tge/lib/mayasdk7/include/maya/MFnAnimCurve.h
2017-04-17 06:17:10 -06:00

393 lines
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Executable File

#ifndef _MFnAnimCurve
#define _MFnAnimCurve
//
//-
// ==========================================================================
// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
// rights reserved.
//
// The coded instructions, statements, computer programs, and/or related
// material (collectively the "Data") in these files contain unpublished
// information proprietary to Alias Systems Corp. ("Alias") and/or its
// licensors, which is protected by Canadian and US federal copyright law and
// by international treaties.
//
// The Data may not be disclosed or distributed to third parties or be copied
// or duplicated, in whole or in part, without the prior written consent of
// Alias.
//
// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
// ==========================================================================
//+
//
// CLASS: MFnAnimCurve
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MFnAnimCurve)
//
// In Maya Animation Curves (Anim Curves) are implemented as Dependency Graph
// (DG) Nodes. Each Node has multiple ordered and indexed keyframes.
//
// There are 8 different types of Anim Curve nodes:
// timeToAngular (animCurveTA)
// timeToLinear (animCurveTL)
// timeToTime (animCurveTT)
// timeToUnitless (animCurveTU)
// unitlessToAngular (animCurveUA)
// unitlessToLinear (animCurveUL)
// unitlessToTime (animCurveUT)
// unitlessToUnitless (animCurveUU)
// Specifying the correct AnimCurveType during creation will avoid implicit
// unit conversions.
//
// The Anim Curve Function Set provides methods for creating, querying and
// editing Anim Curve Nodes and the keyframes which are internal to the Nodes.
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MFnDependencyNode.h>
#include <maya/MTime.h>
#include <maya/MAngle.h>
#include <maya/MDoubleArray.h>
#include <maya/MTimeArray.h>
// *****************************************************************************
// DECLARATIONS
class MAnimCurveChange;
class MPlug;
class MDGModifier;
// *****************************************************************************
// CLASS DECLARATION (MFnAnimCurve)
/// Anim Curve Function Set (OpenMayaAnim)
/**
Create, query and edit Anim Curve Nodes and the keys internal to
those Nodes.
Create an Anim Curve Node and connect its output to any animatable
attribute on another Node.
Evaluate an Anim Curve at a particular time.
Determine the number of keys held by an Anim Curve.
Determine the time and value of individual keys, as well as the
(angle,weight) or (x,y) values and type of key tangents. The in-tangent
refers to the tangent entering the key. The out-tangent refers to the tangent
leaving the key.
Find the index of the key at, or closest to a particular time.
Set the time and value of individual keys, as well as the type of
the tangent to the curve entering (in-tangent) and leaving
(out-tangent) the key, specify the tangent as either (angle,weight) or (x,y).
Add and remove keys from an Anim Curve.
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYAANIM_EXPORT MFnAnimCurve : public MFnDependencyNode
{
declareMFn(MFnAnimCurve, MFnDependencyNode);
public:
///
MFnAnimCurve (const MPlug &plug, MStatus *ReturnStatus = NULL);
public:
///
enum AnimCurveType {
/// kAnimCurveTA = 0
kAnimCurveTA = 0,
/// kAnimCurveTL
kAnimCurveTL,
/// kAnimCurveTT
kAnimCurveTT,
/// kAnimCurveTU
kAnimCurveTU,
/// kAnimCurveUA
kAnimCurveUA,
/// kAnimCurveUL
kAnimCurveUL,
/// kAnimCurveUT
kAnimCurveUT,
/// kAnimCurveUU
kAnimCurveUU,
/// kAnimCurveUnknown
kAnimCurveUnknown
};
///
enum TangentType {
///
kTangentGlobal = 0,
///
kTangentFixed,
///
kTangentLinear,
///
kTangentFlat,
///
kTangentSmooth,
///
kTangentStep,
///OBSOLETE kTangentSlow should not be used. Using this tangent type may produce unwanted and unexpected results.
