tge/lib/mayamacsdk5/include/maya/MIkHandleGroup.h
2017-04-17 06:17:10 -06:00

107 lines
2.6 KiB
C++
Executable File

#ifndef _MIkHandleGroup
#define _MIkHandleGroup
//
// *****************************************************************************
//
// Copyright (C) 1997-2003 Alias|Wavefront Inc.
//
// These coded instructions, statements and computer programs contain
// unpublished information proprietary to Alias|Wavefront Inc. and are
// protected by Canadian and US federal copyright laws. They may not be
// disclosed to third parties or copied or duplicated, in whole or in part,
// without prior written consent of Alias|Wavefront Inc.
//
// Unpublished-rights reserved under the Copyright Laws of the United States.
//
// *****************************************************************************
//
// CLASS: MIkHandleGroup
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MIkHandleGroup)
//
//
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MTypes.h>
#include <maya/MObject.h>
// *****************************************************************************
// DECLARATIONS
// *****************************************************************************
// CLASS DECLARATION (MIkHandleGroup)
/// IK handle groups (OpenMayaAnim)
/**
Ik handle group class.
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYAANIM_EXPORT MIkHandleGroup
{
public:
///
MIkHandleGroup();
///
~MIkHandleGroup();
///
int priority(MStatus *ReturnStatus = NULL) const;
///
int solverID(MStatus *ReturnStatus = NULL) const;
///
int solverPriority(MStatus *ReturnStatus = NULL) const;
///
MStatus setPriority( int );
///
MStatus setSolverID( int );
///
bool checkEffectorAtGoal(MStatus *ReturnStatus = NULL);
///
MStatus solve();
///
int dofCount(MStatus *ReturnStatus = NULL) const;
///
int handleCount(MStatus *ReturnStatus = NULL) const;
///
MObject handle( int ith, MStatus *ReturnStatus = NULL );
protected:
// No protected members
private:
friend class MPxIkSolver;
friend class MPxIkSolverNode;
static const char* className();
MIkHandleGroup( void * );
void * f_data;
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MIkHandleGroup */