114 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			114 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
#ifndef LINUX
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#pragma once
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#endif
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#ifndef _MFnLightDataAttribute
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#define _MFnLightDataAttribute
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//
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// *****************************************************************************
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//
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// Copyright (C) 1997-2001 Alias|Wavefront Inc.
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//
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// These coded instructions, statements and computer programs contain
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// unpublished information proprietary to Alias|Wavefront Inc. and are 
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// protected by Canadian and US federal copyright laws. They may not be 
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// disclosed to third parties or copied or duplicated, in whole or in part, 
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// without prior written consent of Alias|Wavefront Inc.
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//
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// Unpublished-rights reserved under the Copyright Laws of the United States.
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//
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// *****************************************************************************
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//
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// CLASS:    MFnLightDataAttribute
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MFnLightDataAttribute)
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//
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// Function object for LightData attributes.  A LightData attribute describes
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// a single light source, giving its direction and intensity, as well as
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// specifying whether or not it contributes to the ambient, diffuse, and
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// specular components of the shading model.
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//
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// *****************************************************************************
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MFnAttribute.h>
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// *****************************************************************************
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// DECLARATIONS
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// *****************************************************************************
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class MString;
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// CLASS DECLARATION (MFnLightDataAttribute)
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/// Light data attribute function set
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/**
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  Function set for light data attributes.
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*/
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYA_EXPORT MFnLightDataAttribute : public MFnAttribute 
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{
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	declareMFn(MFnLightDataAttribute, MFnAttribute);
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public:
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	///
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	MObject    create( const MString& fullName,
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					   const MString& briefName,
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					   const MObject & direction,
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					   const MObject & intensity,
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					   const MObject & ambient,
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					   const MObject & diffuse,
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					   const MObject & specular,
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					   const MObject & shadowFraciton,
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					   const MObject & preShadowIntensity,
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					   const MObject & blindData,
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					   MStatus* ReturnStatus = NULL );
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	///
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	MStatus     setDefault( float defDirectionX, 
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							float defDirectionY, 
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							float defDirectionZ,
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							float defIntensityR,
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							float defIntensityG, 
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							float defIntensityB,
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							bool  defAmbient, 
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							bool  defDiffuse, 
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							bool  defSpecular,
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							float defShadowFraction,
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							float defPreShadowIntensity,
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							unsigned int defBlindData);
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	///
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	MObject     child( unsigned index, MStatus* returnStatus );
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protected:
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// No protected members
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private:
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// No private members
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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// *****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MFnLightDataAttribute */
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