tge/lib/mayasdk6/include/maya/MAnimCurveClipboard.h
2017-04-17 06:17:10 -06:00

181 lines
6.3 KiB
C++
Executable File

#ifndef _MAnimCurveClipboard
#define _MAnimCurveClipboard
//
//-
// ==========================================================================
// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
// rights reserved.
//
// The coded instructions, statements, computer programs, and/or related
// material (collectively the "Data") in these files contain unpublished
// information proprietary to Alias Systems Corp. ("Alias") and/or its
// licensors, which is protected by Canadian and US federal copyright law and
// by international treaties.
//
// The Data may not be disclosed or distributed to third parties or be copied
// or duplicated, in whole or in part, without the prior written consent of
// Alias.
//
// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
// ==========================================================================
//+
//
// CLASS: MAnimCurveClipboard
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MAnimCurveClipboard)
//
// The clipboard is a list of MAnimCurveClipboardItems (i.e. an
// MAnimCurveClipboardItemArray).
//
// The items on the clipboard must be ordered. In the case where the
// clipboard info represents animation of a hierarchy, the order in which
// items appear in the clipboard is reliant on a depth-first-iteration from
// the root or the hierarchy. This ordering, is essential to properly match
// up hierarchies of objects
//
// As an example, consider that animation from the following hierarchy
// is placed into the clipboard. (Dag Objects with "/" for sides
// are animated, as in the Hypergraph)
// ____
// / A /
// /___/\_______
// |\_____ \__
// ____ _|__ _|__
// | B | / E / | F |
// |___| /___/ |___|
// | |\________
// ____ ____ _|__
// / C / / G / / H /
// /___/ /___/ /___/
// |
// ____
// / D /
// /___/
//
// In this example, the object labelled "C" has translate{X,Y,Z} animated,
// while all the others only have one animated attribute (excluding objects
// B and F, which have no animated attributes).
//
// Using notation where A(r,c,a) represents the animCurve driving object
// "A", which is at row "r" in its subhierarchy, has "c" children, and
// "a" animated attributes these items would appear in the clipboard in this
// order (i.e. depth-first with each object's attributes explicitly indexed
// before continuing down the heirarchy):
//
// A(0,3,0) , B(1,1,0) , C(2,1,0) , C(2,1,1) , C(2,1,2) , D(3,0,0) ,
// E(1,0,0) , F(1,2,0) , G(2,0,0) , H(2,0,0)
//
// For example C(2,1,2) would mean that the object C resides on the second
// level of the subheirarchy and has one child. The last "2" is simply
// used as an index to count the number of animated attributes on this
// object.
//
// Multiple objects can be represented on the clipboard in this manner. In
// the example above, if we had a separate second object with no children,
// "J", it would appear at the end of the array as J(0,0,0).
//
// Note that although B and F contain no animation data themselves, they
// must still be placed on the clipboard as placeholders to preserve the
// heirarchy information. A placeholder object is defined by a NULL value
// for the MAnimCurveClipboardItem's animCurve.
//
// There is a special clipboard that remains static. It can be accessed by
// MAnimCurveClipboard::theAPIClipboard().
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MStatus.h>
#include <maya/MTypes.h>
#include <maya/MAnimCurveClipboardItemArray.h>
// *****************************************************************************
// DECLARATIONS
// *****************************************************************************
// CLASS DECLARATION (MAnimCurveClipboard)
/// Control over the animation clipboard (OpenMayaAnim)
/**
This class provide access to the animation or API clipboard which are used
to hold on to anim curves during cut/copy/paste operations.
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYAANIM_EXPORT MAnimCurveClipboard
{
public:
///
MAnimCurveClipboard();
///
~MAnimCurveClipboard();
///
// For accessing the static API clipboard
static MAnimCurveClipboard & theAPIClipboard();
///
MStatus set( const MAnimCurveClipboard &cb );
///
MStatus set( const MAnimCurveClipboardItemArray &clipboardItemArray );
///
MStatus set( const MAnimCurveClipboardItemArray &clipboardItemArray,
const MTime &startTime, const MTime &endTime,
const float &startUnitlessInput,
const float &endUnitlessInput );
///
MStatus clear ();
///
bool isEmpty( MStatus * ReturnStatus = NULL ) const;
///
const MAnimCurveClipboardItemArray clipboardItems( MStatus *
ReturnStatus = NULL) const;
///
MTime startTime( MStatus * ReturnStatus = NULL ) const;
///
MTime endTime( MStatus * ReturnStatus = NULL ) const;
///
float startUnitlessInput( MStatus * ReturnStatus = NULL ) const;
///
float endUnitlessInput( MStatus * ReturnStatus = NULL ) const;
protected:
// No protected members
private:
void * fClipboard;
static MAnimCurveClipboard fsAPIClipboard;
MAnimCurveClipboard& operator = (const MAnimCurveClipboard&) const;
MAnimCurveClipboard& operator = (const MAnimCurveClipboard&);
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MAnimCurveClipboard */