122 lines
3.6 KiB
HTML
122 lines
3.6 KiB
HTML
<html>
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<head>
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<title>David Wyand's Looking Glass</title>
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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</head>
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<body bgcolor="#FFFFFF">
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<p align="center"><b><font face="Arial, Helvetica, sans-serif">Keyboard Shortcuts</font></b></p>
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<table width="100%" border="1">
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<tr>
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<td width="16%" bgcolor="#CCCCCC"><b>Key</b></td>
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<td width="84%" bgcolor="#CCCCCC"><b>Description</b></td>
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</tr>
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<tr>
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<td width="16%">a</td>
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<td width="84%"> recentre the view to the object</td>
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</tr>
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<tr>
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<td width="16%">t</td>
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<td width="84%">manually flush the texture cache (works even if the timed
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texture flush is enabled) </td>
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</tr>
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<tr>
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<td width="16%">l</td>
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<td width="84%">held down to change the angle of the direct light with the
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left mouse button </td>
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</tr>
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<tr>
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<td width="16%">shift-l</td>
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<td width="84%">toggles the lights </td>
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</tr>
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<tr>
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<td width="16%">up arrow</td>
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<td width="84%">increase the mip map base level</td>
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</tr>
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<tr>
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<td width="16%">down arrow</td>
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<td width="84%">decrease the mip map base level</td>
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</tr>
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<tr>
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<td width="16%">m</td>
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<td width="84%">toggles the max mip map level to be the same as the base one,
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effectively disabling mip mapping (also available on the toolbar)</td>
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</tr>
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<tr>
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<td width="16%">left arrow</td>
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<td width="84%">manually lowers the detail level</td>
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</tr>
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<tr>
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<td width="16%">right arrow</td>
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<td width="84%">manually raises the detail level</td>
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</tr>
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<tr>
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<td width="16%">d</td>
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<td width="84%">toggles the detail level control from manual to the standard
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TGE pixel size determination (also available on the toolbar)</td>
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</tr>
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<tr>
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<td width="16%">page up</td>
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<td width="84%">changes the display to the previously loaded object</td>
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</tr>
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<tr>
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<td width="16%">page down</td>
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<td width="84%">changes the display to the next loaded object</td>
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</tr>
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<tr>
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<td width="16%">h</td>
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<td width="84%">toggle the HUD (also done through the Display Properties window
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General tab)</td>
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</tr>
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<tr>
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<td width="16%">n</td>
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<td width="84%">toggles the display of nodes and their links (also done through
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the Display Properties window Render tab and the toolbar "++" icon)</td>
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</tr>
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<tr>
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<td width="16%">w</td>
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<td width="84%">toggle the window to always be on top of other application
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windows </td>
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</tr>
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<tr>
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<td width="16%">g</td>
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<td width="84%">toggles the display of the grid</td>
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</tr>
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<tr>
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<td width="16%">1</td>
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<td width="84%">change the object view to orthographic, top down</td>
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</tr>
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<tr>
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<td width="16%">2</td>
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<td width="84%">change the object view to orthographic, bottom up</td>
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</tr>
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<tr>
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<td width="16%">3</td>
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<td width="84%">change the object view to orthographic, front facing</td>
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</tr>
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<tr>
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<td width="16%">4</td>
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<td width="84%">change the object view to orthographic, back facing</td>
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</tr>
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<tr>
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<td width="16%">5</td>
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<td width="84%">change the object view to orthographic, left facing</td>
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</tr>
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<tr>
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<td width="16%">6</td>
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<td width="84%">change the object view to orthographic, right facing</td>
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</tr>
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<tr>
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<td width="16%">7</td>
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<td width="84%">change the object view to perspective, free camera</td>
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</tr>
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<tr>
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<td width="16%">F1 - F8</td>
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<td width="84%">activate a user defined preset (defined from the preset drop-down
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menu) </td>
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</tr>
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</table>
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<p> </p>
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</body>
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</html>
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