110 lines
2.9 KiB
C#
Executable File
110 lines
2.9 KiB
C#
Executable File
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// Stack used to track what gui thread we are viewing
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new SimSet(menu_thread_stack);
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// Define various topic threads
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new SimSet(main_menu_thread);
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main_menu_thread.add(MainMenuDlg);
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new SimSet(overview_thread);
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overview_thread.add(overview_main);
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new SimSet(features_thread);
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features_thread.add(features_main);
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features_thread.add(features_script);
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features_thread.add(features_gui);
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features_thread.add(features_net);
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features_thread.add(features_render);
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features_thread.add(features_terrain);
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features_thread.add(features_interior);
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features_thread.add(features_mesh);
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features_thread.add(features_water);
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features_thread.add(features_sound);
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new SimSet(platform_thread);
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platform_thread.add(platform_T2D);
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platform_thread.add(platform_TSE);
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new SimSet(tools_thread);
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tools_thread.add(tools_main);
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tools_thread.add(tools_gui);
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tools_thread.add(tools_world);
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tools_thread.add(tools_heightfield);
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tools_thread.add(tools_texture);
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tools_thread.add(tools_terrain);
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tools_thread.add(tools_showtool_pro);
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tools_thread.add(tools_rts_kit);
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tools_thread.add(tools_lighting_kit);
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tools_thread.add(tools_content_packs);
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tools_thread.add(tools_books_docs);
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new SimSet(products_thread);
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products_thread.add(product_main);
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products_thread.add(product_tribes2);
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products_thread.add(product_hunting);
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products_thread.add(product_marbleblast);
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products_thread.add(product_thinktanks);
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products_thread.add(product_tenniscritters);
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products_thread.add(product_orbz);
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new SimSet(testimonials_thread);
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testimonials_thread.add(community);
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testimonials_thread.add(testimonials_main);
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new SimSet(license_thread);
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license_thread.add(publishing);
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license_thread.add(license_main);
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license_thread.add(license_indie);
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license_thread.add(license_corp);
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new SimSet(play_game_thread);
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play_game_thread.add(StartMissionGui);
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play_game_thread.add(JoinServerGui);
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new SimSet(garagegames_thread);
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garagegames_thread.add(garageGames_main);
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new SimSet(theora_thread);
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theora_thread.add(theora_main);
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package AutoLoad_GuiMLTextCtrl_Contents
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{
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function GuiMLTextCtrl::onWake(%this)
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{
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if (%this.filename !$= "")
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{
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%fo = new FileObject();
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%fo.openForRead(%this.filename);
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%text = "";
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while(!%fo.isEOF())
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%text = %text @ %fo.readLine() @ "\n";
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%fo.delete();
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%this.setText(%text);
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}
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//parent::onWake(%this);
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}
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function gotoWebPage(%url)
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{
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if(isFullScreen())
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toggleFullScreen();
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Parent::gotoWebPage(%url);
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}
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function GuiMLTextCtrl::onURL(%this, %url)
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{
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if (getSubStr(%url, 0, 9) $= "gamelink ")
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eval( getSubStr(%url, 9, 1024) );
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else
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gotoWebPage( %url );
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}
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};
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activatePackage(AutoLoad_GuiMLTextCtrl_Contents);
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