tge/lib/mayasdk6/include/maya/MFnPointArrayData.h
2017-04-17 06:17:10 -06:00

114 lines
3.6 KiB
C++
Executable File

#ifndef _MFnPointArrayData
#define _MFnPointArrayData
//
//-
// ==========================================================================
// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
// rights reserved.
//
// The coded instructions, statements, computer programs, and/or related
// material (collectively the "Data") in these files contain unpublished
// information proprietary to Alias Systems Corp. ("Alias") and/or its
// licensors, which is protected by Canadian and US federal copyright law and
// by international treaties.
//
// The Data may not be disclosed or distributed to third parties or be copied
// or duplicated, in whole or in part, without the prior written consent of
// Alias.
//
// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
// ==========================================================================
//+
//
// CLASS: MFnPointArrayData
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MFnPointArrayData)
//
// MFnPointArrayData allows the creation and manipulation of MPointArray data
// objects for use in the dependency graph.
//
// If a user written dependency node either accepts or produces MPointArrays,
// then this class is used to extract or create the data that comes from or
// goes to other dependency graph nodes. The MDataHandle::type method will
// return kPointArray when data of this type is present. To access it, the
// MDataHandle::data method is used to get an MObject for the data and this
// should then be used to initialize an instance of MFnPointArrayData.
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MFnData.h>
// *****************************************************************************
// DECLARATIONS
class MPoint;
class MPointArray;
// *****************************************************************************
// CLASS DECLARATION (MFnPointArrayData)
/// Point array function set for dependency node data
/**
Create and manipulate MPointArray dependency node data.
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYA_EXPORT MFnPointArrayData : public MFnData
{
declareMFn(MFnPointArrayData, MFnData);
public:
///
unsigned length( MStatus* ReturnStatus = NULL ) const;
///
const MPoint& operator[]( unsigned index ) const;
///
MPoint& operator[]( unsigned index );
///
MStatus copyTo( MPointArray& ) const;
///
MStatus set( const MPointArray& newArray );
///
MPointArray array( MStatus*ReturnStatus=NULL );
///
MObject create( MStatus*ReturnStatus=NULL );
///
MObject create( const MPointArray& in, MStatus*ReturnStatus=NULL );
protected:
// No protected members
private:
// No private members
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MFnPointArrayData */