2017-04-17 06:17:10 -06:00

524 lines
16 KiB
C
Executable File

#ifndef __al_h_
#define __al_h_
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2000 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include <AL/altypes.h>
#ifdef __cplusplus
extern "C" {
#endif
#ifdef _WIN32
#define ALAPI __declspec(dllexport)
#define ALAPIENTRY __cdecl
#define AL_CALLBACK
#else /* _WIN32 */
#define ALAPI
#define ALAPIENTRY
#define AL_CALLBACK
#endif /* _WIN32 */
#ifndef AL_NO_PROTOTYPES
/**
* OpenAL Maintenance Functions
* State Management and Query.
* Error Handling.
* Extension Support.
*/
/** Renderer State management. */
ALAPI void ALAPIENTRY alEnable( ALenum capability );
ALAPI void ALAPIENTRY alDisable( ALenum capability );
ALAPI ALboolean ALAPIENTRY alIsEnabled( ALenum capability );
/** Application preferences for driver performance choices. */
ALAPI void ALAPIENTRY alHint( ALenum target, ALenum mode );
/** State retrieval. */
ALAPI ALboolean ALAPIENTRY alGetBoolean( ALenum param );
/** State retrieval. */
ALAPI ALint ALAPIENTRY alGetInteger( ALenum param );
/** State retrieval. */
ALAPI ALfloat ALAPIENTRY alGetFloat( ALenum param );
/** State retrieval. */
ALAPI ALdouble ALAPIENTRY alGetDouble( ALenum param );
/** State retrieval. */
ALAPI void ALAPIENTRY alGetBooleanv( ALenum param, ALboolean* data );
/** State retrieval. */
ALAPI void ALAPIENTRY alGetIntegerv( ALenum param, ALint* data );
/** State retrieval. */
ALAPI void ALAPIENTRY alGetFloatv( ALenum param, ALfloat* data );
/** State retrieval. */
ALAPI void ALAPIENTRY alGetDoublev( ALenum param, ALdouble* data );
/** State retrieval. */
ALAPI const ALubyte* ALAPIENTRY alGetString( ALenum param );
/**
* Error support.
* Obtain the most recent error generated in the AL state machine.
*/
ALAPI ALenum ALAPIENTRY alGetError( ALvoid );
/**
* Extension support.
* Obtain the address of a function (usually an extension)
* with the name fname. All addresses are context-independent.
*/
ALAPI ALboolean ALAPIENTRY alIsExtensionPresent( const ALubyte* fname );
/**
* Extension support.
* Obtain the address of a function (usually an extension)
* with the name fname. All addresses are context-independent.
*/
ALAPI void* ALAPIENTRY alGetProcAddress( const ALubyte* fname );
/**
* Extension support.
* Obtain the integer value of an enumeration (usually an extension) with the name ename.
*/
ALAPI ALenum ALAPIENTRY alGetEnumValue( const ALubyte* ename );
/**
* LISTENER
* Listener is the sample position for a given context.
* The multi-channel (usually stereo) output stream generated
* by the mixer is parametrized by this Listener object:
* its position and velocity relative to Sources, within
* occluder and reflector geometry.
*/
/**
*
* Listener Gain: default 1.0f.
*/
ALAPI void ALAPIENTRY alListenerf( ALenum pname, ALfloat param );
/**
*
* Listener Position.
* Listener Velocity.
*/
ALAPI void ALAPIENTRY alListener3f( ALenum pname, ALfloat param1,
ALfloat param2,
ALfloat param3 );
/**
*
* Listener Position: ALfloat[3]
* Listener Velocity: ALfloat[3]
* Listener Orientation: ALfloat[6] (forward and up vector).
*/
ALAPI void ALAPIENTRY alListenerfv( ALenum pname, ALfloat* param );
/*
* Retrieve listener information.
