58 lines
948 B
C++
Executable File
58 lines
948 B
C++
Executable File
//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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#include "max2dtsExporter/NvVertexCache.h"
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VertexCache::VertexCache()
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{
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VertexCache(16);
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}
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VertexCache::VertexCache(int size)
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{
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numEntries = size;
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entries = new int[numEntries];
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for(int i = 0; i < numEntries; i++)
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entries[i] = -1;
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}
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VertexCache::~VertexCache()
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{
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delete[] entries;
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}
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int VertexCache::At(int index)
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{
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return entries[index];
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}
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void VertexCache::Set(int index, int value)
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{
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entries[index] = value;
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}
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void VertexCache::Clear()
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{
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for(int i = 0; i < numEntries; i++)
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entries[i] = -1;
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}
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void VertexCache::Copy(VertexCache* inVcache)
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{
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for(int i = 0; i < numEntries; i++)
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{
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inVcache->Set(i, entries[i]);
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}
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}
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