tge/lib/mayasdk4/include/maya/MObjectArray.h
2017-04-17 06:17:10 -06:00

118 lines
3.2 KiB
C++
Executable File

#ifndef LINUX
#pragma once
#endif
#ifndef _MObjectArray
#define _MObjectArray
//
// *****************************************************************************
//
// Copyright (C) 1997-2001 Alias|Wavefront Inc.
//
// These coded instructions, statements and computer programs contain
// unpublished information proprietary to Alias|Wavefront Inc. and are
// protected by Canadian and US federal copyright laws. They may not be
// disclosed to third parties or copied or duplicated, in whole or in part,
// without prior written consent of Alias|Wavefront Inc.
//
// Unpublished-rights reserved under the Copyright Laws of the United States.
//
// *****************************************************************************
//
// CLASS: MObjectArray
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MObjectArray)
//
// This class implements an array of MObjects. Common convenience functions
// are available, and the implementation is compatible with the internal
// Maya implementation so that it can be passed efficiently between plugins
// and internal maya data structures.
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MObject.h>
#include <maya/MStatus.h>
// *****************************************************************************
// DECLARATIONS
// *****************************************************************************
// CLASS DECLARATION (MObjectArray)
/// Array of MObjects data type
/**
Implement an array of MObjects data type.
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYA_EXPORT MObjectArray
{
public:
///
MObjectArray();
///
MObjectArray( const MObjectArray& other );
///
MObjectArray( const MObject src[], unsigned count );
///
MObjectArray( unsigned initialSize,
const MObject &initialValue
= MObject::kNullObj );
///
~MObjectArray();
///
const MObject& operator[]( unsigned index ) const;
///
MObject& operator[]( unsigned index );
///
MStatus set( const MObject& element, unsigned index );
///
MStatus setLength( unsigned length );
///
unsigned length() const;
///
MStatus remove( unsigned index );
///
MStatus insert( const MObject & element, unsigned index );
///
MStatus append( const MObject & element );
///
MStatus clear();
///
MStatus get( MObject array[] ) const;
///
void setSizeIncrement ( unsigned newIncrement );
///
unsigned sizeIncrement () const;
protected:
// No protected members
private:
MObjectArray& operator = (const MObjectArray&) const;
MObjectArray& operator = (const MObjectArray&);
void* fArray;
static const char* className();
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MObjectArray */