tge/lib/mayamacsdk5/include/maya/MPxManipContainer.h
2017-04-17 06:17:10 -06:00

225 lines
6.2 KiB
C++
Executable File

#ifndef _MPxManipContainer
#define _MPxManipContainer
//
// *****************************************************************************
//
// Copyright (C) 1998-2003 Alias|Wavefront Inc.
//
// These coded instructions, statements and computer programs contain
// unpublished information proprietary to Alias|Wavefront Inc. and are
// protected by Canadian and US federal copyright laws. They may not be
// disclosed to third parties or copied or duplicated, in whole or in part,
// without prior written consent of Alias|Wavefront Inc.
//
// Unpublished-rights reserved under the Copyright Laws of the United States.
//
// *****************************************************************************
//
// CLASS: MPxManipContainer
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MPxManipContainer)
//
// MPxManipContainer is the base class for user defined manipulator
// containers.
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MStatus.h>
#include <maya/MTypes.h>
#include <maya/MObject.h>
#include <maya/MPxNode.h>
#include <maya/MPlug.h>
#include <maya/MPoint.h>
#include <maya/MVector.h>
#include <maya/MTypeId.h>
#include <maya/MString.h>
#include <maya/M3dView.h>
#include <maya/MDagPath.h>
#include <maya/MObjectArray.h>
// *****************************************************************************
// DECLARATIONS
class MPxManipContainer;
class MManipData;
typedef MManipData
(MPxManipContainer::*plugToManipConversionCallback)(unsigned index);
typedef MManipData
(MPxManipContainer::*manipToPlugConversionCallback)(unsigned index);
// *****************************************************************************
// CLASS DECLARATION (MPxManipContainer)
/// Base class for user defined manipulator containers (OpenMayaUI)
/**
MPxManipContainer is the base class for user defined manipulator
containers.
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYAUI_EXPORT MPxManipContainer : public MPxNode
{
public:
///
enum baseType {
///
kFreePointTriadManip,
///
kDirectionManip,
///
kDistanceManip,
///
kPointOnCurveManip,
///
kPointOnSurfaceManip,
///
kDiscManip,
///
kCircleSweepManip,
///
kToggleManip,
///
kStateManip,
///
kCurveSegmentManip
};
///
MPxManipContainer();
///
virtual ~MPxManipContainer();
///
virtual MPxNode::Type type() const;
///
static MStatus initialize();
///
static MPxManipContainer * newManipulator(const MString &manipName,
MObject &manipObject,
MStatus *ReturnStatus = NULL);
// Methods to overload
///
virtual void draw(M3dView &view,
const MDagPath &path,
M3dView::DisplayStyle style,
M3dView::DisplayStatus status);
///
virtual MStatus connectToDependNode(const MObject &dependNode);
// Do not put any of these functions in the constructor.
///
virtual MStatus createChildren();
///
MDagPath addFreePointTriadManip (const MString &manipName,
const MString &pointName);
///
MDagPath addDirectionManip (const MString &manipName,
const MString &directionName);
///
MDagPath addDistanceManip (const MString &manipName,
const MString &distanceName);
///
MDagPath addPointOnCurveManip (const MString &manipName,
const MString &paramName);
///
MDagPath addPointOnSurfaceManip (const MString &manipName,
const MString &paramName);
///
MDagPath addDiscManip (const MString &manipName,
const MString &angleName);
///
MDagPath addCircleSweepManip (const MString &manipName,
const MString &angleName);
///
MDagPath addToggleManip (const MString &manipName,
const MString &toggleName);
///
MDagPath addStateManip (const MString &manipName,
const MString &stateName);
///
MDagPath addCurveSegmentManip (const MString &manipName,
const MString &startParamName,
const MString &endParamName);
///
MStatus finishAddingManips();
///
static MStatus addToManipConnectTable(MTypeId &);
///
static MStatus removeFromManipConnectTable(MTypeId &);
///
void addPlugToManipConversionCallback(
unsigned manipIndex,
plugToManipConversionCallback callback);
///
unsigned addManipToPlugConversionCallback(
MPlug &plug,
manipToPlugConversionCallback callback);
///
MStatus getConverterManipValue(unsigned manipIndex, unsigned &value);
///
MStatus getConverterManipValue(unsigned manipIndex, double &value);
///
MStatus getConverterManipValue(unsigned manipIndex, double &x, double &y);
///
MStatus getConverterManipValue(unsigned manipIndex, MPoint &point);
///
MStatus getConverterManipValue(unsigned manipIndex, MVector &vector);
///
MStatus getConverterManipValue(unsigned manipIndex, MMatrix &matrix);
///
MStatus getConverterManipValue(unsigned manipIndex,
MEulerRotation &rotation);
///
MStatus getConverterManipValue(unsigned manipIndex,
MTransformationMatrix &xform);
///
MStatus getConverterPlugValue(unsigned plugIndex, double &value);
///
MStatus getConverterPlugValue(unsigned plugIndex, double &x, double &y);
///
MStatus getConverterPlugValue(unsigned plugIndex, MPoint &point);
///
MStatus getConverterPlugValue(unsigned plugIndex, MVector &vector);
///
MStatus getConverterPlugValue(unsigned plugIndex, MMatrix &matrix);
///
MStatus getConverterPlugValue(unsigned plugIndex,
MEulerRotation &rotation);
protected:
private:
static const char * className();
friend class MFnPlugin;
void * internalData;
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MPxManipContainer */