = 0.0;
times[1] = 0.1;
times[2] = 0.2;
times[3] = 0.3;
};
datablock ParticleEmitterData(CampFireEmitter)
{
ejectionPeriodMS = 50;
periodVarianceMS = 0;
ejectionVelocity = 0.55;
velocityVariance = 0.00;
ejectionOffset = 1.0;
thetaMin = 1.0;
thetaMax = 100.0;
particles = "CampFireParticle";
};
datablock ParticleEmitterNodeData(CampFireNode)
{
timeMultiple = 1;
};