tge/example/demo/client/ui/features/features_interior.txt
2025-02-17 23:17:30 -06:00

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<lmargin%:2><just:right><bitmap:demo/client/ui/features/ss_ie>
<just:left><font:Arial Bold:18>Interior Rendering Engine<font:Arial:16>
<lmargin%:5>The portal based interior engine is capable of rendering enormous enclosed spaces. External light sources filter through windows and properly illuminate interior surfaces.
<lmargin%:2><font:Arial Bold:18>Feature Highlights:<font:Arial:16><lmargin%:5>
• Portal based visibility
• Level-of-Detail support
• Detail brushes
• Per pixel, colored light maps
• Animated lightmaps
• Buildings can be instanced, placed, manipulated and scaled
• Seamless integration with the terrain engine
<lmargin%:2><font:Arial Bold:18>Editors:<font:Arial:16><lmargin%:5>
• Constructor .map editor
• Quark .map editor
• 3D World Studio editor
• Hammer .map editor