110 lines
2.9 KiB
C++
Executable File
110 lines
2.9 KiB
C++
Executable File
#ifndef LINUX
|
|
#pragma once
|
|
#endif
|
|
#ifndef _MFnToggleManip
|
|
#define _MFnToggleManip
|
|
//
|
|
// *****************************************************************************
|
|
//
|
|
// Copyright (C) 1998-2001 Alias|Wavefront Inc.
|
|
//
|
|
// These coded instructions, statements and computer programs contain
|
|
// unpublished information proprietary to Alias|Wavefront Inc. and are
|
|
// protected by Canadian and US federal copyright laws. They may not be
|
|
// disclosed to third parties or copied or duplicated, in whole or in part,
|
|
// without prior written consent of Alias|Wavefront Inc.
|
|
//
|
|
// Unpublished-rights reserved under the Copyright Laws of the United States.
|
|
//
|
|
// *****************************************************************************
|
|
//
|
|
// CLASS: MFnToggleManip
|
|
//
|
|
// *****************************************************************************
|
|
//
|
|
// CLASS DESCRIPTION (MFnToggleManip)
|
|
//
|
|
// Function set for a base manipulator - the ToggleManip
|
|
//
|
|
// *****************************************************************************
|
|
|
|
#if defined __cplusplus
|
|
|
|
// *****************************************************************************
|
|
|
|
// INCLUDED HEADER FILES
|
|
|
|
#include <maya/MFnBase.h>
|
|
#include <maya/MFnManip3D.h>
|
|
#include <maya/MObject.h>
|
|
|
|
// *****************************************************************************
|
|
|
|
// DECLARATIONS
|
|
|
|
class MPoint;
|
|
|
|
// *****************************************************************************
|
|
|
|
// CLASS DECLARATION (MFnToggleManip)
|
|
|
|
/// ToggleManip function set (OpenMayaUI)
|
|
/**
|
|
MFnToggleManip is the function set for toggle manipulators.
|
|
*/
|
|
#ifdef _WIN32
|
|
#pragma warning(disable: 4522)
|
|
#endif // _WIN32
|
|
|
|
class OPENMAYAUI_EXPORT MFnToggleManip : public MFnManip3D
|
|
{
|
|
declareDagMFn(MFnToggleManip, MFnManip3D);
|
|
|
|
public:
|
|
///
|
|
MObject create(MStatus *ReturnStatus = NULL);
|
|
///
|
|
MObject create(const MString &manipName,
|
|
const MString &toggleName,
|
|
MStatus *ReturnStatus = NULL);
|
|
///
|
|
MStatus connectToTogglePlug(MPlug &togglePlug);
|
|
///
|
|
MPoint startPoint(MStatus *ReturnStatus = NULL) const;
|
|
///
|
|
MVector direction(MStatus *ReturnStatus = NULL) const;
|
|
///
|
|
double length(MStatus *ReturnStatus = NULL) const;
|
|
///
|
|
bool toggle(MStatus *ReturnStatus = NULL) const;
|
|
///
|
|
unsigned startPointIndex(MStatus *ReturnStatus = NULL) const;
|
|
///
|
|
unsigned directionIndex(MStatus *ReturnStatus = NULL) const;
|
|
///
|
|
unsigned lengthIndex(MStatus *ReturnStatus = NULL) const;
|
|
///
|
|
unsigned toggleIndex(MStatus *ReturnStatus = NULL) const;
|
|
///
|
|
MStatus setStartPoint(MPoint &startPoint);
|
|
///
|
|
MStatus setDirection(MVector &direction);
|
|
///
|
|
MStatus setLength(double length);
|
|
///
|
|
MStatus setToggle(bool toggle);
|
|
|
|
protected:
|
|
|
|
private:
|
|
|
|
};
|
|
|
|
#ifdef _WIN32
|
|
#pragma warning(default: 4522)
|
|
#endif // _WIN32
|
|
|
|
// *****************************************************************************
|
|
#endif /* __cplusplus */
|
|
#endif /* _MFnToggleManip */
|