*/
ALAPI void ALAPIENTRY alGetListeneri( ALenum pname, ALint* value );
ALAPI void ALAPIENTRY alGetListenerf( ALenum pname, ALfloat* values );
ALAPI void ALAPIENTRY alGetListenerfv( ALenum pname, ALfloat* values );
/**
* SOURCE
* Source objects are by default localized. Sources
* take the PCM data provided in the specified Buffer,
* apply Source-specific modifications, and then
* submit them to be mixed according to spatial
* arrangement etc.
*/
/** Create Source objects. */
ALAPI void ALAPIENTRY alGenSources( ALsizei n, ALuint* sources );
/** Delete Source objects. */
ALAPI void ALAPIENTRY alDeleteSources( ALsizei n, ALuint* sources );
/** Verify a handle is a valid Source. */
ALAPI ALboolean ALAPIENTRY alIsSource( ALuint sid );
/** Set an integer parameter for a Source object. */
ALAPI void ALAPIENTRY alSourcei( ALuint sid, ALenum param, ALint value );
ALAPI void ALAPIENTRY alSourcef( ALuint sid, ALenum param, ALfloat value );
ALAPI void ALAPIENTRY alSource3f( ALuint sid, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 );
ALAPI void ALAPIENTRY alSourcefv( ALuint sid, ALenum param, ALfloat* values );
/** Get an integer parameter for a Source object. */
ALAPI void ALAPIENTRY alGetSourcei( ALuint sid, ALenum pname, ALint* value );
ALAPI void ALAPIENTRY alGetSourcef( ALuint sid, ALenum pname, ALfloat* value );
ALAPI void ALAPIENTRY alGetSourcefv( ALuint sid, ALenum pname, ALfloat* values );
ALAPI void ALAPIENTRY alSourcePlayv( ALuint ns, ALuint *ids );
ALAPI void ALAPIENTRY alSourceStopv( ALuint ns, ALuint *ids );
/** Activate a source, start replay. */
ALAPI void ALAPIENTRY alSourcePlay( ALuint sid );
/**
* Pause a source,
* temporarily remove it from the mixer list.
*/
ALAPI void ALAPIENTRY alSourcePause( ALuint sid );
/**
* Stop a source,
* temporarily remove it from the mixer list,
* and reset its internal state to pre-Play.
* To remove a Source completely, it has to be
* deleted following Stop, or before Play.
*/
ALAPI void ALAPIENTRY alSourceStop( ALuint sid );
/**
* BUFFER
* Buffer objects are storage space for sample data.
* Buffers are referred to by Sources. There can be more than
* one Source using the same Buffer data. If Buffers have
* to be duplicated on a per-Source basis, the driver has to
* take care of allocation, copying, and deallocation as well
* as propagating buffer data changes.
*/
/** Buffer object generation. */
ALAPI void ALAPIENTRY alGenBuffers( ALsizei n, ALuint* samples );
ALAPI void ALAPIENTRY alDeleteBuffers( ALsizei n, ALuint* samples );
ALAPI ALboolean ALAPIENTRY alIsBuffer( ALuint buffer );
/**
* Specify the data to be filled into a buffer.
*/
ALAPI void ALAPIENTRY alBufferData( ALuint buffer,
ALenum format,
ALvoid* data,
ALsizei size,
ALsizei freq );
/**
* Specify data to be filled into a looping buffer.
* This takes the current position at the time of the
* call, and returns the number of samples written.
*/
ALsizei ALAPIENTRY alBufferAppendData( ALuint buffer,
ALenum format,
ALvoid* data,
ALsizei size,
ALsizei freq );
ALAPI void ALAPIENTRY alGetBufferi( ALuint buffer, ALenum param, ALint* value );
ALAPI void ALAPIENTRY alGetBufferf( ALuint buffer, ALenum param, ALfloat* value );
/**
* Frequency Domain Filters are band filters.
* Attenuation in Media (distance based)
* Reflection Material
* Occlusion Material (separating surface)
*
* Temporal Domain Filters:
* Early Reflections
* Late Reverb
*
*/
/**
* EXTENSION: IASIG Level 2 Environment.
