tge/lib/mayasdk7/include/maya/MPxSpringNode.h
2017-04-17 06:17:10 -06:00

131 lines
3.7 KiB
C++
Executable File

#ifndef _MPxSpringNode
#define _MPxSpringNode
//
//-
// ==========================================================================
// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
// rights reserved.
//
// The coded instructions, statements, computer programs, and/or related
// material (collectively the "Data") in these files contain unpublished
// information proprietary to Alias Systems Corp. ("Alias") and/or its
// licensors, which is protected by Canadian and US federal copyright law and
// by international treaties.
//
// The Data may not be disclosed or distributed to third parties or be copied
// or duplicated, in whole or in part, without the prior written consent of
// Alias.
//
// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
// ==========================================================================
//+
//
// CLASS: MPxSpringNode
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MPxSpringNode)
//
// MPxSpringNode allows the creation and manipulation of dependency graph
// nodes representing springs. This is the top level of a hierarchy of
// spring node function sets. It permits manipulation of the attributes
// common to all types of springs.
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MStatus.h>
#include <maya/MObject.h>
#include <maya/MPxNode.h>
#include <maya/MPointArray.h>
#include <maya/MVectorArray.h>
#include <maya/MDoubleArray.h>
// *****************************************************************************
// DECLARATIONS
// *****************************************************************************
// CLASS DECLARATION (MPxSpringNode)
/// Base class for user defined spring law (OpenMayaFX)
/**
*/
// Manage dependency graph nodes representing springs
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYAFX_EXPORT MPxSpringNode : public MPxNode
{
public:
///
MPxSpringNode();
///
virtual ~MPxSpringNode();
///
virtual MPxNode::Type type() const;
///
virtual MStatus applySpringLaw( double stiffness,
double damping, double restLength,
double endMass1, double endMass2,
const MVector &endP1, const MVector &endP2,
const MVector &endV1, const MVector &endV2,
MVector &forceV1, MVector &forceV2 );
/////////////////////////
// Inherited attributes
/////////////////////////
// General attributes for spring.
//
/// from end weight attribute
static MObject mEnd1Weight;
/// to end weight attribute
static MObject mEnd2Weight;
/// delta time attribute
static MObject mDeltaTime;
protected:
// No protected members
private:
// No private members
static void initialSetup();
static const char* className();
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
//****************************************************************************
#endif /* __cplusplus */
#endif /* _MPxSpringNode */