tge/engine/gui/game/guiProgressCtrl.h
2017-04-17 06:17:10 -06:00

39 lines
864 B
C++
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#ifndef _GUIPROGRESSCTRL_H_
#define _GUIPROGRESSCTRL_H_
#ifndef _GUICONTROL_H_
#include "gui/core/guiControl.h"
#endif
#ifndef _GUITEXTCTRL_H_
#include "gui/controls/guiTextCtrl.h"
#endif
class GuiProgressCtrl : public GuiTextCtrl
{
private:
typedef GuiTextCtrl Parent;
F32 mProgress;
public:
//creation methods
DECLARE_CONOBJECT(GuiProgressCtrl);
GuiProgressCtrl();
//console related methods
virtual const char *getScriptValue();
virtual void setScriptValue(const char *value);
void onPreRender();
void onRender(Point2I offset, const RectI &updateRect);
};
#endif