tge/example/creator/editor/editorRender.cs
2025-02-17 23:17:30 -06:00

41 lines
1.5 KiB
C#
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
//------------------------------------------------------------------------------
// Console onEditorRender functions:
//------------------------------------------------------------------------------
// Functions:
// - renderSphere([pos], [radius], <sphereLevel>);
// - renderCircle([pos], [normal], [radius], <segments>);
// - renderTriangle([pnt], [pnt], [pnt]);
// - renderLine([start], [end], <thickness>);
//
// Variables:
// - consoleFrameColor - line prims are rendered with this
// - consoleFillColor
// - consoleSphereLevel - level of polyhedron subdivision
// - consoleCircleSegments
// - consoleLineWidth
//------------------------------------------------------------------------------
function SpawnSphere::onEditorRender(%this, %editor, %selected, %expanded)
{
if(%selected $= "true")
{
%editor.consoleFrameColor = "255 0 0";
%editor.consoleFillColor = "0 15 0 15";
%editor.renderSphere(%this.getWorldBoxCenter(), %this.radius, 1);
}
}
//function Item::onEditorRender(%this, %editor, %selected, %expanded)
//{
// if(%this.getDataBlock().getName() $= "MineDeployed")
// {
// %editor.consoleFillColor = "0 0 0 0";
// %editor.consoleFrameColor = "255 0 0";
// %editor.renderSphere(%this.getWorldBoxCenter(), 6, 1);
// }
//}