71 lines
1.4 KiB
C++
Executable File
71 lines
1.4 KiB
C++
Executable File
/*
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* NamedSet.h - scripter access to named node selection sets
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*
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* John Wainwright
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* Copyright © Autodesk, Inc. 1997
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*
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*/
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#ifndef _H_NAMEDSET
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#define _H_NAMEDSET
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/* ---------------------- MAXNamedSetArray ----------------------- */
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// provides array-like access to the table of named selection sets
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visible_class (MAXNamedSetArray)
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class MAXNamedSetArray : public Value, public Collection
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{
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public:
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MAXNamedSetArray();
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classof_methods (MAXNamedSetArray, Value);
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void collect() { delete this; }
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ScripterExport void sprin1(CharStream* s);
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// operations
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ScripterExport Value* map(node_map& m);
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#include "defimpfn.h"
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# include "arraypro.h"
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// built-in property accessors
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def_property ( count );
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};
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/* ---------------------- MAXNamedSet ----------------------- */
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visible_class (MAXNamedSet)
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class MAXNamedSet : public Value, public Collection
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{
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public:
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TSTR name;
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MAXNamedSet(TCHAR* iname);
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classof_methods (MAXNamedSet, Value);
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BOOL _is_collection() { return 1; }
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void collect() { delete this; }
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ScripterExport void sprin1(CharStream* s);
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// operations
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ScripterExport Value* map(node_map& m);
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#include "defimpfn.h"
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# include "arraypro.h"
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// built-in property accessors
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def_property ( count );
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def_property ( center );
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def_property ( min );
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def_property ( max );
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};
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extern MAXNamedSetArray theNamedSetArray;
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#endif
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