tge/lib/dtsSDKPlus/appConfig.cpp
2017-04-17 06:17:10 -06:00

572 lines
19 KiB
C++
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#ifdef _MSC_VER
#pragma warning(disable : 4786 4018)
#endif
#include "appConfig.h"
#include "appNode.h"
namespace DTS {
class AppMessage
{
char* mMessageId;
char* mMessage;
public:
AppMessage( const char * messageId, const char * message );
~AppMessage();
char* MessageId() { return mMessageId; };
char* Message() { return mMessage; };
};
AppMessage::AppMessage( const char * messageId, const char* message )
{
mMessageId = _strdup( messageId );
mMessage = _strdup( message );
}
AppMessage::~AppMessage()
{
if( mMessageId )
free( mMessageId );
if( mMessage )
free( mMessage );
}
static AppConfig gAppConfig;
AppConfig * AppConfig::smConfig = &gAppConfig;
AppConfig::AppConfig()
{
setInitialDefaults();
setupConfigParams();
mDumpFile = NULL;
}
AppConfig::~AppConfig()
{
clearConfigLists();
clearConfigParams();
if( mDumpFile )
{
mDumpFile->close();
delete mDumpFile;
}
if (smConfig==this)
smConfig=&gAppConfig;
}
void AppConfig::setInitialDefaults()
{
mEnableSequences = true;
mExportOptimized = true;
mAllowUnusedMeshes = true;
mAllowCollapseTransform = true;
mNoMipMap = false;
mNoMipMapTranslucent = false;
mZapBorder = true;
mAnimationDelta = 0.0001f;
mSameVertTOL = 0.00005f;
mSameNormTOL = 0.005f;
mSameVertTOL = 0.00005f;
mWeightThreshhold = 0.001f;
mWeightsPerVertex = 10;
mCyclicSequencePadding = 1.0f / 30.0f;
mAppFramesPerSec = 30.0f;
mDumpConfig = 0xFFFFFFFF;
mErrorString = NULL;
mProgressCallback = NULL;
mIgnoreSmoothingGroupOnSkinMesh = true;
mIgnoreSmoothingGroupDuringCollapse = false;
clearConfigLists();
}
void AppConfig::clearConfigLists()
{
S32 i;
for (i=0; i<mAlwaysExport.size(); i++)
delete [] mAlwaysExport[i];
mAlwaysExport.clear();
for (i=0; i<mNeverExport.size(); i++)
delete [] mNeverExport[i];
mNeverExport.clear();
for (i=0; i<mNeverAnimate.size(); i++)
delete [] mNeverAnimate[i];
mNeverAnimate.clear();
for (i=0; i<mErrorMessages.size(); i++)
delete mErrorMessages[i];
mErrorMessages.clear();
for (i=0; i<mWarningMessages.size(); i++)
delete mWarningMessages[i];
mWarningMessages.clear();
}
void AppConfig::setConfig(AppConfig * config)
{
assert(config != NULL);
if (smConfig!=&gAppConfig)
delete smConfig;
smConfig = config;
}
bool AppConfig::setDumpFile(const char * path, const char * name)
{
// open dump file in path specified, with optional name (use dump.dmp by default)
// path can include full file name...can also include \,/, or : as path delimitors
assert(path && "No path set on dump file");
if (name==NULL)
name = "dump.html";
char * fullpath = getFilePath(path,strlen(name)+1);
strcat(fullpath,name);
mDumpFile = new std::ofstream();
mDumpFile->open(fullpath,std::ofstream::binary);
if( !mDumpFile->fail() )
{
*mDumpFile << "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.01 Transitional//EN\" \"http://www.w3.org/TR/html4/loose.dtd\">\r\n";
*mDumpFile << "<html>\r\n<head>\r\n<title>DTS Exporter Report</title>\r\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=iso-8859-1\">\r\n";
