tge/example/tutorial.base/client/audioProfiles.cs
2017-04-17 06:17:10 -06:00

27 lines
634 B
C#
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
// Channel assignments (channel 0 is unused in-game).
$GuiAudioType = 1;
$SimAudioType = 2;
$MessageAudioType = 3;
new AudioDescription(AudioGui)
{
volume = 1.0;
isLooping= false;
is3D = false;
type = $GuiAudioType;
};
new AudioDescription(AudioMessage)
{
volume = 1.0;
isLooping= false;
is3D = false;
type = $MessageAudioType;
};