tge/lib/mayasdk6/include/maya/MArrayDataHandle.h
2025-02-17 23:17:30 -06:00

130 lines
3.8 KiB
C++
Executable File

#ifndef _MArrayDataHandle
#define _MArrayDataHandle
//
//-
// ==========================================================================
// Copyright (C) Alias Systems, a division of Silicon Graphics Limited.
// All rights reserved. These coded instructions, statements and computer
// programs contain unpublished information proprietary to Alias Systems,
// a division of Silicon Graphics Limited, which is protected by the
// Canadian and US federal copyright law and may not be disclosed to third
// parties or copied or duplicated, in whole or in part, without prior
// written consent of Alias Systems, a division of Silicon Graphics Limited
// ==========================================================================
//+
//
// CLASS: MArrayDataHandle
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MArrayDataHandle)
//
// An MArrayDataHandle is a smart pointer into a data block (MDataBlock) that
// handles access to array data. MArrayDataHandle supports attributes that
// can have an array of data.
//
// The array indices do not have to be continuous. The array can be sparse.
// Thus, an array could have four elements with the indicies 1, 6, 8, and 10.
//
// *****************************************************************************
#if defined __cplusplus
// *****************************************************************************
// INCLUDED HEADER FILES
#include <maya/MStatus.h>
#include <maya/MTypes.h>
#include <string.h>
#include <maya/MArrayDataBuilder.h>
#include <maya/MDataHandle.h>
#include <maya/MArrayDataHandle.h>
// *****************************************************************************
// FORWARD DECLARATIONS
class MArrayDataBuilder;
// *****************************************************************************
// CLASS DECLARATION (MArrayDataHandle)
/// Data block handle for array data
/**
An MArrayDataHandle is a smart pointer into an MDataBlock that
handles array data.
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32
class OPENMAYA_EXPORT MArrayDataHandle {
public:
///
MArrayDataHandle( const MDataHandle & in, MStatus * ReturnStatus = NULL );
///
MDataHandle inputValue(MStatus *ReturnStatus = NULL);
///
MDataHandle outputValue(MStatus *ReturnStatus = NULL);
///
MArrayDataHandle inputArrayValue( MStatus * ReturnStatus = NULL );
///
MArrayDataHandle outputArrayValue( MStatus * ReturnStatus = NULL );
///
MStatus next();
///
unsigned elementCount(MStatus *ReturnStatus = NULL);
///
unsigned elementIndex(MStatus *ReturnStatus = NULL);
///
MStatus jumpToElement( unsigned index );
///
MStatus setClean();
///
MStatus setAllClean();
///
MArrayDataBuilder builder(MStatus *ReturnStatus = NULL);
///
MStatus set( MArrayDataBuilder & );
///
MArrayDataHandle( const MArrayDataHandle &other );
///
MArrayDataHandle& operator=( const MArrayDataHandle& other );
protected:
// No protected members
private:
const char* className() const;
friend class MDataBlock;
friend class MArrayDataBuilder;
MArrayDataHandle( void* );
MArrayDataHandle();
char data[20];
bool fIsNull;
};
inline MArrayDataHandle::MArrayDataHandle( const MArrayDataHandle &other )
{
memcpy( this, &other, sizeof(MArrayDataHandle) );
}
inline MArrayDataHandle& MArrayDataHandle::operator=(
const MArrayDataHandle &other )
{
memcpy( this, &other, sizeof(MArrayDataHandle) );
return *this;
}
#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32
// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MArrayDataHandle */