178 lines
4.0 KiB
C++
Executable File
178 lines
4.0 KiB
C++
Executable File
//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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#include "core/fileObject.h"
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IMPLEMENT_CONOBJECT(FileObject);
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bool FileObject::isEOF()
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{
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return mCurPos == mBufferSize;
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}
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FileObject::FileObject()
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{
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mFileBuffer = NULL;
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mBufferSize = 0;
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mCurPos = 0;
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}
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FileObject::~FileObject()
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{
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dFree(mFileBuffer);
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}
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void FileObject::close()
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{
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stream.close();
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dFree(mFileBuffer);
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mFileBuffer = NULL;
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mBufferSize = mCurPos = 0;
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}
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bool FileObject::openForWrite(const char *fileName, const bool append)
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{
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char buffer[1024];
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Con::expandScriptFilename( buffer, sizeof( buffer ), fileName );
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close();
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if ( !append )
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return( ResourceManager->openFileForWrite(stream, buffer) );
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// Use the WriteAppend flag so it doesn't clobber the existing file:
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if ( !ResourceManager->openFileForWrite(stream, buffer, File::WriteAppend) )
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return( false );
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stream.setPosition( stream.getStreamSize() );
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return( true );
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}
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bool FileObject::openForRead(const char* /*fileName*/)
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{
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AssertFatal(false, "Error, not yet implemented!");
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return false;
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}
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bool FileObject::readMemory(const char *fileName)
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{
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char buffer[1024];
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Con::expandScriptFilename( buffer, sizeof( buffer ), fileName );
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close();
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Stream *s = ResourceManager->openStream(buffer);
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if(!s)
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return false;
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mBufferSize = ResourceManager->getSize(buffer);
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mFileBuffer = (U8 *) dMalloc(mBufferSize + 1);
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mFileBuffer[mBufferSize] = 0;
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s->read(mBufferSize, mFileBuffer);
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ResourceManager->closeStream(s);
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mCurPos = 0;
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return true;
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}
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const U8 *FileObject::readLine()
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{
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if(!mFileBuffer)
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return (U8 *) "";
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U32 tokPos = mCurPos;
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for(;;)
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{
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if(mCurPos == mBufferSize)
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break;
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if(mFileBuffer[mCurPos] == '\r')
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{
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mFileBuffer[mCurPos++] = 0;
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if(mFileBuffer[mCurPos] == '\n')
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mCurPos++;
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break;
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}
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if(mFileBuffer[mCurPos] == '\n')
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{
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mFileBuffer[mCurPos++] = 0;
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break;
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}
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mCurPos++;
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}
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return mFileBuffer + tokPos;
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}
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void FileObject::writeLine(const U8 *line)
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{
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stream.write(dStrlen((const char *) line), line);
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stream.write(2, "\r\n");
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}
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void FileObject::writeObject( SimObject* object, const U8* objectPrepend )
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{
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if( objectPrepend == NULL )
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stream.write(2, "\r\n");
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else
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stream.write(dStrlen((const char *) objectPrepend), objectPrepend );
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object->write( stream, 0 );
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stream.write(2, "\r\n");
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}
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ConsoleMethod( FileObject, openForRead, bool, 3, 3, "(string filename)")
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{
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return object->readMemory(argv[2]);
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}
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ConsoleMethod( FileObject, openForWrite, bool, 3, 3, "(string filename)")
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{
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return object->openForWrite(argv[2]);
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}
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ConsoleMethod( FileObject, openForAppend, bool, 3, 3, "(string filename)")
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{
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return object->openForWrite(argv[2], true);
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}
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ConsoleMethod( FileObject, isEOF, bool, 2, 2, "Are we at the end of the file?")
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{
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return object->isEOF();
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}
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ConsoleMethod( FileObject, readLine, const char*, 2, 2, "Read a line from the file.")
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{
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return (const char *) object->readLine();
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}
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ConsoleMethod( FileObject, writeLine, void, 3, 3, "(string text)"
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"Write a line to the file, if it was opened for writing.")
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{
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object->writeLine((const U8 *) argv[2]);
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}
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ConsoleMethod( FileObject, close, void, 2, 2, "Close the file.")
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{
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object->close();
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}
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ConsoleMethod( FileObject, writeObject, void, 3, 4, "FileObject.writeObject(SimObject, object prepend)" )
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{
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SimObject* obj = Sim::findObject( argv[2] );
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if( !obj )
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{
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Con::printf("FileObject::writeObject - Invalid Object!");
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return;
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}
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char *objName = NULL;
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if( argc == 4 )
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objName = (char*)argv[3];
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object->writeObject( obj, (const U8*)objName );
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}
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