*mDumpFile << "<style type=\"text/css\">\r\n<!--\r\n";
*mDumpFile << "body {\r\nfont-family: Verdana, Arial, Helvetica, sans-serif;\r\nfont-size: 14px;\r\nfont-weight: normal;\r\ncolor: #000000;\r\n}\r\n";
*mDumpFile << ".monoText {\r\nfont-size: 12px;\r\nline-height: normal;\r\nfont-family: \"Courier New\", Courier, mono;\r\n}\r\n";
*mDumpFile << ".errors {\r\nbackground-color: #FF9999;\r\nborder-width: 5;\r\nborder-style: solid;\r\nborder-color: #FF0000;\r\npadding: 4;\r\n}\r\n";
*mDumpFile << ".warnings {\r\nbackground-color: #FFF8AA;\r\nborder-width: 5;\r\nborder-style: solid;\r\nborder-color: #FFCC00;\r\npadding: 4;\r\n}\r\n";
*mDumpFile << ".header {\r\nfont-size: 16px;\r\nline-height: 24px;\r\nfont-family:Verdana, Arial, Helvetica, sans-serif;\r\nfont-weight: bold;\r\npadding-left: 0px;\r\n}\r\n";
*mDumpFile << "-->\r\n</style>\r\n</head>\r\n<body>\r\n<div class=\"header\">Exporter Report</div>\r\n<pre class=\"monoText\">\r\n";
mDumpFile->flush();
}
return !mDumpFile->fail();
}
bool AppConfig::closeDumpFile()
{
S32 i;
*mDumpFile << "</pre>";
*mDumpFile << "<div class=\"warnings\">\r\n<div class=\"header\">Warnings:</div>\r\n";
if( mWarningMessages.size() == 0 )
*mDumpFile << "<div>No warnings.</div>";
else
for (i=0; i<mWarningMessages.size(); i++)
*mDumpFile << "<div><a href=\"http://artist.garagegames.com/dts/warnings/" << mWarningMessages[i]->MessageId() << "\">Warning #" << mWarningMessages[i]->MessageId() << "</a>:" << mWarningMessages[i]->Message() << "</div>";
*mDumpFile << "</div>\r\n<br>\r\n";
*mDumpFile << "<div class=\"errors\">\r\n<div class=\"header\">Errors:</div>\r\n";
if( mErrorMessages.size() == 0 )
*mDumpFile << "<div>No errors.</div>";
else
for (i=0; i<mErrorMessages.size(); i++)
*mDumpFile << "<div><a href=\"http://artist.garagegames.com/dts/errors/" << mErrorMessages[i]->MessageId() << "\">Error #" << mErrorMessages[i]->MessageId() << "</a>:" << mErrorMessages[i]->Message() << "</div>";
*mDumpFile << "</div>\r\n";
*mDumpFile << "</body>\r\n</html>\r\n";
mDumpFile->flush();
mDumpFile->close();
delete mDumpFile;
mDumpFile = NULL;
return true;
}
void AppConfig::printDump(U32 mask, const char * str)
{
if (mask && AppConfig::GetDumpMask())
{
*mDumpFile << str;
mDumpFile->flush();
}
}
void AppConfig::printWarning( U32 mask, const char * warningId, const char* warningMessage )
{
if (mask && AppConfig::GetDumpMask())
{
mWarningMessages.push_back( new AppMessage( warningId, warningMessage ) );
printDump( mask, warningMessage );
}
}
void AppConfig::printError( U32 mask, const char * errorId, const char* errorMessage )
{
if (mask && AppConfig::GetDumpMask())
{
mErrorMessages.push_back( new AppMessage( errorId, errorMessage ) );
printDump( mask, errorMessage );
}
}
bool AppConfig::alwaysExport(AppNode * node)
{
const char * name = node->getName();
for (S32 i=0; i<mAlwaysExport.size(); i++)
if (stringEqual(name,mAlwaysExport[i]))
return true;
return false;
}
bool AppConfig::neverExport(AppNode * node)
{
