tge/example/creator/ui/creatorProfiles.cs
2025-02-17 23:17:30 -06:00

58 lines
1.6 KiB
C#
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
if(!isObject(EditorToolButtonProfile)) new GuiControlProfile (EditorToolButtonProfile)
{
opaque = true;
border = 2;
};
if(!isObject(EditorTextProfile)) new GuiControlProfile (EditorTextProfile)
{
fontType = "Arial Bold";
fontColor = "0 0 0";
autoSizeWidth = true;
autoSizeHeight = true;
};
if(!isObject(EditorTextProfileWhite)) new GuiControlProfile (EditorTextProfileWhite)
{
fontType = "Arial Bold";
fontColor = "255 255 255";
autoSizeWidth = true;
autoSizeHeight = true;
};
if(!isObject(MissionEditorProfile)) new GuiControlProfile (MissionEditorProfile)
{
canKeyFocus = true;
};
if(!isObject(EditorScrollProfile)) new GuiControlProfile (EditorScrollProfile)
{
opaque = true;
fillColor = "192 192 192 192";
border = 3;
borderThickness = 2;
borderColor = "0 0 0";
bitmap = "common/ui/darkScroll";
hasBitmapArray = true;
};
if(!isObject(GuiEditorClassProfile)) new GuiControlProfile (GuiEditorClassProfile)
{
opaque = true;
fillColor = "232 232 232";
border = true;
borderColor = "0 0 0";
borderColorHL = "127 127 127";
fontColor = "0 0 0";
fontColorHL = "32 100 100";
fixedExtent = true;
justify = "center";
bitmap = ($platform $= "macos") ? "common/ui/osxScroll" : "common/ui/darkScroll";
hasBitmapArray = true;
};