* Environment object generation.
* This is an EXTension that describes the Environment/Reverb
* properties according to IASIG Level 2 specifications.
*/
/**
* Allocate n environment ids and store them in the array environs.
* Returns the number of environments actually allocated.
*/
ALAPI ALsizei ALAPIENTRY alGenEnvironmentIASIG( ALsizei n, ALuint* environs );
ALAPI void ALAPIENTRY alDeleteEnvironmentIASIG( ALsizei n, ALuint* environs );
ALAPI ALboolean ALAPIENTRY alIsEnvironmentIASIG( ALuint environ );
ALAPI void ALAPIENTRY alEnvironmentiIASIG( ALuint eid, ALenum param, ALint value );
ALAPI void ALAPIENTRY alEnvironmentfIASIG( ALuint eid, ALenum param, ALfloat value );
#else /* AL_NO_PROTOTYPES */
//
//
///** OpenAL Maintenance Functions */
//
// void (*alEnable)( ALenum capability );
// void (*alDisable)( ALenum capability );
// ALboolean (*alIsEnabled)( ALenum capability );
// void (*alHint)( ALenum target, ALenum mode );
// ALboolean (*alGetBoolean)( ALenum param );
// ALint (*alGetInteger)( ALenum param );
// ALfloat (*alGetFloat)( ALenum param );
// ALdouble (*alGetDouble)( ALenum param );
// void (*alGetBooleanv)( ALenum param,
// ALboolean* data );
// void (*alGetIntegerv)( ALenum param,
// ALint* data );
// void (*alGetFloatv)( ALenum param,
// ALfloat* data );
// void (*alGetDoublev)( ALenum param,
// ALdouble* data );
// const ALubyte* (*GetString)( ALenum param );
// ALenum (*alGetError)( ALvoid );
//
// /**
// * Extension support.
// * Query existance of extension
// */
// ALboolean (*alIsExtensionPresent)(const ALubyte* fname );
//
// /**
// * Extension support.
// * Obtain the address of a function (usually an extension)
// * with the name fname. All addresses are context-independent.
// */
// void* (*alGetProcAddress)( const ALubyte* fname );
//
//
// /**
// * Extension support.
// * Obtain the integer value of an enumeration (usually an extension) with the name ename.
// */
// ALenum (*alGetEnumValue)( const ALubyte* ename );
//
///**
// * LISTENER
// * Listener is the sample position for a given context.
// * The multi-channel (usually stereo) output stream generated
// * by the mixer is parametrized by this Listener object:
// * its position and velocity relative to Sources, within
// * occluder and reflector geometry.
// */
// /**
// *
// * Listener Gain: default 1.0f.
// */
// void (*alListenerf)( ALenum pname, ALfloat param );
//
// /**
// *
// * Listener Position.
// * Listener Velocity.
// */
// void (*alListener3f)( ALenum pname,
// ALfloat param1, ALfloat param2, ALfloat param3);
//
// /**
// *
// * Listener Position: ALfloat[3]
// * Listener Velocity: ALfloat[3]
// * Listener Orientation: ALfloat[6] (forward and up vector).
// */
// void (*alListenerfv)( ALenum pname, ALfloat* param );
//
///**
// * SOURCE
// * Source objects are by default localized. Sources
// * take the PCM data provided in the specified Buffer,
// * apply Source-specific modifications, and then
// * submit them to be mixed according to spatial
// * arrangement etc.