const char * name = node->getName();
for (S32 i=0; i<mNeverExport.size(); i++)
if (stringEqual(name,mNeverExport[i]))
return true;
return false;
}
bool AppConfig::neverAnimate(AppNode * node)
{
const char * name = node->getName();
for (S32 i=0; i<mNeverAnimate.size(); i++)
if (stringEqual(name,mNeverAnimate[i]))
return true;
return false;
}
S32 AppConfig::getParamEntry(const char * name, std::vector<char *> & nameTable)
{
for (S32 i=0; i<nameTable.size(); i++)
{
if (!strcmp(name,nameTable[i]))
return i;
}
return -1;
}
bool AppConfig::searchConfigFile(const char * filename)
{
const char * ext = strrchr(filename,'.');
if (!ext)
ext = ""; // just use filename as base
const char * defaultName = "dtsScene.cfg";
const char * pos = filename+strlen(filename)-strlen(ext);
char * newname = new char[strlen(filename)+strlen(defaultName)+1];
strcpy(newname,filename);
// try using base filename with .cfg suffix
strcpy(newname+(pos-filename),".cfg");
if (readConfigFile(newname))
{
delete [] newname;
return true;
}
// try using base filename except no number with .cfg suffix
do
pos--;
while (pos>=filename && *pos<='9' && *pos>='0');
pos++;
strcpy(newname+(pos-filename),".cfg");
if (readConfigFile(newname))
{
delete [] newname;
return true;
}
// try using dtsScene.cfg
do
pos--;
while (pos>=filename && *pos!='\\' && *pos!='/' && *pos!=':');
pos++;
strcpy(newname+(pos-filename),defaultName);
if (readConfigFile(newname))
{
delete [] newname;
return true;
}
// no config file
delete [] newname;
return false;
}
bool AppConfig::readConfigFile(const char * filename)
{
clearConfigLists();
std::ifstream is;
is.open(filename);
if (!is.is_open())
{
printWarning(PDAlways,"101",avar("\r\nConfig file \"%s\" not found.\r\n",filename));
return false;
}
printDump(PDAlways,avar("\r\nBegin reading config file \"%s\".\r\n",filename));
S32 mode = 0; // 0=AlwaysExport:, 1=NeverExport:, 2=NeverAnimate:
char buffer[256];
do
{
is.getline(buffer,sizeof(buffer));
if (stringEqual(buffer,"AlwaysExport:*"))
mode = 0;
else if (stringEqual(buffer,"NeverExport:*"))
mode = 1;
else if (stringEqual(buffer,"NeverAnimate:*"))
mode = 2;
else if (buffer[0]=='+' || buffer[0]=='-')
{
bool newVal = buffer[0]=='+';
S32 idx = getParamEntry(buffer+1,mBoolParamNames);
if (idx>=0)
{
if (mBoolParamBit[idx])
{
if (newVal)
*mBoolParams[idx] |= mBoolParamBit[idx];
else
*mBoolParams[idx] &= ~mBoolParamBit[idx];
}
else
*mBoolParams[idx] = newVal;
printDump(PDAlways,avar("%s %s.\r\n",mBoolParamNames[idx],newVal ? "enabled" : "disabled"));
}
else
printDump(PDAlways,avar("Unknown bool parameter \"%s\"\r\n",buffer+1));
}
else if (buffer[0]=='=')
{
char * endName = strchr(buffer+1,' ');
if (endName)
{
*endName = '\0';
S32 idx1 = getParamEntry(buffer+1,mFloatParamNames);
S32 idx2 = getParamEntry(buffer+1,mStringParamNames);
S32 idx3 = getParamEntry(buffer+1,mIntParamNames);
if (idx1>=0)
{
// Float
*mFloatParams[idx1] = F32(atof(endName+1));
printDump(PDAlways,avar("%s = %f\r\n",mFloatParamNames[idx1],*mFloatParams[idx1]));
}
if (idx2>=0)
{
// string
