tge/lib/maxsdk70/include/ILightingUnits.h
2017-04-17 06:17:10 -06:00

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2.1 KiB
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Executable File

/**********************************************************************
*<
FILE: ILightingUnits.h
DESCRIPTION: Function-published interface to access the lighting units display system.
CREATED BY: David Cunningham
HISTORY: October 15, 2001 file created
*> Copyright (c) 2001, All Rights Reserved.
**********************************************************************/
#ifndef __ILIGHTUNIT__
#define __ILIGHTUNIT__
#include "iFnPub.h"
#define ILIGHT_UNITS_FO_INTERFACE Interface_ID(0x7246dc, 0x4384dc)
typedef struct {
int lightingSystem; // Lighting unit display system {LIGHTING_UNIT_DISPLAY_INTERNATIONAL,
// LIGHTING_UNIT_DISPLAY_AMERICAN }
TSTR luminanceUnits; // The string describing the luminance units
TSTR illuminanceUnits; // The string describing the illuminance units
} LightDispInfo;
/**
* The interface used to access the lighting system.
*/
class ILightingUnits : public FPStaticInterface {
public:
enum LightingSystems {
DISPLAY_INTERNATIONAL,
DISPLAY_AMERICAN,
DISPLAY_TYPE_COUNT
};
virtual TCHAR *GetFirstLightingSystemName() = 0;
virtual TCHAR *GetNextLightingSystemName() = 0;
virtual int GetLightingSystem() = 0;
virtual void SetLightingSystem(int system) = 0;
virtual TCHAR *GetLuminanceUnits() = 0;
virtual TCHAR *GetIlluminanceUnits() = 0;
virtual double ConvertLuminanceToCurrSystem(double luminanceValue) = 0;
virtual double ConvertLuminanceToCurrSystem(double luminanceValue, int inputType) = 0;
virtual double ConvertLuminanceToSI(double AS_LuminanceValue) = 0;
virtual double ConvertLuminanceToAS(double SI_LuminanceValue) = 0;
virtual double ConvertIlluminanceToCurrSystem(double illuminanceValue) = 0;
virtual double ConvertIlluminanceToCurrSystem(double illuminanceValue, int inputType) = 0;
virtual double ConvertIlluminanceToSI(double AS_IlluminanceValue) = 0;
virtual double ConvertIlluminanceToAS(double SI_IlluminanceValue) = 0;
virtual void GetLightingUnitDisplayInfo(LightDispInfo* info) = 0;
};
#endif