tge/lib/mayasdk4/include/maya/MPxSurfaceShapeUI.h
2017-04-17 06:17:10 -06:00

119 lines
3.1 KiB
C++
Executable File

#ifndef LINUX
#pragma once
#endif
#ifndef _MPxSurfaceShapeUI
#define _MPxSurfaceShapeUI
//
// *****************************************************************************
//
// Copyright (C) 1997-2001 Alias|Wavefront Inc.
//
// These coded instructions, statements and computer programs contain
// unpublished information proprietary to Alias|Wavefront Inc. and are
// protected by Canadian and US federal copyright laws. They may not be
// disclosed to third parties or copied or duplicated, in whole or in part,
// without prior written consent of Alias|Wavefront Inc.
//
// Unpublished-rights reserved under the Copyright Laws of the United States.
//
// *****************************************************************************
//
// CLASS: MPxSurfaceShapeUI
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MPxNode)
//
//
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MStatus.h>
#include <maya/MTypes.h>
#include <maya/MObject.h>
#include <maya/MPxNode.h>
#include <maya/M3dView.h>
#include <maya/MBoundingBox.h>
#include <maya/M3dView.h>
#include <maya/MSelectInfo.h>
#include <maya/MDrawRequest.h>
#include <maya/MDrawRequestQueue.h>
// *****************************************************************************
// DECLARATIONS
class MSelectionList;
class MPointArray;
class MPxSurfaceShape;
class MDrawData;
class MMaterial;
// *****************************************************************************
// CLASS DECLARATION (MPxNode)
/// drawing and selection for user defined shapes (OpenMayaUI)
/**
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYAUI_EXPORT MPxSurfaceShapeUI
{
public:
///
MPxSurfaceShapeUI();
///
virtual ~MPxSurfaceShapeUI();
///
void getDrawData( void * geom, MDrawData & );
/////////////////////////////////////////////////////////////////////////
// Methods to overload
///
virtual void getDrawRequests( const MDrawInfo &,
bool objectAndActiveOnly,
MDrawRequestQueue & requests );
///
virtual void draw( const MDrawRequest &, M3dView & view ) const;
///
virtual bool select( MSelectInfo &selectInfo,
MSelectionList &selectionList,
MPointArray &worldSpaceSelectPts ) const;
/////////////////////////////////////////////////////////////////////////
///
MPxSurfaceShape* surfaceShape() const;
///
MMaterial material( MDagPath & path ) const;
protected:
private:
static const char* className();
friend class MDrawRequest;
friend class MDrawInfo;
void * instance;
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MPxSurfaceShapeUI */