S32 maxLen = mStringParamMaxLen[idx2];
strncpy(mStringParams[idx2],endName+1,maxLen-1);
mStringParams[idx2][maxLen]='\0';
printDump(PDAlways,avar("%s = \"%s\"\r\n",mStringParamNames[idx2],mStringParams[idx2]));
}
if (idx3>=0)
{
// S32
*mIntParams[idx3] = atoi(endName+1);
printDump(PDAlways,avar("%s = %i\r\n",mIntParamNames[idx3],*mIntParams[idx3]));
}
if (idx1<0 && idx2<0 && idx3<0)
printDump(PDAlways,avar("Unknown parameter \"%s\"\r\n",buffer+1));
}
}
else if (buffer[0]!='\\' && buffer[0]!='/' && buffer[0]!=';')
{
char * name = buffer;
while (*name==' ')
name++;
if (strlen(name))
{
if (mode == 0)
{
mAlwaysExport.push_back(strnew(buffer));
printDump(PDAlways,avar("Always export node: \"%s\"\r\n",buffer));
}
else if (mode == 1)
{
mNeverExport.push_back(strnew(buffer));
printDump(PDAlways,avar("Never export node: \"%s\"\r\n",buffer));
}
else if (mode == 2)
{
mNeverAnimate.push_back(strnew(buffer));
printDump(PDAlways,avar("Never animate transform on node: \"%s\"\r\n",buffer));
}
}
}
} while (is.good());
printDump(PDAlways,"End reading config file.\r\n");
return true;
}
void AppConfig::writeConfigFile(const char * filename)
{
S32 i;
std::ofstream os;
os.open(filename);
os << "AlwaysExport:" << std::endl;
for (i=0; i<mAlwaysExport.size(); i++)
os << mAlwaysExport[i] << std::endl;
os << "NeverExport:" << std::endl;
for (i=0; i<mNeverExport.size(); i++)
os << mNeverExport[i] << std::endl;
os << "NeverAnimate:" << std::endl;
for (i=0; i<mNeverAnimate.size(); i++)
os << mNeverAnimate[i] << std::endl;
for (i=0; i<mBoolParamNames.size(); i++)
{
bool enabled = mBoolParamBit[i] ? (mBoolParamBit[i] & *mBoolParams[i]) != 0 : *mBoolParams[i]!=0;
os << (enabled ? "+" : "-") << mBoolParamNames[i] << std::endl;
}
for (i=0; i<mFloatParamNames.size(); i++)
os << mFloatParamNames[i] << "= " << *mFloatParams[i] << std::endl;
for (i=0; i<mIntParamNames.size(); i++)
os << mIntParamNames[i] << "= " << *mIntParams[i] << std::endl;
for (i=0; i<mStringParamNames.size(); i++)
os << mStringParamNames[i] << "= " << mStringParams[i] << std::endl;
os.close();
}
void AppConfig::setupConfigParams()
{
// add bool config parameters
mBoolParamNames.push_back(strnew("Dump::NodeCollection"));
mBoolParams.push_back(&mDumpConfig);
mBoolParamBit.push_back(PDPass1);
mBoolParamNames.push_back(strnew("Dump::ShapeConstruction"));
mBoolParams.push_back(&mDumpConfig);
mBoolParamBit.push_back(PDPass2);
mBoolParamNames.push_back(strnew("Dump::NodeCulling"));
mBoolParams.push_back(&mDumpConfig);
mBoolParamBit.push_back(PDPass3);
mBoolParamNames.push_back(strnew("Dump::NodeStates"));
mBoolParams.push_back(&mDumpConfig);
mBoolParamBit.push_back(PDNodeStates);
mBoolParamNames.push_back(strnew("Dump::NodeStateDetails"));
mBoolParams.push_back(&mDumpConfig);
mBoolParamBit.push_back(PDNodeStateDetails);
mBoolParamNames.push_back(strnew("Dump::ObjectStates"));
mBoolParams.push_back(&mDumpConfig);
mBoolParamBit.push_back(PDObjectStates);
mBoolParamNames.push_back(strnew("Dump::ObjectStateDetails"));
mBoolParams.push_back(&mDumpConfig);
