tge/lib/mayasdk7/include/maya/MQuaternion.h
2017-04-17 06:17:10 -06:00

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#ifndef _MQuaternion
#define _MQuaternion
//
//-
// ==========================================================================
// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
// rights reserved.
//
// The coded instructions, statements, computer programs, and/or related
// material (collectively the "Data") in these files contain unpublished
// information proprietary to Alias Systems Corp. ("Alias") and/or its
// licensors, which is protected by Canadian and US federal copyright law and
// by international treaties.
//
// The Data may not be disclosed or distributed to third parties or be copied
// or duplicated, in whole or in part, without the prior written consent of
// Alias.
//
// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
// ==========================================================================
//+
//
// CLASS: MQuaternion
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MQuaternion)
//
// Quaternions can be used to specify orientations and rotations of 3-D
// objects relative to a starting reference, similar to the way that cartesian
// vectors can be used to specify positions and translations of 3-D objects
// relative to an origin. Quaternions represent orientations as a single
// rotation, just as rectangular co-ordinates represent position as a single
// vector.
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MTypes.h>
#include <maya/MTransformationMatrix.h>
// *****************************************************************************
// DECLARATIONS
class MMatrix;
class MEulerRotation;
#define kQuaternionEpsilon 1.0e-10
// *****************************************************************************
// CLASS DECLARATION (MQuaternion)
/// Quaternion math
/**
This class provides methods for working with Quaternions.
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYA_EXPORT MQuaternion
{
public:
///
MQuaternion();
///
MQuaternion(const MQuaternion &src);
///
MQuaternion(double xx, double yy, double zz, double ww);
///
MQuaternion(const double[4]);
///
MQuaternion(const MVector &a, const MVector &b);
///
MQuaternion(const MVector &a, const MVector &b,
double angleFactor);
///
MQuaternion(double angle, const MVector &axisb);
///
~MQuaternion();
///
MQuaternion & operator=(const MQuaternion& src);
///
MQuaternion & operator=(const MMatrix &matrix);
///
MQuaternion & operator=(const MEulerRotation &matrix);
///
operator MMatrix() const;
///
MMatrix asMatrix() const;
///
MEulerRotation asEulerRotation() const;
///
MQuaternion & setAxisAngle(const MVector &axis, double theta);
///
bool getAxisAngle(MVector &axis, double &theta) const;
///
MQuaternion & setToXAxis(double theta);
///
MQuaternion & setToYAxis(double theta);
///
MQuaternion & setToZAxis(double theta);
///
void get(double[4]) const;
///
double & operator[](unsigned i);
///
double operator[](unsigned i) const;
///
MQuaternion operator+(const MQuaternion &other) const;
///
MQuaternion operator*(const MQuaternion &other) const;
///
MQuaternion & operator*=(const MQuaternion &rhs);
///
friend OPENMAYA_EXPORT MQuaternion operator*(double scale,
const MQuaternion &other);
///
MQuaternion operator-(const MQuaternion &other) const;
///
MQuaternion operator-() const;
///
MQuaternion & negateIt();
///
bool operator==(const MQuaternion &other) const;
///
bool operator!=(const MQuaternion &other) const;
///
bool isEquivalent(const MQuaternion &other,
double tolerance = kQuaternionEpsilon) const;
///
MQuaternion & scaleIt(double scale);
///
MQuaternion normal() const;
///
MQuaternion & normalizeIt();
///
MQuaternion conjugate() const;
///
MQuaternion & conjugateIt();
///
MQuaternion inverse() const;
///
MQuaternion & invertIt();
///
MQuaternion log() const;
///
MQuaternion exp() const;
/// The multiplicative identity.
static const MQuaternion identity;
///
friend OPENMAYA_EXPORT MQuaternion slerp(const MQuaternion &p,
const MQuaternion &q,
double t);
///
friend OPENMAYA_EXPORT MQuaternion slerp(const MQuaternion &p,
const MQuaternion &q,
double t,
short spin);
///
friend OPENMAYA_EXPORT MQuaternion squad(const MQuaternion &p,
const MQuaternion &a,
const MQuaternion &b,
const MQuaternion &q,
double t);
///
friend OPENMAYA_EXPORT MQuaternion squad(const MQuaternion &p,
const MQuaternion &a,
const MQuaternion &b,
const MQuaternion &q,
double t, short spin);
///
friend OPENMAYA_EXPORT MQuaternion squadPt(const MQuaternion &q0,
const MQuaternion &q1,
const MQuaternion &q2);
///
friend OPENMAYA_EXPORT IOS_REF(ostream) &operator<<(IOS_REF(ostream) &os,
const MQuaternion &q);
/// The quaternion's imaginary x component.
double x;
/// The quaternion's imaginary y component.
double y;
/// The quaternion's imaginary z component.
double z;
/// The quaternion's real component.
double w;
protected:
// No protected members
private:
// No private members
};
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MQuaternion */