2017-04-17 06:17:10 -06:00

166 lines
5.2 KiB
C++
Executable File

#ifndef _MEvent
#define _MEvent
//
//-
// ==========================================================================
// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
// rights reserved.
//
// The coded instructions, statements, computer programs, and/or related
// material (collectively the "Data") in these files contain unpublished
// information proprietary to Alias Systems Corp. ("Alias") and/or its
// licensors, which is protected by Canadian and US federal copyright law and
// by international treaties.
//
// The Data may not be disclosed or distributed to third parties or be copied
// or duplicated, in whole or in part, without the prior written consent of
// Alias.
//
// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
// ==========================================================================
//+
//
// CLASS: MEvent
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MEvent)
//
// The MEvent class is used for querying system events such as mouse presses.
//
// Events are handled by an MPxContext derived class in which MEvents are passed
// and can be accessed.
//
// Since Maya has default actions for several events, only a subset are
// available through the API.
// The events that can be accessed are:
// buttonPress - mouse button press event (left & middle only)
// buttonRelease - mouse buttons release event (left & middle only)
// mouseDrag - mouse button drag event (left & middle only)
// hold - mouse button hold event (left & middle only)
// deleteEvent - delete/backspace key event
// commandCompletion - complete key event
//
// Several modifiers for events are also accessible through the API. Modifiers
// are actions that occur during an event. For example, holding down the shift
// key while pressing a mouse button causes a button press event to occur with
// a shift modifier.
//
// A modifier can be used to determine if two mouse events occur simulaneously.
// The second mouse event is registered as a modifier in the hold event of the
// first mouse button. So if you wanted to determine if both the left and
// middle buttons are pressed then you would query the modifier in the hold
// event of the first mouse button using the isModifierMiddleMouseButton() and
// isModifierLeftMouseButton() methods.
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MStatus.h>
// *****************************************************************************
// DECLARATIONS
class MDeviceState;
// *****************************************************************************
// CLASS DECLARATION (MEvent)
/// System event information (OpenMayaUI)
/**
System event information class.
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYAUI_EXPORT MEvent
{
public:
///
enum ModifierType {
///
shiftKey = 1<<0,
///
controlKey = 1<<2
};
///
enum MouseButtonType {
///
kLeftMouse = 1<<6,
///
kMiddleMouse = kLeftMouse<<1
};
public:
///
MEvent();
///
virtual ~MEvent();
///
MStatus getPosition( short& x_pos, short& y_pos ) const;
///
MStatus setPosition( short& x_pos, short& y_pos );
///
MStatus getWindowPosition( short& x_pos, short& y_pos ) const;
///
MouseButtonType mouseButton( MStatus * ReturnStatus = NULL ) const;
///
bool isModifierKeyRelease( MStatus * ReturnStatus = NULL ) const;
///
ModifierType modifiers( MStatus * ReturnStatus = NULL ) const;
///
MStatus setModifiers( ModifierType& modType );
///
bool isModifierNone( MStatus * ReturnStatus = NULL ) const;
///
bool isModifierShift( MStatus * ReturnStatus = NULL ) const;
///
bool isModifierControl( MStatus * ReturnStatus = NULL ) const;
///
bool isModifierLeftMouseButton( MStatus * ReturnStatus = NULL )
const;
///
bool isModifierMiddleMouseButton( MStatus * ReturnStatus = NULL )
const;
protected:
// No protected members
private:
static const char* className();
MEvent( const void * );
const void * fEventPtr;
void * fModifier;
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MEvent */