mBoolParamBit.push_back(PDObjectStateDetails);
mBoolParamNames.push_back(strnew("Dump::ObjectOffsets"));
mBoolParams.push_back(&mDumpConfig);
mBoolParamBit.push_back(PDObjectOffsets);
mBoolParamNames.push_back(strnew("Dump::SequenceDetails"));
mBoolParams.push_back(&mDumpConfig);
mBoolParamBit.push_back(PDSequences);
mBoolParamNames.push_back(strnew("Dump::ShapeHierarchy"));
mBoolParams.push_back(&mDumpConfig);
mBoolParamBit.push_back(PDShapeHierarchy);
mBoolParamNames.push_back(strnew("Error::AllowUnusedMeshes"));
mBoolParams.push_back((U32*)&mAllowUnusedMeshes);
mBoolParamBit.push_back(0);
mBoolParamNames.push_back(strnew("Param::CollapseTransforms"));
mBoolParams.push_back((U32*)&mAllowCollapseTransform);
mBoolParamBit.push_back(0);
mBoolParamNames.push_back(strnew("Param::SequenceExport"));
mBoolParams.push_back((U32*)&mEnableSequences);
mBoolParamBit.push_back(0);
mBoolParamNames.push_back(strnew("Materials::NoMipMap"));
mBoolParams.push_back((U32*)&mNoMipMap);
mBoolParamBit.push_back(0);
mBoolParamNames.push_back(strnew("Materials::NoMipMapTranslucent"));
mBoolParams.push_back((U32*)&mNoMipMapTranslucent);
mBoolParamBit.push_back(0);
mBoolParamNames.push_back(strnew("Materials::ZapBorder"));
mBoolParams.push_back((U32*)&mZapBorder);
mBoolParamBit.push_back(0);
mBoolParamNames.push_back(strnew("SmoothingGroup::IgnoreOnSkinMesh"));
mBoolParams.push_back((U32*)&mIgnoreSmoothingGroupOnSkinMesh);
mBoolParamBit.push_back(0);
mBoolParamNames.push_back(strnew("SmoothingGroup::IgnoreDuringCollapse"));
mBoolParams.push_back((U32*)&mIgnoreSmoothingGroupDuringCollapse);
mBoolParamBit.push_back(1);
// add F32 config parameters
mFloatParamNames.push_back(strnew("Params::AnimationDelta"));
mFloatParams.push_back(&mAnimationDelta);
mFloatParamNames.push_back(strnew("Params::SkinWeightThreshhold"));
mFloatParams.push_back(&mWeightThreshhold);
mFloatParamNames.push_back(strnew("Params::SameVertTOL"));
mFloatParams.push_back(&mSameVertTOL);
mFloatParamNames.push_back(strnew("Params::SameTVertTOL"));
mFloatParams.push_back(&mSameTVertTOL);
// add S32 config parameters
mIntParamNames.push_back(strnew("Params::weightsPerVertex"));
mIntParams.push_back(&mWeightsPerVertex);
}
void AppConfig::clearConfigParams()
{
S32 i;
for (i=0; i<mBoolParamNames.size(); i++)
delete [] mBoolParamNames[i];
for (i=0; i<mFloatParamNames.size(); i++)
delete [] mFloatParamNames[i];
for (i=0; i<mIntParamNames.size(); i++)
delete [] mIntParamNames[i];
for (i=0; i<mStringParamNames.size(); i++)
delete [] mStringParamNames[i];
mBoolParamNames.clear();
mBoolParams.clear();
mBoolParamBit.clear();
mFloatParamNames.clear();
mFloatParams.clear();
mIntParamNames.clear();
mIntParams.clear();
mStringParamNames.clear();
mStringParams.clear();
mStringParamMaxLen.clear();
}
// progress handling
void AppConfig::setProgressCallback(progressfnptr callback)
{
mProgressCallback = callback;
}
void AppConfig::setProgress(F32 minor, F32 major, const char* message)
{
if (mProgressCallback)
{
mProgressCallback(minor, major, message);
}
}
}; // namespace DTS