kTangentSlow,
///OBSOLETE kTangentFast should not be used. Using this tangent type may produce unwanted and unexpected results.
kTangentFast,
///
kTangentClamped,
///
kTangentPlateau,
///
kTangentStepNext
};
///
enum InfinityType {
///
kConstant = 0,
///
kLinear = 1,
///
kCycle = 3,
///
kCycleRelative = 4,
///
kOscillate = 5
};
///
MObject create( const MObject & node,
const MObject & attribute,
MDGModifier * modifier = NULL,
MStatus * ReturnStatus = NULL );
///
MObject create( const MObject & node,
const MObject & attribute,
AnimCurveType animCurveType,
MDGModifier * modifier = NULL,
MStatus * ReturnStatus = NULL );
///
MObject create( MPlug & plug,
MDGModifier * modifier = NULL,
MStatus * ReturnStatus = NULL );
///
MObject create( MPlug & plug,
AnimCurveType animCurveType,
MDGModifier * modifier = NULL,
MStatus * ReturnStatus = NULL );
///
// the following create method builds an animCurve with
// no connections
MObject create( AnimCurveType animCurveType,
MDGModifier * modifier = NULL,
MStatus * ReturnStatus = NULL );
///
AnimCurveType animCurveType (MStatus *ReturnStatus = NULL) const;
///
AnimCurveType timedAnimCurveTypeForPlug( MPlug& plug,
MStatus *ReturnStatus = NULL) const;
///
AnimCurveType unitlessAnimCurveTypeForPlug( MPlug& plug,
MStatus *ReturnStatus = NULL) const;
///
double evaluate( const MTime &atTime,
MStatus * ReturnStatus = NULL ) const;
///
MStatus evaluate( const MTime &atTime, double &value ) const;
///
MStatus evaluate( const MTime &atTime, MTime &timeValue ) const;
///
MStatus evaluate( const double &atUnitlessInput, double &value ) const;
///
MStatus evaluate( const double &atUnitlessInput,
MTime &timeValue ) const;
///
bool isStatic( MStatus * ReturnStatus = NULL ) const;
///
unsigned numKeyframes( MStatus * ReturnStatus = NULL ) const;
///
unsigned numKeys( MStatus * ReturnStatus = NULL ) const;
///
MStatus remove( unsigned index, MAnimCurveChange * change = NULL );
///
MStatus addKeyframe( MTime time, double value,
MAnimCurveChange * change = NULL );
///
MStatus addKeyframe( MTime time, double value,
TangentType tangentInType,
TangentType tangentOutType,
MAnimCurveChange * change = NULL );
///
// for animCurveTU, animCurveTL and animCurveTA
unsigned addKey( MTime time, double value,
TangentType tangentInType = kTangentGlobal,
TangentType tangentOutType = kTangentGlobal,
MAnimCurveChange * change = NULL,
MStatus * ReturnStatus = NULL );
///
// for animCurveTT
unsigned addKey( MTime timeInput, MTime timeValue,
TangentType tangentInType = kTangentGlobal,
TangentType tangentOutType = kTangentGlobal,
MAnimCurveChange * change = NULL,
MStatus * ReturnStatus = NULL );
///
// for animCurveUU, animCurveUL and animCurveUA
unsigned addKey( double unitlessInput, double value,
TangentType tangentInType = kTangentGlobal,
TangentType tangentOutType = kTangentGlobal,
MAnimCurveChange * change = NULL,
MStatus * ReturnStatus = NULL );
///
// for animCurveUT
unsigned addKey( double unitlessInput, MTime time,
TangentType tangentInType = kTangentGlobal,
TangentType tangentOutType = kTangentGlobal,
MAnimCurveChange * change = NULL,
MStatus * ReturnStatus = NULL );
///
// block add keys for TL, TA and TU animCurves
MStatus addKeys( MTimeArray * timeArray,
MDoubleArray * valueArray,
TangentType tangentInType = kTangentGlobal,
TangentType tangentOutType = kTangentGlobal,
