tge/lib/mayasdk6/include/maya/MNodeMessage.h
2017-04-17 06:17:10 -06:00

232 lines
7.4 KiB
C++
Executable File

#ifndef _MNodeMessage
#define _MNodeMessage
//
//-
// ==========================================================================
// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
// rights reserved.
//
// The coded instructions, statements, computer programs, and/or related
// material (collectively the "Data") in these files contain unpublished
// information proprietary to Alias Systems Corp. ("Alias") and/or its
// licensors, which is protected by Canadian and US federal copyright law and
// by international treaties.
//
// The Data may not be disclosed or distributed to third parties or be copied
// or duplicated, in whole or in part, without the prior written consent of
// Alias.
//
// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
// ==========================================================================
//+
//
// CLASS: MNodeMessage
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MNodeMessage)
//
// This class is used to register callbacks for dependency node messages
// of specific dependency nodes.
//
// There are 4 add callback methods which will add callbacks for the
// following messages
// Attribute Changed
// Attribute Added or Removed
// Node Dirty
// Name Changed
//
// The first parameter passed to each of the add callback methods is the
// depenency node that will trigger the callback.
//
// Callbacks that are registered for attribute changed/addedOrRemoved messages
// will be passed an AttributeMessage value as a parameter. This value
// indicates the type of attribute message that has occurred. See the
// enum for all available messages.
//
// Each method returns an id which is used to remove the callback.
//
// To remove a callback use MMessage::removeCallback.
// All callbacks that are registered by a plug-in must be removed by that
// plug-in when it is unloaded. Failure to do so will result in a fatal error.
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MMessage.h>
// *****************************************************************************
// DECLARATIONS
class MPlug;
class MObject;
class MDGModifier;
// *****************************************************************************
// CLASS DECLARATION (MNodeMessage)
/// Dependency node messages
/**
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYA_EXPORT MNodeMessage : public MMessage
{
public:
/// The type of attribute changed/addedOrRemoved messages that has occurred
enum AttributeMessage {
/// a connection has been made to an attribute of this node
kConnectionMade = 0x01,
/// a connection has been broken for an attribute of this node
kConnectionBroken = 0x02,
/// an attribute of this node has been evaluated
kAttributeEval = 0x04,
/// an attribute value of this node has been set
kAttributeSet = 0x08,
/// an attribute of this node has been locked
kAttributeLocked = 0x10,
/// an attribute of this node has been unlocked
kAttributeUnlocked = 0x20,
/// an attribute has been added to this node
kAttributeAdded = 0x40,
/// an attribute has been removed from this node
kAttributeRemoved = 0x80,
/// an attribute of this node has been renamed
kAttributeRenamed = 0x100,
/// and attribute of this node has been marked keyable
kAttributeKeyable = 0x200,
/// and attribute of this node has been marked unkeyable
kAttributeUnkeyable = 0x400,
/// the connection was coming into the node
kIncomingDirection = 0x800,
/// an array attribute has been added to this node
kAttributeArrayAdded = 0x1000,
/// an array attribute has been removed from this node
kAttributeArrayRemoved = 0x2000,
/// the otherPlug data has been set
kOtherPlugSet = 0x4000
};
public:
///
static MCallbackId addAttributeChangedCallback(
MObject& node,
void (*func)( AttributeMessage msg,
MPlug & plug,
MPlug & otherPlug,
void* clientData ),
void * clientData = NULL,
MStatus * ReturnStatus = NULL );
///
static MCallbackId addAttributeAddedOrRemovedCallback(
MObject& node,
void (*func)( AttributeMessage msg,
MPlug & plug,
void* clientData ),
void * clientData = NULL,
MStatus * ReturnStatus = NULL );
///
static MCallbackId addNodeDirtyCallback(
MObject& node,
void (*func)( void* clientData ),
void * clientData = NULL,
MStatus * ReturnStatus = NULL );
///
static MCallbackId addNodeDirtyCallback(
MObject& node,
void (*func)( MObject& node,
void* clientData ),
void * clientData = NULL,
MStatus * ReturnStatus = NULL );
///
static MCallbackId addNodeDirtyCallback(
MObject& node,
void (*func)( MObject& node,
MPlug& plug,
void* clientData ),
void * clientData = NULL,
MStatus * ReturnStatus = NULL );
///
static MCallbackId addNameChangedCallback(
MObject& node,
void (*func)( MObject & node,
void* clientData ),
void * clientData = NULL,
MStatus * ReturnStatus = NULL );
///
static MCallbackId addNameChangedCallback(
MObject& node,
void (*func)( MObject & node,
const MString & prevName,
void* clientData ),
void * clientData = NULL,
MStatus * ReturnStatus = NULL );
// Obsolete
///
static MCallbackId addNodeAboutToDeleteCallback(
MObject& node,
void (*func)( MDGModifier& modifier,
void* clientData ),
void * clientData = NULL,
MStatus * ReturnStatus = NULL );
///
static MCallbackId addNodeAboutToDeleteCallback(
MObject& node,
void (*func)( MObject &node,
MDGModifier& modifier,
void* clientData ),
void * clientData = NULL,
MStatus * ReturnStatus = NULL );
///
static MCallbackId addNodePreRemovalCallback(
MObject& node,
void (*func)( MObject &node,
void* clientData ),
void * clientData = NULL,
MStatus * ReturnStatus = NULL );
/// NodeDestroyed callback
static MCallbackId addNodeDestroyedCallback(
MObject& node,
void (*func)( void* clientData ),
void * clientData = NULL,
MStatus * ReturnStatus = NULL );
private:
static const char* className();
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MNodeMessage */