// */
//
// /** Create Source objects. */
// void (*alGenSources)( ALsizei n, ALuint* sources );
//
// /** Delete Source objects. */
// void (*alDeleteSources)( ALsizei n, ALuint* sources );
//
// /** Verify a handle is a valid Source. */
// ALboolean (*alIsSource)( ALuint sid );
//
// /** Set an integer parameter for a Source object. */
// void (*alSourcei)( ALuint sid, ALenum param, ALint value);
//
// /** Set a float parameter for a Source object. */
// void (*alSourcef)( ALuint sid, ALenum param, ALfloat value);
//
// /** Set a 3-float parameter for a Source object. */
// void (*alSource3f)( ALuint sid, ALenum param,
// ALfloat v1, ALfloat v2, ALfloat v3 );
//
// /** Set a float vector parameter for a Source object. */
// void (*alSourcefv)( ALuint sid, ALenum param,
// ALfloat* values );
//
// /** Get an integer parameter for a Source object. */
// void (*alGetSourcei)( ALuint sid,
// ALenum pname, ALint* value );
// /** Get a float parameter for a Source object. */
// void (*alGetSourcef)( ALuint sid,
// ALenum pname, ALfloat* value );
// /** Get a float vector parameter for a Source object. */
// void (*alGetSourcefv)( ALuint sid,
// ALenum pname, ALfloat* values );
//
// /** Activate a source, start replay. */
// void (*alSourcePlay)( ALuint sid );
//
// /**
// * Pause a source,
// * temporarily remove it from the mixer list.
// */
// void (*alSourcePause)( ALuint sid );
//
// /**
// * Stop a source,
// * temporarily remove it from the mixer list,
// * and reset its internal state to pre-Play.
// * To remove a Source completely, it has to be
// * deleted following Stop, or before Play.
// */
// void (*alSourceStop)( ALuint sid );
//
///**
// * BUFFER
// * Buffer objects are storage space for sample data.
// * Buffers are referred to by Sources. There can be more than
// * one Source using the same Buffer data. If Buffers have
// * to be duplicated on a per-Source basis, the driver has to
// * take care of allocation, copying, and deallocation as well
// * as propagating buffer data changes.
// */
//
// /** Buffer object generation. */
// void (*alGenBuffers)( ALsizei n, ALuint* samples );
// void (*alDeleteBuffers)( ALsizei n, ALuint* samples );
// ALboolean (*alIsBuffer)( ALuint buffer );
//
// /**
// * Specify the data to be filled into a buffer.
// */
// void (*alBufferData)( ALuint buffer,
// ALenum format,
// ALvoid* data,
// ALsizei size,
// ALsizei freq );
//
// /**
// * Specify data to be filled into a looping buffer.
// * This takes the current position at the time of the
// * call, and returns the number of samples written.
// */
// ALsizei (*alBufferAppendData)( ALuint buffer,
// ALenum format,
// ALvoid* data,
// ALsizei size,
// ALsizei freq );
// void (*alGetBufferi)( ALuint buffer,
// ALenum param, ALint* value );
// void (*alGetBufferf)( ALuint buffer,
// ALenum param, ALfloat* value );
//
///**
// * EXTENSION: IASIG Level 2 Environment.
// * Environment object generation.
// * This is an EXTension that describes the Environment/Reverb
// * properties according to IASIG Level 2 specifications.
// */
// /**
// * Allocate n environment ids and store them in the array environs.
// * Returns the number of environments actually allocated.
// */
// ALsizei (*alGenEnvironmentIASIG)( ALsizei n, ALuint* environs );
// void (*alDeleteEnvironmentIASIG)(ALsizei n,
// ALuint* environs);
// ALboolean (*alIsEnvironmentIASIG)( ALuint environ );
// void (*alEnvironmentiIASIG)( ALuint eid,
// ALenum param, ALint value );
// void (*alEnvironmentfIASIG)( ALuint eid,
// ALenum param, ALuint value );
//
///**
// * Frequency Domain Filters are band filters.
// * Attenuation in Media (distance based)
// * Reflection Material
// * Occlusion Material (separating surface)
// *
// * Temporal Domain Filters:
// * Early Reflections
// * Late Reverb
// *
// */
//
#endif /* AL_NO_PROTOTYPES */
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* __al_h_ */