bool keepExistingKeys = false,
MAnimCurveChange * change = NULL );
///
bool find( MTime time, unsigned &index,
MStatus * ReturnStatus = NULL ) const;
///
bool find( double unitlessInput, unsigned & index,
MStatus * ReturnStatus = NULL ) const;
///
unsigned findClosest( MTime time, MStatus * ReturnStatus = NULL ) const;
///
unsigned findClosest( double unitlessInput,
MStatus * ReturnStatus = NULL ) const;
///
MTime time( unsigned index, MStatus * ReturnStatus = NULL ) const;
///
double value( unsigned index, MStatus * ReturnStatus = NULL ) const;
///
double unitlessInput( unsigned index,
MStatus * ReturnStatus = NULL ) const;
///
MStatus setValue( unsigned index, double value,
MAnimCurveChange * change = NULL );
///
MStatus setTime( unsigned index, MTime time,
MAnimCurveChange * change = NULL );
///
MStatus setUnitlessInput( unsigned index, double unitlessInput,
MAnimCurveChange * change = NULL );
///
bool isTimeInput( MStatus * ReturnStatus = NULL ) const;
///
bool isUnitlessInput( MStatus * ReturnStatus = NULL ) const;
///
TangentType inTangentType( unsigned index,
MStatus * ReturnStatus = NULL ) const;
///
TangentType outTangentType( unsigned index,
MStatus * ReturnStatus = NULL ) const;
///
MStatus setInTangentType( unsigned index, TangentType tangentType,
MAnimCurveChange * change = NULL );
///
MStatus setOutTangentType( unsigned index, TangentType tangentType,
MAnimCurveChange * change = NULL );
///
MStatus getTangent( unsigned index, float &x, float &y,
bool inTangent ) const;
///
MStatus getTangent( unsigned index, MAngle &angle, double &weight,
bool inTangent ) const;
///
MStatus setTangent( unsigned index, float x, float y, bool inTangent,
MAnimCurveChange * change = NULL );
///
MStatus setTangent( unsigned index, MAngle angle, double weight,
bool inTangent, MAnimCurveChange * change = NULL );
///
MStatus setAngle( unsigned index, MAngle angle, bool inTangent,
MAnimCurveChange * change = NULL );
///
MStatus setWeight( unsigned index, double weight, bool inTangent,
MAnimCurveChange * change = NULL );
///
bool weightsLocked( unsigned index,
MStatus * ReturnStatus = NULL ) const;
///
bool tangentsLocked( unsigned index,
MStatus * ReturnStatus = NULL ) const;
///
MStatus setWeightsLocked( unsigned index, bool locked,
MAnimCurveChange * change = NULL );
///
MStatus setTangentsLocked( unsigned index, bool locked,
MAnimCurveChange * change = NULL );
///
InfinityType preInfinityType( MStatus * ReturnStatus = NULL ) const;
///
InfinityType postInfinityType( MStatus * ReturnStatus = NULL ) const;
///
MStatus setPreInfinityType( InfinityType infinityType,
MAnimCurveChange * change = NULL );
///
MStatus setPostInfinityType( InfinityType infinityType,
MAnimCurveChange * change = NULL );
///
bool isWeighted (MStatus *ReturnStatus = NULL) const;
///
MStatus setIsWeighted (bool isWeighted,
MAnimCurveChange *change = NULL);
///
bool isBreakdown( unsigned index,
MStatus * ReturnStatus = NULL ) const;
///
MStatus setIsBreakdown( unsigned index,
bool isBreakdown,
MAnimCurveChange *change = NULL);
protected:
// No protected members
private:
// No private members
// *****************************************************************************
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
#endif /* __cplusplus */
#endif /* _MFnAnimCurve */