199 lines
5.4 KiB
C++
Executable File
199 lines
5.4 KiB
C++
Executable File
//-----------------------------------------------------------------------------
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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#include "console/consoleTypes.h"
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#include "console/console.h"
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#include "core/color.h"
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#include "gui/controls/guiTextCtrl.h"
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#include "dgl/dgl.h"
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#include "i18n/lang.h"
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// -----------------------------------------------------------------------------
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IMPLEMENT_CONOBJECT(GuiTextCtrl);
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GuiTextCtrl::GuiTextCtrl()
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{
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//default fonts
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mInitialText = StringTable->insert("");
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mInitialTextID = StringTable->insert("");
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mText[0] = '\0';
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mMaxStrLen = GuiTextCtrl::MAX_STRING_LENGTH;
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}
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ConsoleMethod( GuiTextCtrl, setText, void, 3, 3, "obj.setText( newText )" )
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{
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argc;
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object->setText( argv[2] );
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}
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ConsoleMethod( GuiTextCtrl, setTextID, void, 3, 3, "obj.setTextID( newText )" )
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{
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argc;
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object->setTextID( argv[2] );
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}
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void GuiTextCtrl::initPersistFields()
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{
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Parent::initPersistFields();
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//addField( "text", TypeCaseString, Offset( mInitialText, GuiTextCtrl ) );
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addProtectedField("text", TypeCaseString, Offset(mInitialText, GuiTextCtrl), setText, getTextProperty, "");
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addField( "textID", TypeString, Offset( mInitialTextID, GuiTextCtrl ) );
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addField( "maxLength", TypeS32, Offset( mMaxStrLen, GuiTextCtrl ) );
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}
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// -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- //
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bool GuiTextCtrl::onAdd()
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{
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if(!Parent::onAdd())
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return false;
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dStrncpy(mText, (UTF8*)mInitialText, MAX_STRING_LENGTH);
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mText[MAX_STRING_LENGTH] = '\0';
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return true;
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}
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void GuiTextCtrl::inspectPostApply()
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{
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Parent::inspectPostApply();
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if(mInitialTextID && *mInitialTextID != 0)
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setTextID(mInitialTextID);
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else
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setText(mInitialText);
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}
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bool GuiTextCtrl::onWake()
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{
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if ( !Parent::onWake() )
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return false;
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mFont = mProfile->mFont;
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AssertFatal(mFont, "GuiTextCtrl::onWake: invalid font in profile" );
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if(mInitialTextID && *mInitialTextID != 0)
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setTextID(mInitialTextID);
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if ( mConsoleVariable[0] )
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{
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const char *txt = Con::getVariable( mConsoleVariable );
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if ( txt )
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{
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if ( dStrlen( txt ) > mMaxStrLen )
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{
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char* buf = new char[mMaxStrLen + 1];
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dStrncpy( buf, txt, mMaxStrLen );
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buf[mMaxStrLen] = 0;
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setScriptValue( buf );
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delete [] buf;
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}
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else
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setScriptValue( txt );
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}
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}
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//resize
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if ( mProfile->mAutoSizeWidth )
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{
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if ( mProfile->mAutoSizeHeight )
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resize( mBounds.point, Point2I( mFont->getStrWidth((const UTF8 *) mText ), mFont->getHeight() + 4 ) );
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else
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resize( mBounds.point, Point2I( mFont->getStrWidth((const UTF8 *) mText ), mBounds.extent.y ) );
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}
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else if ( mProfile->mAutoSizeHeight )
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resize( mBounds.point, Point2I( mBounds.extent.x, mFont->getHeight() + 4 ) );
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return true;
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}
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void GuiTextCtrl::onSleep()
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{
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Parent::onSleep();
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mFont = NULL;
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}
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// -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- //
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void GuiTextCtrl::setText(const char *txt)
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{
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//make sure we don't call this before onAdd();
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if( !mProfile )
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return;
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if (txt)
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dStrncpy(mText, (UTF8*)txt, MAX_STRING_LENGTH);
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mText[MAX_STRING_LENGTH] = '\0';
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//Make sure we have a font
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mProfile->incRefCount();
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mFont = mProfile->mFont;
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//resize
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if (mProfile->mAutoSizeWidth)
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{
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if (mProfile->mAutoSizeHeight)
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resize(mBounds.point, Point2I(mFont->getStrWidth((const UTF8 *)mText), mFont->getHeight() + 4));
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else
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resize(mBounds.point, Point2I(mFont->getStrWidth((const UTF8 *)mText), mBounds.extent.y));
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}
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else if (mProfile->mAutoSizeHeight)
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{
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resize(mBounds.point, Point2I(mBounds.extent.x, mFont->getHeight() + 4));
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}
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setVariable((char*)mText);
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setUpdate();
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//decrement the profile referrence
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mProfile->decRefCount();
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}
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void GuiTextCtrl::setTextID(const char *id)
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{
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S32 n = Con::getIntVariable(id, -1);
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if(n != -1)
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{
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mInitialTextID = StringTable->insert(id);
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setTextID(n);
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}
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}
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void GuiTextCtrl::setTextID(S32 id)
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{
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const UTF8 *str = getGUIString(id);
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if(str)
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setText((const char*)str);
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//mInitialTextID = id;
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}
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//------------------------------------------------------------------------------
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void GuiTextCtrl::onPreRender()
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{
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const char * var = getVariable();
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if(var && var[0] && dStricmp((char*)mText, var))
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setText(var);
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}
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//------------------------------------------------------------------------------
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void GuiTextCtrl::onRender(Point2I offset, const RectI &updateRect)
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{
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dglSetBitmapModulation( mProfile->mFontColor );
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renderJustifiedText(offset, mBounds.extent, (char*)mText);
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//render the child controls
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renderChildControls(offset, updateRect);
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}
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// -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- //
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const char *GuiTextCtrl::getScriptValue()
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{
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return getText();
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}
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void GuiTextCtrl::setScriptValue(const char *val)
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{
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setText(val);
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}
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// -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- //
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// EOF //
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