182 lines
5.5 KiB
XML
Executable File
182 lines
5.5 KiB
XML
Executable File
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="opengl2d3d"
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SccProjectName=""
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SccLocalPath="">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory=".\../lib/out.VC7.DEBUG"
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IntermediateDirectory=".\../lib/out.VC7.DEBUG/opengl2d3d"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\lib\directx8,..\lib"
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PreprocessorDefinitions="TORQUE_DEBUG"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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RuntimeTypeInfo="TRUE"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\../lib/out.VC7.DEBUG/opengl2d3d/opengl2d3d.pch"
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AssemblerListingLocation=".\../lib/out.VC7.DEBUG/opengl2d3d/"
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ObjectFile=".\../lib/out.VC7.DEBUG/opengl2d3d/"
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ProgramDataBaseFileName=".\../lib/out.VC7.DEBUG/opengl2d3d/"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="4"
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CompileAs="2"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="COMCTL32.LIB COMDLG32.LIB USER32.LIB ADVAPI32.LIB GDI32.LIB WINMM.LIB WSOCK32.LIB vfw32.lib d3dx.lib ddraw.lib"
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OutputFile="../example/opengl2d3d_DEBUG.dll"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories="..\lib\directx8"
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ModuleDefinitionFile="..\lib\opengl2d3d\opengl2d3d.def"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\../lib/out.VC7.DEBUG/opengl2d3d_DEBUG.pdb"
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ImportLibrary=".\../lib/out.VC7.DEBUG/opengl2d3d_DEBUG.lib"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="_DEBUG"
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MkTypLibCompatible="TRUE"
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SuppressStartupBanner="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\../lib/out.VC7.DEBUG/opengl2d3d.tlb"
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HeaderFileName=""/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory=".\../lib/out.VC7.RELEASE"
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IntermediateDirectory=".\../lib/out.VC7.RELEASE/opengl2d3d"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\lib\directx8,..\lib"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="TRUE"
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RuntimeTypeInfo="TRUE"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\../lib/out.VC7.RELEASE/opengl2d3d/opengl2d3d.pch"
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AssemblerListingLocation=".\../lib/out.VC7.RELEASE/opengl2d3d/"
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ObjectFile=".\../lib/out.VC7.RELEASE/opengl2d3d/"
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ProgramDataBaseFileName=".\../lib/out.VC7.RELEASE/opengl2d3d/"
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SuppressStartupBanner="TRUE"
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CompileAs="2"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="COMCTL32.LIB COMDLG32.LIB USER32.LIB ADVAPI32.LIB GDI32.LIB WINMM.LIB WSOCK32.LIB vfw32.lib d3dx.lib ddraw.lib"
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OutputFile="../example/opengl2d3d.dll"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories="..\lib\directx8"
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ModuleDefinitionFile="..\lib\opengl2d3d\opengl2d3d.def"
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ProgramDatabaseFile=".\../lib/out.VC7.RELEASE/opengl2d3d.pdb"
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ImportLibrary=".\../lib/out.VC7.RELEASE/opengl2d3d.lib"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="TRUE"
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SuppressStartupBanner="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\../lib/out.VC7.RELEASE/opengl2d3d.tlb"
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HeaderFileName=""/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
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<File
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RelativePath="..\lib\opengl2d3d\OpenGL2D3D.cc">
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</File>
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<File
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RelativePath="..\engine\lightingSystem\sgD3DCompatibility.cc">
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</File>
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<File
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RelativePath=".\vc7fix.cpp">
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl">
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<File
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RelativePath="..\lib\opengl2d3d\gllist.h">
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</File>
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<File
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RelativePath="..\lib\opengl2d3d\OpenGL2D3D.h">
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
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<File
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RelativePath="..\lib\opengl2d3d\opengl2d3d.def">
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</File>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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