tge/example/starter.fps/server/scripts/envAudioProfiles.cs
2017-04-17 06:17:10 -06:00

85 lines
1.9 KiB
C#
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
// Environment Audio Profiles
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// 3D Sounds
//-----------------------------------------------------------------------------
datablock AudioDescription(Shore01Looping3d)
{
volume = 1.0;
isLooping= true;
is3D = true;
ReferenceDistance = 20;
maxDistance = 65;
type = $EnvAudioType;
};
datablock AudioDescription(TreeGrove01Looping3d)
{
volume = 1.0;
isLooping= true;
is3D = true;
ReferenceDistance = 20;
maxDistance = 80;
type = $EnvAudioType;
};
datablock AudioDescription(Tree01Looping3d)
{
volume = 1.0;
isLooping= true;
is3D = true;
ReferenceDistance = 20;
maxDistance = 60;
type = $EnvAudioType;
};
datablock AudioDescription(Fire01Looping3d)
{
volume = 1.0;
isLooping= true;
is3D = true;
ReferenceDistance = 3;
maxDistance = 10;
type = $EnvAudioType;
};
//-----------------------------------------------------------------------------
datablock AudioProfile(Shore01Snd)
{
fileName = "~/data/sound/Lakeshore_mono_01.ogg";
description = "Shore01Looping3d";
preload = true;
};
datablock AudioProfile(TreeGrove01Snd)
{
fileName = "~/data/sound/treegrove_mono_01.ogg";
description = "TreeGrove01Looping3d";
preload = true;
};
datablock AudioProfile(Tree01Snd)
{
fileName = "~/data/sound/tree_mono_01.ogg";
description = "Tree01Looping3d";
preload = true;
};
datablock AudioProfile(Fire01Snd)
{
fileName = "~/data/sound/Fire_Mono_01.ogg";
description = "Fire01Looping3d";
preload = true;
};