131 lines
3.7 KiB
C++
Executable File
131 lines
3.7 KiB
C++
Executable File
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#ifndef _MPxSpringNode
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#define _MPxSpringNode
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//
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//-
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// ==========================================================================
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// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
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// rights reserved.
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//
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// The coded instructions, statements, computer programs, and/or related
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// material (collectively the "Data") in these files contain unpublished
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// information proprietary to Alias Systems Corp. ("Alias") and/or its
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// licensors, which is protected by Canadian and US federal copyright law and
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// by international treaties.
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//
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// The Data may not be disclosed or distributed to third parties or be copied
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// or duplicated, in whole or in part, without the prior written consent of
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// Alias.
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//
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// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
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// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
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// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
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// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
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// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
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// ==========================================================================
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//+
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//
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// CLASS: MPxSpringNode
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MPxSpringNode)
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//
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// MPxSpringNode allows the creation and manipulation of dependency graph
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// nodes representing springs. This is the top level of a hierarchy of
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// spring node function sets. It permits manipulation of the attributes
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// common to all types of springs.
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//
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// *****************************************************************************
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MStatus.h>
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#include <maya/MObject.h>
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#include <maya/MPxNode.h>
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#include <maya/MPointArray.h>
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#include <maya/MVectorArray.h>
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#include <maya/MDoubleArray.h>
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// *****************************************************************************
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// DECLARATIONS
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// *****************************************************************************
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// CLASS DECLARATION (MPxSpringNode)
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/// Base class for user defined spring law (OpenMayaFX)
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/**
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*/
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// Manage dependency graph nodes representing springs
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYAFX_EXPORT MPxSpringNode : public MPxNode
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{
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public:
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///
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MPxSpringNode();
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///
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virtual ~MPxSpringNode();
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///
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virtual MPxNode::Type type() const;
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///
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virtual MStatus applySpringLaw( double stiffness,
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double damping, double restLength,
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double endMass1, double endMass2,
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const MVector &endP1, const MVector &endP2,
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const MVector &endV1, const MVector &endV2,
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MVector &forceV1, MVector &forceV2 );
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/////////////////////////
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// Inherited attributes
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/////////////////////////
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// General attributes for spring.
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//
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/// from end weight attribute
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static MObject mEnd1Weight;
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/// to end weight attribute
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static MObject mEnd2Weight;
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/// delta time attribute
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static MObject mDeltaTime;
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protected:
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// No protected members
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private:
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// No private members
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static void initialSetup();
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static const char* className();
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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//****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MPxSpringNode */
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