3371 lines
73 KiB
Plaintext
Executable File
3371 lines
73 KiB
Plaintext
Executable File
# Microsoft Developer Studio Project File - Name="Torque Demo" - Package Owner=<4>
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!IF "$(CFG)" == "Torque Demo - Win32 Release"
|
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|
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# Begin Custom Build
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IntDir=.\../engine/out.VC6.RELEASE
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WkspDir=.
|
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InputPath=..\engine\platform\platformCPUInfo.asm
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InputName=platformCPUInfo
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"$(IntDir)/$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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"$(WkspDir)\..\bin\nasm\nasmw.exe" -f win32 $(InputPath) -o "$(IntDir)/$(InputName).obj"
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!ELSEIF "$(CFG)" == "Torque Demo - Win32 Debug"
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WkspDir=.
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InputPath=..\engine\platform\platformCPUInfo.asm
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InputName=platformCPUInfo
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"$(IntDir)/$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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"$(WkspDir)\..\bin\nasm\nasmw.exe" -f win32 $(InputPath) -o "$(IntDir)/$(InputName).obj"
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!IF "$(CFG)" == "Torque Demo - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
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WkspDir=.
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"$(IntDir)/$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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# End Custom Build
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|
!ELSEIF "$(CFG)" == "Torque Demo - Win32 Debug"
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|
|
# Begin Custom Build
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WkspDir=.
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InputPath=..\engine\terrain\blender_asm.asm
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InputName=blender_asm
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|
|
"$(IntDir)/$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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"$(WkspDir)\..\bin\nasm\nasmw.exe" -f win32 $(InputPath) -o "$(IntDir)/$(InputName).obj"
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# End Custom Build
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